Commit graph

259 commits

Author SHA1 Message Date
AJ Ferguson
a4279d1f34 Fix bubble columns 2019-12-21 14:14:20 -09:00
AJ Ferguson
d06f963b67 Block states and fix waterlogged blocks 2019-12-20 20:05:20 -09:00
RednedEpic
de66b3405d Add support for 1.15.1 2019-12-17 18:00:24 -06:00
RednedEpic
76e80df94c Add trader llama entity 2019-12-14 11:40:04 -06:00
RednedEpic
3cc2d4775e Update bedrock assets
1.14 blocks are still somewhat buggy and break with the latest runtime_block_states file, so the old one is being used for the time being. Bedrock players should have no problems joining java servers in 1.15, but new blocks won't show up for now.
2019-12-10 21:01:56 -06:00
RednedEpic
bb4dfeadf6 Update item and block mappings for 1.15 2019-12-10 20:42:51 -06:00
RednedEpic
8aaf411473 Add bee EntityType 2019-12-10 19:07:52 -06:00
RednedEpic
f0e02aad32 Initial 1.14 Bedrock support 2019-12-10 19:06:18 -06:00
RednedEpic
2c4612db80 Build against 1.15 version of MCProtocolLib 2019-12-10 17:36:06 -06:00
RednedEpic
5e8a3d2ca9 Add support for 1.15-pre6
Merely just a protocol change, nothing new has been implemented (such as bees) and won't be until bedrock 1.14 is released.
2019-12-09 20:19:09 -06:00
Redned
374436172a
Merge pull request #104 from GeyserMC/pr/pom-cleanup
General pom cleanup
2019-12-06 08:36:35 -06:00
Redned
30717a227a
Merge pull request #103 from AJ-Ferguson/master
Slightly improve movement
2019-12-06 08:35:30 -06:00
SupremeMortal
9c21bcc9e8
Add back target fixes. 2019-12-06 11:08:25 +00:00
SupremeMortal
f5923d8e2e
General pom cleanup. 2019-12-06 11:02:31 +00:00
AJ Ferguson
fd95b8b36a Slightly improve movement
A lot more work is needed to fix movement.
2019-12-05 21:54:29 -09:00
Redned
70fa3476a3
Merge pull request #102 from GeyserMC/update-protocol-lib
Bump Protocol Lib to 2.4.2
2019-12-05 08:38:47 -06:00
SupremeMortal
a639d141e7
Bump Protocol lib to 2.4.2 2019-12-05 14:32:39 +00:00
RednedEpic
855a253894 Add cat entity 2019-12-04 22:42:20 -06:00
SupremeMortal
6e8a0847b4
Fix typo from protocol lib 2019-12-04 18:13:49 +00:00
SupremeMortal
8389cab95c
Bump Protocol Lib to 1.4.1 2019-12-04 18:02:27 +00:00
RednedEpic
83d943e426 Only set variant for actual horses (Fixes #99) 2019-12-03 18:49:13 -06:00
RednedEpic
fe6b0e8afa Update mappings submodule 2019-12-03 18:43:52 -06:00
RednedEpic
2c10274fc3 Break entities into separate classes and add equipment translator
This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00
RednedEpic
cd17dc5f4c Use FastUtil over Trove for maps/collections to reduce memory usage
This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
RednedEpic
c91e8e1958 Update mappings to use new submodule 2019-11-29 20:34:51 -06:00
AJ Ferguson
8c297990a9 Fix dropped items 2019-11-29 17:18:03 -09:00
AJ Ferguson
02569ea9d8 Update stonecutter mappings 2019-11-29 16:43:55 -09:00
RednedEpic
98cb8f406d Suppress "could not submit stats" warning
This error usually means nothing (as said by Bastian himself) and it can be ignored. This does not appear to cause issues with displaying information on bStats itself.
2019-11-28 20:54:47 -06:00
SupremeMortal
e70ac021af
Fix overlapping netty dependency when shading.
Why does this protocol library even include the entirety of netty?!?
2019-11-28 23:27:43 +00:00
RednedEpic
1cfeb01e38 Update wood mappings 2019-11-28 10:35:06 -06:00
RednedEpic
faffa07e89 Fix flying in creative mode
Flying with commands such as /fly will not work for now (it didn't in the first place). This will need to be addressed later.
2019-11-28 10:11:50 -06:00
Redned
7a4621cf51
Fix 'version' typo in startup message 2019-11-27 22:33:45 -06:00
RednedEpic
ee4a01e304 (Actually) fix offline mode skins 2019-11-27 21:22:27 -06:00
Redned
0e7fff0b9b
Fix permissions 2019-11-27 20:58:58 -06:00
RednedEpic
9875d204e3 Add more entity metadata translations and fix autojump (Closes #73) 2019-11-27 19:30:30 -06:00
Redned
2e90759f40
Merge pull request #87 from GeyserMC/feature/1.13-bedrock
1.13 Support
2019-11-27 10:09:58 -06:00
Redned
f06eb6f718
Bump NukkitX protocol library version 2019-11-27 09:58:57 -06:00
RednedEpic
5c7ecbd203 Fix end crystal entity 2019-11-26 21:12:35 -06:00
RednedEpic
c67630dfb1 Update to latest NukkitX Protocol changes 2019-11-26 20:03:23 -06:00
RednedEpic
ca9fc4e64c Merge remote-tracking branch 'origin/feature/1.13-bedrock' into feature/1.13-bedrock 2019-11-26 19:53:29 -06:00
RednedEpic
8725dba69c Fix offline mode console spam for skins 2019-11-26 19:52:13 -06:00
Redned
beda8f24b4
Merge pull request #84 from Tim203/feature/1.13-bedrock
Fixes errors related to skins
2019-11-26 19:45:43 -06:00
Redned
d7568ef523
Fix entity types with wrong names 2019-11-22 17:54:36 -06:00
AJ Ferguson
0fe1a302a3 Update mappings 2019-11-20 17:28:40 -09:00
Tim203
068033aeaa Fixes errors related to skins 2019-11-19 21:31:24 +01:00
RednedEpic
577aa6c8fc Add unload chunk translator 2019-11-17 15:40:13 -06:00
RednedEpic
d203485418 Add entity status translator 2019-11-17 15:29:49 -06:00
RednedEpic
51c1792d67 Only send one empty chunk upon login 2019-11-15 22:21:26 -06:00
RednedEpic
73c9ee313c Add fox entity type 2019-11-15 22:10:23 -06:00
RednedEpic
3e8ab6ca83 Fix players not showing up
Skins still need some work as it applies to every player online rather than a specific player; however, players are now visible regardless.
2019-11-15 21:25:43 -06:00