Camotoy
2d28ba0cb5
Several inventory and parity improvements
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These changes fix up things that were missed with Java Edition inventory changes in 1.17 and 1.17.1. Working with the inventory in modern versions should be much nicer.
2022-01-30 11:15:07 -05:00
Camotoy
d0fa2d2b05
Don't send respawn code until Java is ready
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Fixes #2668
2022-01-30 11:14:51 -05:00
Camotoy
14882534c0
Don't fully translate item data to compare net IDs
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Just compare the item mappings of the two Java items. This should shave some NBT and display conversion processing time down.
2022-01-30 11:05:29 -05:00
Tim203
5ce2c113ae
Remove IPv6 scope if present
2022-01-28 13:08:10 +01:00
Tim203
53de9f4a31
Deploy the Cumulus changes for Geyser so Floodgate can use them
2022-01-26 12:10:15 +01:00
Camotoy
f682cf1326
Yes, Geyser supports Bedrock 1.18.0/1/2.
2022-01-22 16:36:41 -05:00
Camotoy
1fba96c339
Address armor stand invisibility edge case
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See https://github.com/GeyserMC/Geyser/issues/2780
2022-01-22 16:22:27 -05:00
Tim203
3011d89db6
Update Geyser to use the latest features of Cumulus 1.1
2022-01-22 12:20:52 +01:00
Camotoy
e92633d657
Add an option to always quick-change armor
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With thanks to f068217cb7/src/main/java/me/juancarloscp52/bedrockify/client/features/quickArmorSwap/ArmorReplacer.java
for making me realize this was possible.
Currently disabled by default in the event that a server implementation also has this feature. May be enabled by default in the future.
2022-01-20 18:09:35 -05:00
Camotoy
6667a53bca
Better handling of invalid display tags
2022-01-19 19:44:46 -05:00
Camotoy
a6004af083
Minor cleanups
2022-01-19 19:30:54 -05:00
Camotoy
001a1a7a15
Support proper dimensions for player dying pose
2022-01-19 19:30:45 -05:00
Camotoy
c1e4040cb6
Don't let Bedrock players send format character
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See https://github.com/PaperMC/Paper/issues/7362
2022-01-17 16:10:56 -05:00
Camotoy
f702fb45b4
Handle correct internal slot for swapping from inventory
2022-01-16 14:42:17 -05:00
Camotoy
8a93f6a116
Send the client render distance to the server
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Previously we've had discussions on if the render distance math should be tweaked like we do server -> client, but for now this is better than nothing and can be tweaked further in the future.
2022-01-15 20:29:00 -05:00
Camotoy
516d8e573e
Config option to disable Bedrock scaffolding/godbridging
2022-01-15 16:28:52 -05:00
David Choo
a39de7d7d2
Fix ArrayIndexOutOfBoundsException for worlds lower than -64 ( #2759 )
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* Fix ArrayIndexOutOfBoundsException for worlds lower than -64
`chunkSize` is Java section count while `sectionCount` is the Bedrock section count
* Send biomes for air sections while also staying within limits
.-.
* Move protocol version check to variable
2022-01-14 14:57:59 -05:00
Camotoy
3b943f214c
Update comments
2022-01-13 20:03:38 -05:00
Camotoy
881352daaf
Recreate the death smoke particles to work around double death noises
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Fixes #2363
2022-01-13 20:00:05 -05:00
Camotoy
1c11a2ef01
Partially revert previous commit and implement hotbar swap actions
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1.16.5 does not cooperate well when an action is invalid, and this breaks hard when crafting.
2022-01-11 16:56:11 -05:00
Camotoy
a29e7731e8
Inventory fixes and state ID emulation
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- Introduce a state ID incrementation emulation. This prevents the server from spamming back with tons of set content packets, and can instead reply with set slot packets.
- Fix what we were sending as a carried item in the ServerboundContainerClickPacket.
