/* * Copyright (c) 2019-2020 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.connector.inventory; import com.github.steveice10.mc.protocol.data.game.entity.metadata.ItemStack; import lombok.Getter; import lombok.Setter; public class PlayerInventory extends Inventory { /** * Stores the held item slot, starting at index 0. * Add 36 in order to get the network item slot. */ @Getter @Setter private int heldItemSlot; @Getter private ItemStack cursor; public PlayerInventory() { super(0, null, 46); heldItemSlot = 0; } public void setCursor(ItemStack stack) { if (stack != null && (stack.getId() == 0 || stack.getAmount() < 1)) stack = null; cursor = stack; } public ItemStack getItemInHand() { return items[36 + heldItemSlot]; } }