/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.network.translators.bedrock.entity.player; import com.nukkitx.protocol.bedrock.data.entity.EntityData; import com.nukkitx.protocol.bedrock.data.entity.EntityDataMap; import com.nukkitx.protocol.bedrock.data.entity.EntityFlag; import com.nukkitx.protocol.bedrock.data.inventory.ContainerType; import com.nukkitx.protocol.bedrock.packet.ContainerOpenPacket; import org.geysermc.connector.entity.Entity; import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.translators.PacketTranslator; import org.geysermc.connector.network.translators.Translator; import com.github.steveice10.mc.protocol.data.game.entity.player.Hand; import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction; import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState; import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerInteractEntityPacket; import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerStatePacket; import com.nukkitx.protocol.bedrock.packet.InteractPacket; import org.geysermc.connector.network.translators.item.ItemRegistry; @Translator(packet = InteractPacket.class) public class BedrockInteractTranslator extends PacketTranslator { @Override public void translate(InteractPacket packet, GeyserSession session) { Entity entity; if (packet.getRuntimeEntityId() == session.getPlayerEntity().getGeyserId()) { //Player is not in entity cache entity = session.getPlayerEntity(); } else { entity = session.getEntityCache().getEntityByGeyserId(packet.getRuntimeEntityId()); } if (entity == null) return; switch (packet.getAction()) { case INTERACT: if (session.getInventory().getItem(session.getInventory().getHeldItemSlot() + 36).getId() == ItemRegistry.SHIELD.getJavaId()) { break; } ClientPlayerInteractEntityPacket interactPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(), InteractAction.INTERACT, Hand.MAIN_HAND, session.isSneaking()); session.sendDownstreamPacket(interactPacket); break; case DAMAGE: ClientPlayerInteractEntityPacket attackPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(), InteractAction.ATTACK, Hand.MAIN_HAND, session.isSneaking()); session.sendDownstreamPacket(attackPacket); break; case LEAVE_VEHICLE: ClientPlayerStatePacket sneakPacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.START_SNEAKING); session.sendDownstreamPacket(sneakPacket); session.setRidingVehicleEntity(null); break; case MOUSEOVER: // Handle the buttons for mobile - "Mount", etc; and the suggestions for console - "ZL: Mount", etc if (packet.getRuntimeEntityId() != 0) { Entity interactEntity = session.getEntityCache().getEntityByGeyserId(packet.getRuntimeEntityId()); if (interactEntity == null) return; EntityDataMap entityMetadata = interactEntity.getMetadata(); String interactiveTag; switch (interactEntity.getEntityType()) { case BOAT: interactiveTag = "action.interact.ride.boat"; break; case DONKEY: case HORSE: case LLAMA: case MULE: case SKELETON_HORSE: case TRADER_LLAMA: case ZOMBIE_HORSE: if (entityMetadata.getFlags().getFlag(EntityFlag.TAMED)) { interactiveTag = "action.interact.ride.horse"; } else { interactiveTag = "action.interact.mount"; } break; case MINECART: interactiveTag = "action.interact.ride.minecart"; break; case PIG: if (entityMetadata.getFlags().getFlag(EntityFlag.SADDLED)) { interactiveTag = "action.interact.mount"; } else interactiveTag = ""; break; case VILLAGER: if (entityMetadata.getInt(EntityData.VARIANT) != 14 && entityMetadata.getInt(EntityData.VARIANT) != 0 && entityMetadata.getFloat(EntityData.SCALE) >= 0.75f) { // Not a nitwit, has a profession and is not a baby interactiveTag = "action.interact.trade"; } else interactiveTag = ""; break; case WANDERING_TRADER: interactiveTag = "action.interact.trade"; // Since you can always trade with a wandering villager, presumably. break; default: return; // No need to process any further since there is no interactive tag } session.getPlayerEntity().getMetadata().put(EntityData.INTERACTIVE_TAG, interactiveTag); session.getPlayerEntity().updateBedrockMetadata(session); } else { if (!(session.getPlayerEntity().getMetadata().get(EntityData.INTERACTIVE_TAG) == null) || !(session.getPlayerEntity().getMetadata().get(EntityData.INTERACTIVE_TAG) == "")) { // No interactive tag should be sent session.getPlayerEntity().getMetadata().remove(EntityData.INTERACTIVE_TAG); session.getPlayerEntity().updateBedrockMetadata(session); } } break; case OPEN_INVENTORY: if (!session.getInventory().isOpen()) { ContainerOpenPacket containerOpenPacket = new ContainerOpenPacket(); containerOpenPacket.setId((byte) 0); containerOpenPacket.setType(ContainerType.INVENTORY); containerOpenPacket.setUniqueEntityId(-1); containerOpenPacket.setBlockPosition(entity.getPosition().toInt()); session.sendUpstreamPacket(containerOpenPacket); session.getInventory().setOpen(true); } break; } } }