2022-01-10 22:55:27 -05:00
Tim203
3251d9010c
We're in 2022 now
2022-01-01 20:03:05 +01:00
Camotoy
d7eef7aaeb
Cache forms until the player has fully initialized
2021-12-29 14:20:34 -05:00
RednedEpic
7beedb46f8
Check for empty component in JavaSetTitleTextTranslator
2021-12-29 10:50:26 -06:00
Redned
c6c2ff99c3
Fix NPE and API contract breakage for Component deserialization
2021-12-29 10:29:48 -06:00
RednedEpic
61636f44aa
Simulate Java chunk unloading by sending empty chunks
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Closes #2725
2021-12-28 23:25:33 -06:00
RednedEpic
6742865bc5
Don't send UUID cape or ear requests if player is an NPC
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Addresses #2722
2021-12-28 23:01:38 -06:00
Redned
b23275ff6c
Fix /geyser reload
2021-12-28 22:36:08 -06:00
Camotoy
2037a924bd
Update languages submodule
2021-12-27 13:58:28 -05:00
Camotoy
5d7e564d95
Update mappings
2021-12-26 23:58:19 -05:00
Camotoy
830baf06ca
Merge branch 'master' of https://github.com/GeyserMC/Geyser into biome-redefinition-1.18
2021-12-26 19:50:46 -05:00
Camotoy
b70e2645c8
Allow dropping items from the creative menu in mobile
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Fixes #2626
2021-12-26 12:07:38 -05:00
Camotoy
68c13c08fa
Fix some regressions in swim handling
2021-12-25 22:46:16 -05:00
Olivia
b134dd3b1c
fix: Return early in banner translation if tag is null ( #2729 )
2021-12-25 17:16:30 -05:00
David Choo
65aaa07493
Fix sneaking speed adjustment and bounding box ( #2728 )
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* Fix sneaking speed adjustment and bounding box
Also remove redundant session variable in SessionPlayerEntity
* Add comment to valid field
* Hopefully fix crawling after swimming in water
2021-12-23 19:49:58 -05:00
Konicai
6cd8b3387c
Cleanup some ping passthrough stuff ( #2726 )
2021-12-22 23:05:56 -05:00
Camotoy
4c409f98f3
Properly implement piglin/hoglin dimension safety
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Whether they shake or not is now controlled by the server, as implemented in Java Edition.
2021-12-20 22:54:34 -05:00
Camotoy
fd955a66af
Fix stack trace when coordinate_scale isn't a DoubleTag
2021-12-20 21:31:19 -05:00
Camotoy
2420e33149
Allow some invalid decompression handling
2021-12-20 20:55:29 -05:00
Camotoy
6eb069cc13
Fix evoker fangs not being visible
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Also implement sound when attacking
2021-12-20 19:59:12 -05:00
Camotoy
24f09e016d
Entity IDs in Java Edition just need to be integers
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We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
2021-12-20 19:25:11 -05:00
Camotoy
15522aed52
Fix fishing rod behavior on Geyser players
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Fixes #2716
2021-12-19 19:15:53 -05:00
Camotoy
71a975b805
Fix tooltip durability/NBT not being translated
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Fixes #2706
2021-12-19 15:54:31 -05:00
Camotoy
222c9d7a24
Switch to master branch of mappings
2021-12-18 22:48:28 -05:00
Camotoy
d699e7d02b
Update mappings
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See #2710
2021-12-18 22:45:47 -05:00
David Choo
754bb42c19
Fix some mount offsets and strange behaviors with GSit ( #2701 )
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* Prevent boats from floating when a Bedrock player rides in the back
* Update llama and shulker mount height offset
* Fix Trader llama mount offset
* Change passengers to an IntList
Also move rotation lock stuff to EntityUtils
* Allow EntityCache.getEntityByJavaId to return the session's player
Removes many checks from several translators.
* Fix mount offset on armorstands and area effect clouds
Also prevent area effect clouds from despawning when used as an invisible entity (used in GSit to offset players riding on other players)
* Update mount offsets on height changes
TODO test this
* Actually update vehicleId and optimize StriderEntity metadata update
* Don't hide marker armor stands and properly update mount offsets
* What?
* Remove y offset for Shulkers riding other entities
* Confirm teleports in the order received
This allows Bedrock players to move after standing up when using GSit
* Fix mount offset for riders on baby zoglins
* Cache only the latest teleport and confirm teleports immediately
* Fix crawling with GSit
* Inline var and undo respawn method
* Use Entity reference for vehicles
* Remove ridingVehicleEntity from GeyserSession
* Use Entity references for passengers and drop cachedPlayerEntityLinks
* Reuse variable and remove setVehicle(null)
2021-12-18 11:43:57 -05:00
Carbuino
67945ea447
Update the Bedrock Biome map for 1.18
2021-12-17 17:03:10 -07:00
Tim203
9c672c9919
Packet ids can't be negative
2021-12-16 21:58:40 +01:00
Tim203
a4399f0c1e
Implemented Floodgate's 'packet' plugin message
2021-12-16 00:19:51 +01:00
Camotoy
967ee4f58d
Fix command descriptions merging
2021-12-13 22:25:08 -05:00
Camotoy
25921e1d67
Hide out-of-range entity metadata IDs
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The vanilla Java client gracefully ignores these.
