/* * Copyright (c) 2019-2022 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.geyser.translator.protocol.bedrock; import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode; import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundPlayerAbilitiesPacket; import org.cloudburstmc.protocol.bedrock.data.Ability; import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag; import org.cloudburstmc.protocol.bedrock.packet.RequestAbilityPacket; import org.geysermc.geyser.session.GeyserSession; import org.geysermc.geyser.translator.protocol.PacketTranslator; import org.geysermc.geyser.translator.protocol.Translator; /** * Replaces the AdventureSettingsPacket completely in 1.19.30. */ @Translator(packet = RequestAbilityPacket.class) public class BedrockRequestAbilityTranslator extends PacketTranslator { @Override public void translate(GeyserSession session, RequestAbilityPacket packet) { // TODO: Since 1.20.30, this was replaced by a START_FLYING and STOP_FLYING case in BedrockActionTranslator if (packet.getAbility() == Ability.FLYING) { boolean isFlying = packet.isBoolValue(); if (!isFlying && session.getGameMode() == GameMode.SPECTATOR) { // We should always be flying in spectator mode session.sendAdventureSettings(); return; } else if (isFlying && session.getPlayerEntity().getFlag(EntityFlag.SWIMMING) && session.getCollisionManager().isPlayerInWater()) { // As of 1.18.1, Java Edition cannot fly while in water, but it can fly while crawling // If this isn't present, swimming on a 1.13.2 server and then attempting to fly will put you into a flying/swimming state that is invalid on JE session.sendAdventureSettings(); return; } session.setFlying(isFlying); ServerboundPlayerAbilitiesPacket abilitiesPacket = new ServerboundPlayerAbilitiesPacket(isFlying); session.sendDownstreamGamePacket(abilitiesPacket); } } }