/* * Copyright (c) 2019-2021 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.geyser.translator.protocol.java; import com.github.steveice10.mc.protocol.data.game.entity.player.HandPreference; import com.github.steveice10.mc.protocol.data.game.setting.ChatVisibility; import com.github.steveice10.mc.protocol.data.game.setting.SkinPart; import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundLoginPacket; import com.github.steveice10.mc.protocol.packet.ingame.serverbound.ServerboundClientInformationPacket; import com.github.steveice10.mc.protocol.packet.ingame.serverbound.ServerboundCustomPayloadPacket; import com.nukkitx.protocol.bedrock.data.GameRuleData; import com.nukkitx.protocol.bedrock.data.PlayerPermission; import com.nukkitx.protocol.bedrock.packet.*; import org.geysermc.geyser.session.auth.AuthType; import org.geysermc.geyser.entity.type.player.PlayerEntity; import org.geysermc.geyser.session.GeyserSession; import org.geysermc.geyser.translator.protocol.PacketTranslator; import org.geysermc.geyser.translator.protocol.Translator; import org.geysermc.geyser.translator.level.BiomeTranslator; import org.geysermc.geyser.util.ChunkUtils; import org.geysermc.geyser.util.DimensionUtils; import org.geysermc.geyser.util.PluginMessageUtils; import java.util.Arrays; import java.util.List; @Translator(packet = ClientboundLoginPacket.class) public class JavaLoginTranslator extends PacketTranslator { private static final List SKIN_PART_VALUES = Arrays.asList(SkinPart.values()); @Override public void translate(GeyserSession session, ClientboundLoginPacket packet) { PlayerEntity entity = session.getPlayerEntity(); entity.setEntityId(packet.getEntityId()); // If the player is already initialized and a join game packet is sent, they // are swapping servers String newDimension = DimensionUtils.getNewDimension(packet.getDimension()); if (session.isSpawned()) { String fakeDim = DimensionUtils.getTemporaryDimension(session.getDimension(), newDimension); DimensionUtils.switchDimension(session, fakeDim); session.getWorldCache().removeScoreboard(); } session.setWorldName(packet.getWorldName()); BiomeTranslator.loadServerBiomes(session, packet.getDimensionCodec()); session.getTagCache().clear(); session.setGameMode(packet.getGameMode()); boolean needsSpawnPacket = !session.isSentSpawnPacket(); if (needsSpawnPacket) { // The player has yet to spawn so let's do that using some of the information in this Java packet session.setDimension(newDimension); session.connect(); } AdventureSettingsPacket bedrockPacket = new AdventureSettingsPacket(); bedrockPacket.setUniqueEntityId(session.getPlayerEntity().getGeyserId()); bedrockPacket.setPlayerPermission(PlayerPermission.MEMBER); session.sendUpstreamPacket(bedrockPacket); if (!needsSpawnPacket) { SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket(); playerGameTypePacket.setGamemode(packet.getGameMode().ordinal()); session.sendUpstreamPacket(playerGameTypePacket); } entity.updateBedrockMetadata(); // Send if client should show respawn screen GameRulesChangedPacket gamerulePacket = new GameRulesChangedPacket(); gamerulePacket.getGameRules().add(new GameRuleData<>("doimmediaterespawn", !packet.isEnableRespawnScreen())); session.sendUpstreamPacket(gamerulePacket); session.setReducedDebugInfo(packet.isReducedDebugInfo()); session.setRenderDistance(packet.getViewDistance()); // We need to send our skin parts to the server otherwise java sees us with no hat, jacket etc String locale = session.getLocale(); // TODO customize ServerboundClientInformationPacket infoPacket = new ServerboundClientInformationPacket(locale, (byte) session.getRenderDistance(), ChatVisibility.FULL, true, SKIN_PART_VALUES, HandPreference.RIGHT_HAND, false, true); session.sendDownstreamPacket(infoPacket); session.sendDownstreamPacket(new ServerboundCustomPayloadPacket("minecraft:brand", PluginMessageUtils.getGeyserBrandData())); // register the plugin messaging channels used in Floodgate if (session.getRemoteAuthType() == AuthType.FLOODGATE) { session.sendDownstreamPacket(new ServerboundCustomPayloadPacket("minecraft:register", PluginMessageUtils.getFloodgateRegisterData())); } if (!newDimension.equals(session.getDimension())) { DimensionUtils.switchDimension(session, newDimension); } else if (DimensionUtils.isCustomBedrockNetherId() && newDimension.equalsIgnoreCase(DimensionUtils.NETHER)) { // If the player is spawning into the "fake" nether, send them some fog session.sendFog("minecraft:fog_hell"); } ChunkUtils.loadDimensionTag(session, packet.getDimension()); } }