/* * Copyright (c) 2019-2024 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.geyser.translator.protocol.java.inventory; import com.github.steveice10.mc.protocol.data.game.inventory.ContainerType; import com.github.steveice10.mc.protocol.packet.ingame.clientbound.inventory.ClientboundOpenBookPacket; import com.github.steveice10.mc.protocol.packet.ingame.serverbound.inventory.ServerboundContainerClosePacket; import org.geysermc.geyser.inventory.GeyserItemStack; import org.geysermc.geyser.inventory.Inventory; import org.geysermc.geyser.inventory.LecternContainer; import org.geysermc.geyser.item.Items; import org.geysermc.geyser.network.GameProtocol; import org.geysermc.geyser.session.GeyserSession; import org.geysermc.geyser.translator.inventory.InventoryTranslator; import org.geysermc.geyser.translator.protocol.PacketTranslator; import org.geysermc.geyser.translator.protocol.Translator; import org.geysermc.geyser.util.InventoryUtils; import java.util.Objects; @Translator(packet = ClientboundOpenBookPacket.class) public class JavaOpenBookTranslator extends PacketTranslator { /** * Unlike other fake inventories that rely on placing blocks in the world; * the virtual lectern workaround for books isn't triggered the same way. * Specifically, we don't get a window id - hence, we just use our own! */ private final static int FAKE_LECTERN_WINDOW_ID = -69; @Override public void translate(GeyserSession session, ClientboundOpenBookPacket packet) { GeyserItemStack stack = session.getPlayerInventory().getItemInHand(); // Don't spawn a fake lectern for books already opened "normally" by the client. if (stack.getItemData(session).equals(session.getCurrentBook())) { session.setCurrentBook(null); return; } // Only post 1.20.60 is it possible to tell the client to open a lectern. if (!GameProtocol.is1_20_60orHigher(session.getUpstream().getProtocolVersion())) { return; } if (stack.asItem().equals(Items.WRITTEN_BOOK)) { Inventory openInventory = session.getOpenInventory(); if (openInventory != null) { InventoryUtils.closeInventory(session, openInventory.getJavaId(), true); ServerboundContainerClosePacket closeWindowPacket = new ServerboundContainerClosePacket(openInventory.getJavaId()); session.sendDownstreamGamePacket(closeWindowPacket); } InventoryTranslator translator = InventoryTranslator.inventoryTranslator(ContainerType.LECTERN); session.setInventoryTranslator(translator); // Should never be null Objects.requireNonNull(translator, "lectern translator must exist"); Inventory inventory = translator.createInventory("", FAKE_LECTERN_WINDOW_ID, ContainerType.LECTERN, session.getPlayerInventory()); ((LecternContainer) inventory).setFakeLecternBook(stack, session); InventoryUtils.openInventory(session, inventory); } } }