2021-12-13 13:25:51 -05:00
Camotoy
117ebdd9c1
Remove extra semicolon
2021-12-13 13:24:58 -05:00
Camotoy
3d6dd6b8ac
Remove debug code
2021-12-11 16:06:47 -05:00
Camotoy
892855415b
Fix offset team colors
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Fixes #2674
2021-12-11 16:05:12 -05:00
Camotoy
9d09a7e418
Display Java supported versions as list in dumps
2021-12-10 16:27:23 -05:00
Camotoy
1885a75d3c
Update version strings to indicate 1.18.1 support
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Geyser 1.18 builds already support 1.18.1.
2021-12-10 11:15:12 -05:00
Luke
8c7a3d1822
Show the nether fog when using the nether height workaround ( #2663 )
2021-12-08 13:23:05 -05:00
Camotoy
046c93ffb0
Fix stonecutters for Bedrock 1.18
2021-12-08 09:23:23 -05:00
David Choo
ad5a98c859
Improve Statistics Form ( #2667 )
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* Improve statistics form
Fix furnace minecart java identifier
Use clean Java identifier in times mined
Fix icons for statistic form
Show all generic statistics by initializing them to zero
Color every other line grey
Format numbers like on Java Edition
* Update for Java 16 and MCProtocolLib changes
* Sort all statistics alphabetically and color them.
* Update for MCProtocolLib changes
* Re-add clean java identifiers registry and properly fix block break statistics
Also translate before sorting >.>
* Use toLowerCase(Locale.ROOT)
* Use the format provided by MCProtocolLib
* Simplify condition
* Move statistics init and bump MCProtocolLib version
2021-12-07 20:05:44 -05:00
Camotoy
b0baf1670d
Don't send inventories to the client before initialization
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Fixes #2677
2021-12-07 14:51:58 -05:00
Camotoy
2953ea9513
Fix NPE when hovering over ender dragon
2021-12-06 15:06:53 -05:00
Kenox
1840172c8d
Fix custom merchant inventory not opening ( #2672 )
2021-12-06 10:43:36 -05:00
Camotoy
70ec77b1e3
Revert this particular change since it wasn't quite ready yet
2021-12-05 19:07:51 -05:00
Camotoy
e954d091b9
Prevent errors from simply being swallowed
2021-12-05 19:03:47 -05:00
RednedEpic
1d713cb34c
Fix handling for null ContainerTypes
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EnumMap does not permit null values.
2021-12-04 14:35:01 -06:00
RednedEpic
2e9ac9db7c
Use EnumMap in InventoryTranslator for inventory translators
2021-12-04 14:17:26 -06:00
Camotoy
f0213d4b8e
Minor fixes; add CPU count to dump
2021-12-03 20:26:20 -05:00
Camotoy
66819aee83
Null check for player textures in GameProfile
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Fixes an issue with the ZNPCs plugin.
2021-12-03 19:24:22 -05:00
Camotoy
763743a845
Allow for implementations to provide a custom resource loader
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This will allow Geyser-Fabric to work without resource loading issues. This commit also ensures try-with-resources is used anywhere a resource is accessed.
2021-12-03 11:01:06 -05:00
Camotoy
9084c59003
Fix regressions in player movement handling
2021-12-02 19:56:12 -05:00
Camotoy
c3f146370e
Add a check/warning for outdated Floodgate versions
2021-12-02 10:26:19 -05:00
Camotoy
0daa697a4c
Comment/import fixes
2021-12-02 10:15:59 -05:00
Camotoy
6a77253ef2
Fix Bedrock proxy protocol support
2021-12-01 22:47:33 -05:00
Camotoy
35d8707ed6
Fix potential IndexOutOfBounds error with BlockDestructionPacket
2021-12-01 10:17:36 -05:00
Camotoy
3f296e32a1
Boss bar colors now work in Bedrock 1.18!!
2021-11-30 21:28:32 -05:00
Camotoy
75d1a6364c
Gracefully handle invalid block entity types
2021-11-30 15:06:47 -05:00
Camotoy
1ce3709c79
Make this Javadoc checker happy
2021-11-30 11:27:39 -05:00
Camotoy
d1f3032249
Remove extra println
2021-11-30 11:20:48 -05:00
Camotoy
7df013daf9
Merge remote-tracking branch 'origin/feature/floodgate-data-version' into feature/1.18
2021-11-30 11:09:16 -05:00
Tim203
091664e000
Removed time checker and added a header version system
2021-11-30 16:32:44 +01:00
Camotoy
2d79de4a6b
Bump to 1.18 release (won't work until Tuesday)
2021-11-29 22:32:09 -05:00
Camotoy
51330b8cda
Some changes for GeyserConnect
2021-11-29 22:04:02 -05:00
Camotoy
840318bd8b
Optimize MessageTranslator to not use regex
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Regexes take up a performance penalty that we can circumvent by iterating over the legacy string once and applying the necessary workarounds.
