/* * Copyright (c) 2019-2021 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.network.translators.java.entity.player; import com.github.steveice10.mc.protocol.data.game.entity.player.PositionElement; import com.github.steveice10.mc.protocol.packet.ingame.client.world.ClientTeleportConfirmPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerPositionRotationPacket; import com.nukkitx.math.vector.Vector3f; import com.nukkitx.protocol.bedrock.packet.MovePlayerPacket; import com.nukkitx.protocol.bedrock.packet.RespawnPacket; import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket; import org.geysermc.connector.entity.player.PlayerEntity; import org.geysermc.connector.entity.type.EntityType; import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.session.cache.TeleportCache; import org.geysermc.connector.network.translators.PacketTranslator; import org.geysermc.connector.network.translators.Translator; import org.geysermc.connector.utils.ChunkUtils; import org.geysermc.connector.utils.LanguageUtils; @Translator(packet = ServerPlayerPositionRotationPacket.class) public class JavaPlayerPositionRotationTranslator extends PacketTranslator { @Override public void translate(ServerPlayerPositionRotationPacket packet, GeyserSession session) { if (!session.isLoggedIn()) return; PlayerEntity entity = session.getPlayerEntity(); if (!session.isSpawned()) { Vector3f pos = Vector3f.from(packet.getX(), packet.getY(), packet.getZ()); entity.setPosition(pos); entity.setRotation(Vector3f.from(packet.getYaw(), packet.getPitch(), packet.getYaw())); RespawnPacket respawnPacket = new RespawnPacket(); respawnPacket.setRuntimeEntityId(0); // Bedrock server behavior respawnPacket.setPosition(entity.getPosition()); respawnPacket.setState(RespawnPacket.State.SERVER_READY); session.sendUpstreamPacket(respawnPacket); SetEntityDataPacket entityDataPacket = new SetEntityDataPacket(); entityDataPacket.setRuntimeEntityId(entity.getGeyserId()); entityDataPacket.getMetadata().putAll(entity.getMetadata()); session.sendUpstreamPacket(entityDataPacket); MovePlayerPacket movePlayerPacket = new MovePlayerPacket(); movePlayerPacket.setRuntimeEntityId(entity.getGeyserId()); movePlayerPacket.setPosition(entity.getPosition()); movePlayerPacket.setRotation(Vector3f.from(packet.getPitch(), packet.getYaw(), 0)); movePlayerPacket.setMode(MovePlayerPacket.Mode.RESPAWN); session.sendUpstreamPacket(movePlayerPacket); session.setSpawned(true); ClientTeleportConfirmPacket teleportConfirmPacket = new ClientTeleportConfirmPacket(packet.getTeleportId()); session.sendDownstreamPacket(teleportConfirmPacket); ChunkUtils.updateChunkPosition(session, pos.toInt()); session.getConnector().getLogger().debug(LanguageUtils.getLocaleStringLog("geyser.entity.player.spawn", packet.getX(), packet.getY(), packet.getZ())); return; } session.setSpawned(true); // Ignore certain move correction packets for smoother movement // These are never relative // When chunk caching is enabled this isn't needed as we shouldn't get these if (!session.getConnector().getConfig().isCacheChunks() && packet.getRelative().isEmpty()) { double xDis = Math.abs(entity.getPosition().getX() - packet.getX()); double yDis = entity.getPosition().getY() - packet.getY(); double zDis = Math.abs(entity.getPosition().getZ() - packet.getZ()); if (!(xDis > 1.5 || (yDis < 1.45 || yDis > (session.isJumping() ? 4.3 : (session.isSprinting() ? 2.5 : 1.9))) || zDis > 1.5)) { // Fake confirm the teleport but don't send it to the client ClientTeleportConfirmPacket teleportConfirmPacket = new ClientTeleportConfirmPacket(packet.getTeleportId()); session.sendDownstreamPacket(teleportConfirmPacket); return; } } // If coordinates are relative, then add to the existing coordinate double newX = packet.getX() + (packet.getRelative().contains(PositionElement.X) ? entity.getPosition().getX() : 0); double newY = packet.getY() + (packet.getRelative().contains(PositionElement.Y) ? entity.getPosition().getY() - EntityType.PLAYER.getOffset() : 0); double newZ = packet.getZ() + (packet.getRelative().contains(PositionElement.Z) ? entity.getPosition().getZ() : 0); float newPitch = packet.getPitch() + (packet.getRelative().contains(PositionElement.PITCH) ? entity.getBedrockRotation().getX() : 0); float newYaw = packet.getYaw() + (packet.getRelative().contains(PositionElement.YAW) ? entity.getBedrockRotation().getY() : 0); session.getConnector().getLogger().debug("Teleport from " + entity.getPosition().getX() + " " + (entity.getPosition().getY() - EntityType.PLAYER.getOffset()) + " " + entity.getPosition().getZ()); session.addTeleport(new TeleportCache(newX, newY, newZ, newPitch, newYaw, packet.getTeleportId())); entity.moveAbsolute(session, Vector3f.from(newX, newY, newZ), newYaw, newPitch, true, true); session.getConnector().getLogger().debug("to " + entity.getPosition().getX() + " " + (entity.getPosition().getY() - EntityType.PLAYER.getOffset()) + " " + entity.getPosition().getZ()); } }