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2a05dd57ff
This stores repetitive information, and also we don't currently use the signature, so it's wasted memory.
75 lines
3.5 KiB
Java
75 lines
3.5 KiB
Java
/*
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* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.skin;
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import com.nukkitx.protocol.bedrock.data.skin.ImageData;
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import com.nukkitx.protocol.bedrock.data.skin.SerializedSkin;
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import com.nukkitx.protocol.bedrock.packet.PlayerSkinPacket;
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import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.entity.type.player.PlayerEntity;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.text.GeyserLocale;
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import java.util.Collections;
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import java.util.function.Consumer;
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public class SkullSkinManager extends SkinManager {
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public static SerializedSkin buildSkullEntryManually(String skinId, byte[] skinData) {
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// Prevents https://cdn.discordapp.com/attachments/613194828359925800/779458146191147008/unknown.png
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skinId = skinId + "_skull";
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return SerializedSkin.of(
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skinId, "", SkinProvider.SKULL_GEOMETRY.getGeometryName(), ImageData.of(skinData), Collections.emptyList(),
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ImageData.of(SkinProvider.EMPTY_CAPE.getCapeData()), SkinProvider.SKULL_GEOMETRY.getGeometryData(),
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"", true, false, false, SkinProvider.EMPTY_CAPE.getCapeId(), skinId
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);
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}
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public static void requestAndHandleSkin(PlayerEntity entity, GeyserSession session,
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Consumer<SkinProvider.Skin> skinConsumer) {
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GameProfileData data = GameProfileData.from(entity);
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SkinProvider.requestSkin(entity.getUuid(), data.skinUrl(), true)
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.whenCompleteAsync((skin, throwable) -> {
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try {
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PlayerSkinPacket packet = new PlayerSkinPacket();
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packet.setUuid(entity.getUuid());
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packet.setOldSkinName("");
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packet.setNewSkinName(skin.getTextureUrl());
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packet.setSkin(buildSkullEntryManually(skin.getTextureUrl(), skin.getSkinData()));
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packet.setTrustedSkin(true);
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session.sendUpstreamPacket(packet);
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} catch (Exception e) {
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GeyserImpl.getInstance().getLogger().error(GeyserLocale.getLocaleStringLog("geyser.skin.fail", entity.getUuid()), e);
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}
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if (skinConsumer != null) {
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skinConsumer.accept(skin);
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}
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});
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}
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}
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