/* * Copyright (c) 2019-2021 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.geyser.translator.protocol.bedrock.entity.player; import com.github.steveice10.mc.protocol.data.game.entity.object.Direction; import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction; import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundPlayerActionPacket; import com.nukkitx.protocol.bedrock.packet.EmotePacket; import org.geysermc.geyser.configuration.EmoteOffhandWorkaroundOption; import org.geysermc.geyser.entity.type.Entity; import org.geysermc.geyser.session.GeyserSession; import org.geysermc.geyser.translator.protocol.PacketTranslator; import org.geysermc.geyser.translator.protocol.Translator; import org.geysermc.geyser.util.BlockUtils; @Translator(packet = EmotePacket.class) public class BedrockEmoteTranslator extends PacketTranslator { @Override public void translate(GeyserSession session, EmotePacket packet) { if (session.getGeyser().getConfig().getEmoteOffhandWorkaround() != EmoteOffhandWorkaroundOption.DISABLED) { // Activate the workaround - we should trigger the offhand now ServerboundPlayerActionPacket swapHandsPacket = new ServerboundPlayerActionPacket(PlayerAction.SWAP_HANDS, BlockUtils.POSITION_ZERO, Direction.DOWN); session.sendDownstreamPacket(swapHandsPacket); if (session.getGeyser().getConfig().getEmoteOffhandWorkaround() == EmoteOffhandWorkaroundOption.NO_EMOTES) { return; } } long javaId = session.getPlayerEntity().getEntityId(); for (GeyserSession otherSession : session.getGeyser().getSessionManager().getSessions().values()) { if (otherSession != session) { if (otherSession.isClosed()) continue; if (otherSession.getEventLoop().inEventLoop()) { playEmote(otherSession, javaId, packet.getEmoteId()); } else { session.executeInEventLoop(() -> playEmote(otherSession, javaId, packet.getEmoteId())); } } } } private void playEmote(GeyserSession otherSession, long javaId, String emoteId) { Entity otherEntity = otherSession.getEntityCache().getEntityByJavaId(javaId); // Must be ran on same thread if (otherEntity == null) return; EmotePacket otherEmotePacket = new EmotePacket(); otherEmotePacket.setEmoteId(emoteId); otherEmotePacket.setRuntimeEntityId(otherEntity.getGeyserId()); otherSession.sendUpstreamPacket(otherEmotePacket); } }