2021-11-29 14:04:44 -05:00
Camotoy
eb7d71017c
Remove some unnecessary skin checks
2021-11-29 10:40:27 -05:00
Camotoy
2ae34b69af
Some command framework cleanup
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Most notably, remove the synchronization on the commands map, which is unnecessary since it is not modified after startup.
2021-11-29 10:31:31 -05:00
Camotoy
af8c26a4a5
Remove unnecessary version check for minecart furnace icon information
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All supported protocols are now 1.17.30 or later.
2021-11-28 17:18:37 -05:00
Camotoy
9ba1efaa30
1.18 does not have its own block palette
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Our logic to finding block palettes was just borked.
2021-11-28 11:03:45 -05:00
David Choo
a305c22665
1.18 entity name and metadata changes ( #2651 )
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* Fix amount & javaId being used before it is initialized
Fixes invisible falling blocks and incorrectly sized exp orbs
* Add missing item metadata to throwable items and fireballs
Renamed ItemedFireballEntity -> FireballEntity
* Renamed more EntityDefinitions to match MCProtocolLib
* Add some missing metadata and add null check
* Use entity type when possible in debug spawn message
Fallback onto classes simple name
Also don't register ENDER_DRAGON_PART
* Remove redundant entity identifiers and fix END_CRYSTAL and FISHING_BOBBER identifiers
minecraft:end_crystal -> minecraft:ender_crystal
minecraft:fishing_book -> minecraft:fishing_hook
* Cave spider should inherit metadata from spider
* Keep entity definitions in roughly alphabetical order
* Alphabetize entity definitions
* ABCs?
* Bump MCProtocolLib version
2021-11-26 23:03:46 -05:00
Camotoy
0d7bf7b71a
Fix NPEs when loading in chunks with double chests
2021-11-26 21:05:14 -05:00
Camotoy
44083b80af
Update to 1.18-rc3
2021-11-26 21:01:37 -05:00
Camotoy
404613520f
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18
2021-11-26 11:13:33 -05:00
Camotoy
ec34510417
Don't tie biome translation to Bedrock chunk section size
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This allows biomes to be translated even if the block count is empty. Fixes some biome glitching.
2021-11-25 11:59:25 -05:00
Camotoy
8f1acf17f9
Update MCProtocolLib
2021-11-25 11:55:59 -05:00
Camotoy
cef803af36
Update for PacketLib changes
2021-11-24 23:38:21 -05:00
Camotoy
d8254cb0b2
Update for PacketLib changes
2021-11-24 19:42:55 -05:00
Camotoy
e44b089e19
Update MCProtocolLib
2021-11-24 12:31:41 -05:00
Camotoy
64799b11b4
Update to latest PacketLib change
2021-11-24 11:27:44 -05:00
Camotoy
42aca7f00c
Update to 1.18-pre8
2021-11-24 10:48:55 -05:00
Camotoy
822b1e698e
Switch to a static MCProtocolLib commit
2021-11-24 10:26:40 -05:00
Camotoy
b2d1212359
Bump Geyser to version 2.0.0-SNAPSHOT
2021-11-24 10:14:27 -05:00
Camotoy
c200e3e6fa
Update mappings; remove unnecessary item workarounds
2021-11-23 14:22:44 -05:00
Camotoy
e7ecda64f0
Use new 1.18 chunk encoding features
2021-11-23 11:21:54 -05:00
Camotoy
daea2618c5
Update for MCProtocolLib changes
2021-11-23 10:55:20 -05:00
Camotoy
41ecb885bd
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18
2021-11-22 22:47:58 -05:00
Camotoy
98816f1eaa
1.18 Bedrock properly works now
2021-11-22 22:37:22 -05:00
Camotoy
5acd9cd2c5
Some missed name changes
2021-11-22 22:14:41 -05:00
Camotoy
c3eaee6267
Legacy API: return null if player is null
2021-11-22 16:32:17 -05:00
Camotoy
966c2155ad
API: change player class to Connection
2021-11-22 14:52:26 -05:00
RednedEpic
5b415cea68
Remove generic usage in Api
2021-11-21 20:18:00 -06:00
RednedEpic
83ddbd7d1a
Initial api draft
2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5
The Great Refactor Part 3 - Entire project restructure
2021-11-20 17:29:46 -06:00
RednedEpic
3f5cb29ee0
The Great Refactor Part 2 - org.geysermc.connector -> org.geysermc.geyser
2021-11-20 15:34:30 -06:00
RednedEpic
0b5009b415
The Great Refactor Part 1 - connector -> core
2021-11-20 13:56:40 -06:00