/* * Copyright (c) 2019-2022 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.geyser.level; /** * A data structure to represent what Bedrock believes are the height requirements for a specific dimension. * As of 1.18.30, biome count is representative of the height of the world, and out-of-bounds chunks can crash * the client. * * @param minY The minimum height Bedrock Edition will accept. * @param height The maximum chunk height Bedrock Edition will accept, from the lowest point to the highest. * @param doUpperHeightWarn whether to warn in the console if the Java dimension height exceeds Bedrock's. */ public record BedrockDimension(int minY, int height, boolean doUpperHeightWarn) { public static BedrockDimension OVERWORLD = new BedrockDimension(-64, 384, true); public static BedrockDimension THE_NETHER = new BedrockDimension(0, 128, false); public static BedrockDimension THE_END = new BedrockDimension(0, 256, true); }