push alacritty changes

This commit is contained in:
Riley Housden 2022-06-29 23:32:56 -04:00
parent 0f5bbd78ad
commit 67fd1b3cf4
Signed by: InValidFire
GPG key ID: 0D6208F6DF56B4D8

View file

@ -1,5 +1,3 @@
import:
- /home/riley/.config/alacritty/dracula.yml
# Configuration for Alacritty, the GPU enhanced terminal emulator.
# Import additional configuration files
@ -16,16 +14,11 @@ import:
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty itself.
#env:
# TERM variable
#
# This value is used to set the `$TERM` environment variable for
# each instance of Alacritty. If it is not present, alacritty will
# check the local terminfo database and use `alacritty` if it is
# available, otherwise `xterm-256color` is used.
#TERM: alacritty
env:
WINIT_X11_SCALE_FACTOR: '1.0'
window:
opacity: 0.95
# Window dimensions (changes require restart)
#
# Number of lines/columns (not pixels) in the terminal. The number of columns
@ -178,142 +171,120 @@ window:
#draw_bold_text_with_bright_colors: false
# Colors (Tomorrow Night)
#colors:
schemes:
dracula: &dracula
colors:
primary:
background: '0x282a36'
foreground: '0xf8f8f2'
cursor:
text: CellBackground
cursor: CellForeground
vi_mode_cursor:
text: CellBackground
cursor: CellForeground
search:
matches:
foreground: '0x44475a'
background: '0x50fa7b'
focused_match:
foreground: '0x44475a'
background: '0xffb86c'
bar:
background: '0x282a36'
foreground: '0xf8f8f2'
line_indicator:
foreground: None
background: None
selection:
text: CellForeground
background: '0x44475a'
normal:
black: '0x000000'
red: '0xff5555'
green: '0x50fa7b'
yellow: '0xf1fa8c'
blue: '0xbd93f9'
magenta: '0xff79c6'
cyan: '0x8be9fd'
white: '0xbfbfbf'
bright:
black: '0x4d4d4d'
red: '0xff6e67'
green: '0x5af78e'
yellow: '0xf4f99d'
blue: '0xcaa9fa'
magenta: '0xff92d0'
cyan: '0x9aedfe'
white: '0xe6e6e6'
dim:
black: '0x14151b'
red: '0xff2222'
green: '0x1ef956'
yellow: '0xebf85b'
blue: '0x4d5b86'
magenta: '0xff46b0'
cyan: '0x59dffc'
white: '0xe6e6d1'
# Tokyo Night theme, based on both:
# https://github.com/ghifarit53/tokyonight-vim
# https://github.com/enkia/tokyo-night-vscode-theme
tokyo-night: &tokyo-night
# Default colors
#primary:
# background: '#1d1f21'
# foreground: '#c5c8c6'
# Bright and dim foreground colors
#
# The dimmed foreground color is calculated automatically if it is not
# present. If the bright foreground color is not set, or
# `draw_bold_text_with_bright_colors` is `false`, the normal foreground
# color will be used.
#dim_foreground: '#828482'
#bright_foreground: '#eaeaea'
# Cursor colors
#
# Colors which should be used to draw the terminal cursor.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#cursor:
# text: CellBackground
# cursor: CellForeground
# Vi mode cursor colors
#
# Colors for the cursor when the vi mode is active.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#vi_mode_cursor:
# text: CellBackground
# cursor: CellForeground
# Search colors
#
# Colors used for the search bar and match highlighting.
#search:
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#matches:
# foreground: '#000000'
# background: '#ffffff'
#focused_match:
# foreground: '#ffffff'
# background: '#000000'
#bar:
# background: '#c5c8c6'
# foreground: '#1d1f21'
# Keyboard regex hints
#hints:
# First character in the hint label
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#start:
# foreground: '#1d1f21'
# background: '#e9ff5e'
# All characters after the first one in the hint label
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#end:
# foreground: '#e9ff5e'
# background: '#1d1f21'
# Line indicator
#
# Color used for the indicator displaying the position in history during
# search and vi mode.
#
# By default, these will use the opposing primary color.
#line_indicator:
# foreground: None
# background: None
# Selection colors
#
# Colors which should be used to draw the selection area.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#selection:
# text: CellBackground
# background: CellForeground
primary:
background: '0x1a1b26'
foreground: '0xa9b1d6'
# Normal colors
#normal:
# black: '#1d1f21'
# red: '#cc6666'
# green: '#b5bd68'
# yellow: '#f0c674'
# blue: '#81a2be'
# magenta: '#b294bb'
# cyan: '#8abeb7'
# white: '#c5c8c6'
normal:
black: '0x32344a'
red: '0xf7768e'
green: '0x9ece6a'
yellow: '0xe0af68'
blue: '0x7aa2f7'
magenta: '0xad8ee6'
cyan: '0x449dab'
white: '0x787c99'
# Bright colors
#bright:
# black: '#666666'
# red: '#d54e53'
# green: '#b9ca4a'
# yellow: '#e7c547'
# blue: '#7aa6da'
# magenta: '#c397d8'
# cyan: '#70c0b1'
# white: '#eaeaea'
bright:
black: '0x444b6a'
red: '0xff7a93'
green: '0xb9f27c'
yellow: '0xff9e64'
blue: '0x7da6ff'
magenta: '0xbb9af7'
cyan: '0x0db9d7'
white: '0xacb0d0'
# Dim colors
#
# If the dim colors are not set, they will be calculated automatically based
# on the `normal` colors.
#dim:
# black: '#131415'
# red: '#864343'
# green: '#777c44'
# yellow: '#9e824c'
# blue: '#556a7d'
# magenta: '#75617b'
# cyan: '#5b7d78'
# white: '#828482'
tokyo-night-storm: &tokyo-night-storm
# Default colors
primary:
background: '0x24283b'
foreground: '0xa9b1d6'
# Indexed Colors
#
# The indexed colors include all colors from 16 to 256.
# When these are not set, they're filled with sensible defaults.
#
# Example:
# `- { index: 16, color: '#ff00ff' }`
#
#indexed_colors: []
# Normal colors
normal:
black: '0x32344a'
red: '0xf7768e'
green: '0x9ece6a'
yellow: '0xe0af68'
blue: '0x7aa2f7'
magenta: '0xad8ee6'
cyan: '0x449dab'
white: '0x9699a8'
# Bright colors
bright:
black: '0x444b6a'
red: '0xff7a93'
green: '0xb9f27c'
yellow: '0xff9e64'
blue: '0x7da6ff'
magenta: '0xbb9af7'
cyan: '0x0db9d7'
white: '0xacb0d0'
colors: *tokyo-night-storm
# Bell
#
# The bell is rung every time the BEL control character is received.