/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser * */ package org.geysermc.connector.world; import com.nukkitx.math.vector.Vector2f; import com.nukkitx.math.vector.Vector3f; import com.nukkitx.protocol.bedrock.packet.TextPacket; import lombok.Getter; import lombok.NonNull; import lombok.RequiredArgsConstructor; import lombok.Setter; import org.geysermc.common.ChatColor; import org.geysermc.connector.entity.Entity; import org.geysermc.connector.entity.PlayerEntity; import org.geysermc.connector.network.session.GeyserSession; @Getter @Setter @RequiredArgsConstructor public class WorldBorder { private @NonNull Vector2f center; private @NonNull double radius; private @NonNull double oldRadius; private @NonNull double newRadius; private @NonNull long speed; private @NonNull int warningTime; private @NonNull int warningBlocks; private double minX; private double minZ; private double maxX; private double maxZ; public void onTick(GeyserSession session) { PlayerEntity player = session.getPlayerEntity(); if(isNearEdge(player)) { session.sendActionBar(ChatColor.BOLD + "" + ChatColor.RED + "You are near the world border (" + (int) getDistanceToEdge(player) + " blocks)"); } } /** * Updates the min and max positions of the world border. * This should be called every time there is a modifcation to either the center coordinates or the radius. */ public void update() { this.minX = Math.max(center.getX() - newRadius / 2.0D, -newRadius); this.minZ = Math.max(center.getY() - newRadius / 2.0D, -newRadius); this.maxX = Math.min(center.getX() + newRadius / 2.0D, newRadius); this.maxZ = Math.min(center.getY() + newRadius / 2.0D, newRadius); } /** * Checks if an entity is within the warning distance to the edge of the world border. * https://wiki.vg/Protocol#World_Border */ public boolean isNearEdge(Entity entity) { double distance = Math.max(Math.min(speed * 1000 * warningTime, Math.abs(newRadius - oldRadius)), warningBlocks); float entityDistance = (float) getDistanceToEdge(entity); if ((double) entityDistance < distance) { return true; } return false; } /** * Checks if an entity is inside the world border. * * This method needs to be improved as it doesn't account for when the world border * is currently changing size, it only accounts for the target size. * * Something similar to the method above should work. */ public boolean isInsideBorder(Entity entity) { return entity.getPosition().getX() > minX && entity.getPosition().getX() < maxX && entity.getPosition().getZ() > minZ && entity.getPosition().getZ() < maxZ; } /** * Calculates how close the entity is to the edge of the world border. */ public double getDistanceToEdge(Entity entity) { Vector3f pos = entity.getPosition(); double minPosZ = pos.getZ() - minZ; double maxPosZ = maxZ - pos.getZ(); double minPosX = pos.getX() - minX; double maxPosX = maxX - pos.getX(); return Math.min(Math.min(Math.min(minPosX, maxPosX), minPosZ), maxPosZ); } }