/* * Copyright (c) 2019-2022 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.geyser.translator.protocol.bedrock.entity.player; import com.github.steveice10.mc.protocol.data.game.entity.player.Hand; import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction; import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState; import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType; import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundInteractPacket; import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundPlayerCommandPacket; import org.cloudburstmc.protocol.bedrock.data.entity.EntityDataTypes; import org.cloudburstmc.protocol.bedrock.data.entity.EntityLinkData; import org.cloudburstmc.protocol.bedrock.packet.InteractPacket; import org.cloudburstmc.protocol.bedrock.packet.SetEntityLinkPacket; import org.geysermc.geyser.entity.type.Entity; import org.geysermc.geyser.entity.type.living.animal.horse.AbstractHorseEntity; import org.geysermc.geyser.item.Items; import org.geysermc.geyser.session.GeyserSession; import org.geysermc.geyser.translator.protocol.PacketTranslator; import org.geysermc.geyser.translator.protocol.Translator; import org.geysermc.geyser.util.InventoryUtils; import java.util.concurrent.TimeUnit; @Translator(packet = InteractPacket.class) public class BedrockInteractTranslator extends PacketTranslator { @Override public void translate(GeyserSession session, InteractPacket packet) { Entity entity; if (packet.getRuntimeEntityId() == session.getPlayerEntity().getGeyserId()) { //Player is not in entity cache entity = session.getPlayerEntity(); } else { entity = session.getEntityCache().getEntityByGeyserId(packet.getRuntimeEntityId()); } if (entity == null) return; switch (packet.getAction()) { case INTERACT: if (session.getPlayerInventory().getItemInHand().asItem() == Items.SHIELD) { break; } ServerboundInteractPacket interactPacket = new ServerboundInteractPacket(entity.getEntityId(), InteractAction.INTERACT, Hand.MAIN_HAND, session.isSneaking()); session.sendDownstreamGamePacket(interactPacket); break; case DAMAGE: ServerboundInteractPacket attackPacket = new ServerboundInteractPacket(entity.getEntityId(), InteractAction.ATTACK, Hand.MAIN_HAND, session.isSneaking()); session.sendDownstreamGamePacket(attackPacket); break; case LEAVE_VEHICLE: ServerboundPlayerCommandPacket sneakPacket = new ServerboundPlayerCommandPacket(entity.getEntityId(), PlayerState.START_SNEAKING); session.sendDownstreamGamePacket(sneakPacket); Entity currentVehicle = session.getPlayerEntity().getVehicle(); if (currentVehicle != null) { session.setMountVehicleScheduledFuture(session.scheduleInEventLoop(() -> { if (session.getPlayerEntity().getVehicle() == null) { return; } long vehicleBedrockId = currentVehicle.getGeyserId(); if (session.getPlayerEntity().getVehicle().getGeyserId() == vehicleBedrockId) { // The Bedrock client, as of 1.19.51, dismounts on its end. The server may not agree with this. // If the server doesn't agree with our dismount (sends a packet saying we dismounted), // then remount the player. SetEntityLinkPacket linkPacket = new SetEntityLinkPacket(); linkPacket.setEntityLink(new EntityLinkData(vehicleBedrockId, session.getPlayerEntity().getGeyserId(), EntityLinkData.Type.PASSENGER, true, false)); session.sendUpstreamPacket(linkPacket); } }, 1, TimeUnit.SECONDS)); } break; case MOUSEOVER: // Handle the buttons for mobile - "Mount", etc; and the suggestions for console - "ZL: Mount", etc if (packet.getRuntimeEntityId() != 0) { Entity interactEntity = session.getEntityCache().getEntityByGeyserId(packet.getRuntimeEntityId()); session.setMouseoverEntity(interactEntity); if (interactEntity == null) { return; } interactEntity.updateInteractiveTag(); } else { if (session.getMouseoverEntity() != null) { // No interactive tag should be sent session.setMouseoverEntity(null); session.getPlayerEntity().getDirtyMetadata().put(EntityDataTypes.INTERACT_TEXT, ""); session.getPlayerEntity().updateBedrockMetadata(); } } break; case OPEN_INVENTORY: if (session.getOpenInventory() == null) { Entity ridingEntity = session.getPlayerEntity().getVehicle(); if (ridingEntity instanceof AbstractHorseEntity || (ridingEntity != null && ridingEntity.getDefinition().entityType() == EntityType.CHEST_BOAT)) { // This mob has an inventory of its own that we should open instead. ServerboundPlayerCommandPacket openVehicleWindowPacket = new ServerboundPlayerCommandPacket(session.getPlayerEntity().getEntityId(), PlayerState.OPEN_VEHICLE_INVENTORY); session.sendDownstreamGamePacket(openVehicleWindowPacket); } else { InventoryUtils.openInventory(session, session.getPlayerInventory()); } } else { // Case: Player opens a player inventory, while we think it shouldn't have! // Close all inventories, reset to player inventory. InventoryUtils.closeInventory(session, session.getOpenInventory().getJavaId(), false); } break; } } }