/* * Copyright (c) 2019-2021 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.platform.spigot.world.manager; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.geysermc.adapters.spigot.SpigotAdapters; import org.geysermc.adapters.spigot.SpigotWorldAdapter; import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.translators.world.block.BlockTranslator; public class GeyserSpigotNativeWorldManager extends GeyserSpigotWorldManager { protected final SpigotWorldAdapter adapter; public GeyserSpigotNativeWorldManager(boolean use3dBiomes) { super(use3dBiomes); adapter = SpigotAdapters.getWorldAdapter(); } @Override public int getBlockAt(GeyserSession session, int x, int y, int z) { Player player = Bukkit.getPlayer(session.getPlayerEntity().getUsername()); if (player == null) { return BlockTranslator.JAVA_AIR_ID; } return adapter.getBlockAt(player.getWorld(), x, y, z); } }