# If disabled, the giant won't move (but it will still attack) ai: true # 0.5 is half a heart attackDamage: 1.0 # Spawning chance, from 0 to 1 chance: 0.02 # Attack delay in ticks, smaller values will lag the server more hitDelay: 20 # 0 - attack only entities touching the giant, if too high the giant will hit through walls attackReach: 2 # Additional potion effects # type:amplifier (max 255) # See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html # Set to [] to disable effects: [] # - "JUMP:1" # - "REGENERATION:2" # - "HEALTH_BOOST:69" # Head rotations, disabling can slightly improve performance headRotations: true refreshDelay: 20 # No need to change this expandUp: 0 attack: true