/* * Copyright (c) 2019-2022 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.geyser.entity.type; import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata; import com.github.steveice10.mc.protocol.data.game.entity.metadata.ItemStack; import com.github.steveice10.opennbt.tag.builtin.CompoundTag; import com.github.steveice10.opennbt.tag.builtin.ListTag; import com.github.steveice10.opennbt.tag.builtin.Tag; import com.nukkitx.math.vector.Vector3f; import com.nukkitx.nbt.NbtMap; import com.nukkitx.nbt.NbtMapBuilder; import com.nukkitx.nbt.NbtType; import com.nukkitx.protocol.bedrock.data.entity.EntityData; import com.nukkitx.protocol.bedrock.packet.SetEntityMotionPacket; import org.geysermc.floodgate.util.DeviceOs; import org.geysermc.geyser.entity.EntityDefinition; import org.geysermc.geyser.entity.type.player.PlayerEntity; import org.geysermc.geyser.level.FireworkColor; import org.geysermc.geyser.session.GeyserSession; import org.geysermc.geyser.util.MathUtils; import java.util.ArrayList; import java.util.List; import java.util.OptionalInt; import java.util.UUID; public class FireworkEntity extends Entity { public FireworkEntity(GeyserSession session, int entityId, long geyserId, UUID uuid, EntityDefinition definition, Vector3f position, Vector3f motion, float yaw, float pitch, float headYaw) { super(session, entityId, geyserId, uuid, definition, position, motion, yaw, pitch, headYaw); } public void setFireworkItem(EntityMetadata entityMetadata) { ItemStack item = entityMetadata.getValue(); if (item == null) { return; } CompoundTag tag = item.getNbt(); if (tag == null) { return; } // TODO: Remove once Mojang fixes bugs with fireworks crashing clients on these specific devices. // https://bugs.mojang.com/browse/MCPE-89115 if (session.getClientData().getDeviceOs() == DeviceOs.XBOX || session.getClientData().getDeviceOs() == DeviceOs.PS4) { return; } CompoundTag fireworks = tag.get("Fireworks"); if (fireworks == null) { // Thank you Mineplex very cool return; } NbtMapBuilder fireworksBuilder = NbtMap.builder(); if (fireworks.get("Flight") != null) { fireworksBuilder.putByte("Flight", MathUtils.getNbtByte(fireworks.get("Flight").getValue())); } List explosions = new ArrayList<>(); if (fireworks.get("Explosions") != null) { for (Tag effect : ((ListTag) fireworks.get("Explosions")).getValue()) { CompoundTag effectData = (CompoundTag) effect; NbtMapBuilder effectBuilder = NbtMap.builder(); if (effectData.get("Type") != null) { effectBuilder.putByte("FireworkType", MathUtils.getNbtByte(effectData.get("Type").getValue())); } if (effectData.get("Colors") != null) { int[] oldColors = (int[]) effectData.get("Colors").getValue(); byte[] colors = new byte[oldColors.length]; int i = 0; for (int color : oldColors) { colors[i++] = FireworkColor.fromJavaRGB(color); } effectBuilder.putByteArray("FireworkColor", colors); } if (effectData.get("FadeColors") != null) { int[] oldColors = (int[]) effectData.get("FadeColors").getValue(); byte[] colors = new byte[oldColors.length]; int i = 0; for (int color : oldColors) { colors[i++] = FireworkColor.fromJavaRGB(color); } effectBuilder.putByteArray("FireworkFade", colors); } if (effectData.get("Trail") != null) { effectBuilder.putByte("FireworkTrail", MathUtils.getNbtByte(effectData.get("Trail").getValue())); } if (effectData.get("Flicker") != null) { effectBuilder.putByte("FireworkFlicker", MathUtils.getNbtByte(effectData.get("Flicker").getValue())); } explosions.add(effectBuilder.build()); } } fireworksBuilder.putList("Explosions", NbtType.COMPOUND, explosions); NbtMapBuilder builder = NbtMap.builder(); builder.put("Fireworks", fireworksBuilder.build()); dirtyMetadata.put(EntityData.DISPLAY_ITEM, builder.build()); } public void setPlayerGliding(EntityMetadata entityMetadata) { OptionalInt optional = entityMetadata.getValue(); // Checks if the firework has an entity ID (used when a player is gliding) // and checks to make sure the player that is gliding is the one getting sent the packet // or else every player near the gliding player will boost too. if (optional.isPresent() && optional.getAsInt() == session.getPlayerEntity().getEntityId()) { PlayerEntity entity = session.getPlayerEntity(); float yaw = entity.getYaw(); float pitch = entity.getPitch(); // Uses math from NukkitX entity.setMotion(Vector3f.from( -Math.sin(Math.toRadians(yaw)) * Math.cos(Math.toRadians(pitch)) * 2, -Math.sin(Math.toRadians(pitch)) * 2, Math.cos(Math.toRadians(yaw)) * Math.cos(Math.toRadians(pitch)) * 2)); // Need to update the EntityMotionPacket or else the player won't boost SetEntityMotionPacket entityMotionPacket = new SetEntityMotionPacket(); entityMotionPacket.setRuntimeEntityId(entity.getGeyserId()); entityMotionPacket.setMotion(entity.getMotion()); session.sendUpstreamPacket(entityMotionPacket); } } }