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123 lines
4.9 KiB
Java
123 lines
4.9 KiB
Java
/*
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* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.level;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.setting.Difficulty;
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import com.nukkitx.nbt.NbtMap;
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import com.nukkitx.nbt.NbtMapBuilder;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import org.geysermc.geyser.level.block.BlockStateValues;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.session.cache.ChunkCache;
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import org.geysermc.geyser.translator.inventory.LecternInventoryTranslator;
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import java.util.Locale;
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public class GeyserWorldManager extends WorldManager {
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private static final Object2ObjectMap<String, String> gameruleCache = new Object2ObjectOpenHashMap<>();
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@Override
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public int getBlockAt(GeyserSession session, int x, int y, int z) {
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ChunkCache chunkCache = session.getChunkCache();
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if (chunkCache != null) { // Chunk cache can be null if the session is closed asynchronously
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return chunkCache.getBlockAt(x, y, z);
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}
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return BlockStateValues.JAVA_AIR_ID;
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}
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@Override
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public boolean hasOwnChunkCache() {
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// This implementation can only fetch data from the session chunk cache
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return false;
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}
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@Override
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public NbtMap getLecternDataAt(GeyserSession session, int x, int y, int z, boolean isChunkLoad) {
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// Without direct server access, we can't get lectern information on-the-fly.
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// I should have set this up so it's only called when there is a book in the block state. - Camotoy
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NbtMapBuilder lecternTag = LecternInventoryTranslator.getBaseLecternTag(x, y, z, 1);
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lecternTag.putCompound("book", NbtMap.builder()
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.putByte("Count", (byte) 1)
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.putShort("Damage", (short) 0)
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.putString("Name", "minecraft:written_book")
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.putCompound("tag", NbtMap.builder()
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.putString("photoname", "")
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.putString("text", "")
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.build())
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.build());
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lecternTag.putInt("page", -1); // I'm surprisingly glad this exists - it forces Bedrock to stop reading immediately. Usually.
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return lecternTag.build();
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}
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@Override
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public boolean shouldExpectLecternHandled() {
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return false;
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}
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@Override
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public void setGameRule(GeyserSession session, String name, Object value) {
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session.sendCommand("gamerule " + name + " " + value);
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gameruleCache.put(name, String.valueOf(value));
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}
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@Override
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public Boolean getGameRuleBool(GeyserSession session, GameRule gameRule) {
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String value = gameruleCache.get(gameRule.getJavaID());
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if (value != null) {
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return Boolean.parseBoolean(value);
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}
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return gameRule.getDefaultValue() != null ? (Boolean) gameRule.getDefaultValue() : false;
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}
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@Override
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public int getGameRuleInt(GeyserSession session, GameRule gameRule) {
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String value = gameruleCache.get(gameRule.getJavaID());
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if (value != null) {
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return Integer.parseInt(value);
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}
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return gameRule.getDefaultValue() != null ? (int) gameRule.getDefaultValue() : 0;
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}
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@Override
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public void setPlayerGameMode(GeyserSession session, GameMode gameMode) {
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session.sendCommand("gamemode " + gameMode.name().toLowerCase(Locale.ROOT));
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}
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@Override
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public void setDifficulty(GeyserSession session, Difficulty difficulty) {
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session.sendCommand("difficulty " + difficulty.name().toLowerCase(Locale.ROOT));
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}
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@Override
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public boolean hasPermission(GeyserSession session, String permission) {
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return false;
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}
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}
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