/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.utils; public class MathUtils { public static final double SQRT_OF_TWO = Math.sqrt(2); /** * Round the given float to the next whole number * * @param floatNumber Float to round * @return Rounded number */ public static int ceil(float floatNumber) { int truncated = (int) floatNumber; return floatNumber > truncated ? truncated + 1 : truncated; } /** * If number is greater than the max, set it to max, and if number is lower than low, set it to low. * @param num number to calculate * @param min the lowest value the number can be * @param max the greatest value the number can be * @return - min if num is lower than min
* - max if num is greater than max
* - num otherwise */ public static double constrain(double num, double min, double max) { if (num > max) { num = max; } if (num < min) { num = min; } return num; } /** * Converts the given object from an int or byte to byte. * This is used for NBT data that might be either an int * or byte and bedrock only takes it as an byte * * @param value The value to convert * @return The converted byte */ public static Byte convertByte(Object value) { if (value instanceof Integer) { return ((Integer) value).byteValue(); } return (Byte) value; } }