package androidx.core.graphics; import android.graphics.Matrix; import android.graphics.Shader; import d0.z.d.m; import kotlin.Unit; import kotlin.jvm.functions.Function1; /* compiled from: Shader.kt */ public final class ShaderKt { public static final void transform(Shader shader, Function1 function1) { m.checkNotNullParameter(shader, ""); m.checkNotNullParameter(function1, "block"); Matrix matrix = new Matrix(); shader.getLocalMatrix(matrix); function1.invoke(matrix); shader.setLocalMatrix(matrix); } }