Commit graph

121 commits

Author SHA1 Message Date
SupremeMortal
9a9f67b45f
Get chunks working to some degree. 2019-09-13 11:49:18 +01:00
SupremeMortal
ed7213d7c7
Remove IntelliJ files @EOT3000 added... and more chunk changes. 2019-09-13 10:39:38 +01:00
SupremeMortal
d8388d0315
Merge remote-tracking branch 'upstream/chunks' into chunks
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
2019-09-13 10:15:43 +01:00
SupremeMortal
7a6d3f4604
Various chunk tweaks. 2019-09-13 10:08:48 +01:00
Redned
7bda95cfb2
Set non-air blocks on the block layer 2019-09-11 22:22:46 -05:00
EOT3000
db864b7e51 try more chunk stuff 2019-09-11 18:54:51 -04:00
EOT3000
59e0aff289 Hybrid mode start + try fixing chunks (hashcodes, etc.) 2019-09-11 16:28:48 -04:00
RednedEpic
6cb80dea28 Minor cleanup upon initial block remap 2019-09-10 18:45:46 -05:00
SupremeMortal
72589fabcd
Rename palette to BitArray and fix various chunk issues.
No idea if this works since I have no Java Edition server to test on.
2019-09-10 22:50:34 +01:00
RednedEpic
383429d71b Fix a few chunk errors
This does not fix chunks on its own, they're still very much a work in progress, however this commit should hopefully resolve a few issues. The client might still crash due to some invalid mappings (most likely), but this should bring us one step closer.

With hardcoded values for the chunks, the client wouldn't crash (which leads me to the conclusion stated above) and on the occasions that it would not time out, the chunks were empty.

Co-authored-by: SupremeMortal <suprememortal@users.noreply.github.com>
2019-09-08 15:46:10 -05:00
RednedEpic
bd8a00b5eb Merge branch 'master' into chunks 2019-08-30 16:56:34 -05:00
RednedEpic
1c1785ac51 Start work on chunks
- There are probably many errors and issues with this code (some dumb ones probably). As of right now it crashes the client.
2019-08-30 16:47:33 -05:00
Redned
7aa4457f34
Uncomment disconnect code for downstream disconnect
- This should hopefully reduce spam in console when a java client is disconnected. The disconnect handler will be rewritten later to address the not being able to reconnect issue.
2019-08-23 22:49:48 -05:00
RednedEpic
b611f8facb Rewrite remapper 2019-08-09 22:16:34 -05:00
RednedEpic
f1c34a4ca5 Add respawn translator (Closes #23) 2019-08-09 19:15:06 -05:00
RednedEpic
7dae4cbd0f Fix NPE for items with missing mappings (Closes #24) 2019-08-09 16:09:47 -05:00
EOT3000
33c4c115ab more fixes 2019-08-08 21:54:02 -04:00
EOT3000
c621ead6d9 fix things 2019-08-08 21:50:29 -04:00
RednedEpic
ba21acc9c8 Cleanup adding/removing players 2019-08-08 20:42:55 -05:00
RednedEpic
295d8d5256 Fix double disconnect bug and minor code cleanups 2019-08-08 18:16:46 -05:00
EOT3000
de78c93b72 chunks. Still don't work, but hey, it doesn't crash or hang! 2019-08-08 18:14:08 -04:00
EOT3000
7c807740a4 even more mappings! 2019-08-07 19:56:44 -04:00
EOT3000
d22861d61b remap fixes 2019-08-07 19:08:48 -04:00
RednedEpic
cadd779f43 Implement entity attribute support 2019-08-06 01:39:39 -05:00
EOT3000
b66631407b api stuff 2019-08-05 22:14:41 -04:00
EOT3000
7fccb0d69d new remapper (: 2019-08-05 22:09:45 -04:00
EOT3000
5318a664b8 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
2019-08-05 22:05:56 -04:00
EOT3000
202e3e584c new remapper (: 2019-08-05 21:59:54 -04:00
RednedEpic
c926c7d8fa Remove unnecessary duplicate of StartGamePacket 2019-08-05 15:30:56 -05:00
RednedEpic
eaf57550e5 Implement support for changing held item 2019-08-05 15:16:45 -05:00
RednedEpic
9399296908 Fix NBT translations (for the most part) 2019-08-04 17:23:19 -05:00
RednedEpic
5be882b040 Fix wrong EntityType in JavaSpawnPlayerTranslator 2019-08-04 15:53:39 -05:00
RednedEpic
128769dee8 Minor refactors and tweaks, update README 2019-08-03 22:24:53 -05:00
RednedEpic
bfa4abf9c8 Merge remote-tracking branch 'origin/master' 2019-08-03 20:45:01 -05:00
Logicism
fc50242c47 Fix Redudant Gamemode Code 2019-08-03 18:20:15 -07:00
Logicism
ebd1e502f2 Add Gamemode Change and Titles Times Translator w/ Scoreboard Registry 2019-08-03 18:01:16 -07:00
RednedEpic
1d1cdd4f42 Set Ipv4 port for BedrockPong 2019-08-03 01:56:54 -05:00
RednedEpic
c114e4d541 (A lot) more work on entities 2019-08-03 01:51:05 -05:00
RednedEpic
d496d4958e Start work on entity translations 2019-08-02 22:38:09 -05:00
Blue Kelp
fda221c12c fixup example xbox username 2019-08-02 14:01:01 -07:00
Blue Kelp
ae9d51c8b7 log user auto-logins and note to improve 2019-08-02 13:55:26 -07:00
Blue Kelp
bf7c74e072 fix cert/handshake error 2019-08-02 13:55:06 -07:00
Blue Kelp
5f93b5bec4 null safety on auth/handshake errors 2019-08-02 13:54:40 -07:00
Blue Kelp
f62aa390d2 support auto-login of configured users
- fall back to window/form prompt if user is not configured
2019-08-02 13:15:32 -07:00
Blue Kelp
168778026a refactor file utils for reuse 2019-08-01 21:16:17 -07:00
Blue Kelp
6f5c9a535e consolidate with existing utils class 2019-08-01 21:15:11 -07:00
Blue Kelp
9bebfd5ded pull out auth window code into util class 2019-08-01 21:15:11 -07:00
Blue Kelp
491737202d refactor auth code out 2019-08-01 21:15:11 -07:00
Blue Kelp
909b81275b fixup default logging base class
- removed translation of some packets (left over from original source)
- all events are handled the same way now and translation is only performed in the subclass
2019-08-01 18:53:35 -07:00
Blue Kelp
e85e16ecfe move boilerplate event stuff
- logging performed in single method of base class
2019-08-01 18:38:21 -07:00