Camotoy
1a7b57018e
Chat messages now show up correctly.
2022-05-25 21:48:38 -04:00
Camotoy
ebf18cfb28
Switch all Position instances to Vector3i
2022-05-25 19:17:49 -04:00
Camotoy
193fa23146
Paintings work
2022-05-25 18:44:33 -04:00
Camotoy
bbf45b6a4c
Compiles; provide your own mappings for now
2022-05-25 15:55:15 -04:00
Camotoy
5339127105
Start work on 1.19
2022-05-24 16:16:40 -07:00
David Choo
38625312a1
Prevent max health from being set below 0 ( #2980 )
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* Prevent max health from being set below 0
* Add more detail to comment
2022-05-21 11:54:32 -04:00
dependabot[bot]
c3c8161a43
Bump gson from 2.8.6 to 2.8.9 in /common ( #2982 )
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Bumps [gson](https://github.com/google/gson ) from 2.8.6 to 2.8.9.
- [Release notes](https://github.com/google/gson/releases )
- [Changelog](https://github.com/google/gson/blob/master/CHANGELOG.md )
- [Commits](https://github.com/google/gson/compare/gson-parent-2.8.6...gson-parent-2.8.9 )
---
updated-dependencies:
- dependency-name: com.google.code.gson:gson
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-05-21 16:28:36 +01:00
Camotoy
8c9d1fe09f
Allow language file overrides
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By placing a locale file in `languages/ll_CC.properties`, any strings in that file will take priority over Geyser's own.
2022-05-15 14:23:52 -04:00
Camotoy
b885e22fa3
Always show the world border at least five blocks away
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Previously, no indication that the world border exists would show if warning blocks was set to 0.
2022-05-15 13:52:18 -04:00
David Choo
b33cc512b4
Add custom skull render distance ( #2751 )
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* Add player skull render distance
* Improve updateVisibleSkulls a bit
Avoid rechecking visibility on small movements
* Periodically despawn unused skull entities
* Don't hide skull entity for position/rotation changes
Prevents flickering for skulls that are rotating
* Update visible skulls when a skull is removed
* Only update on removal if an entity is assigned
* No need to check for skull in ChunkUtils
Update copyright year
* Avoid rechecking all skulls when a skull is added/removed
* Allow skull render distance and number to be configured
Renamed some fields to better match their values
* Compare texture property directly from GameProfile
* Remove unnecessary blockState field from SkullPlayerEntity
* Use binarySearch for insertion
Wait for player movement before loading skulls
* Allow culling to be disabled by setting max-visible-custom-skulls to -1
* Only remove skulls in inRangeSkulls when culling is enabled
* Add suggestions from review
* Merge the for loops in updateVisibleSkulls
* Fix skulls being leaked on chunk unload
2022-05-14 15:12:18 -04:00
Camotoy
db13b4c276
Fix decoding for some UTF-8 characters
2022-05-10 12:40:15 -04:00
RednedEpic
fbaa6c1f5f
Remove entity work from main extension branch for now
2022-05-07 10:11:21 -05:00
Camotoy
f38c1fbc0f
Spigot: programmatically add Geyser permissions and fix reloading
2022-05-06 15:32:43 -04:00
Camotoy
05e98c3a10
Fix edge case in health code since 1.18.30
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Fixes #2957
2022-05-04 15:54:19 -04:00
RednedEpic
59d5a6469c
Add support for modifying identifiers through the AvailableEntityIdentifiersPacket
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This is the first of many commits that address adding support for custom entities through the Geyser API.
2022-05-01 12:25:24 -05:00
RednedEpic
4ae9bdf4b9
Merge branch 'master' into feature/extensions
2022-05-01 09:44:47 -05:00
Camotoy
31a84ea302
Remove unused set
2022-04-30 20:42:29 -04:00
Camotoy
e66014af9e
Fix lava and snow cauldrons looking wrong
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Fixes #2955
2022-04-30 20:40:34 -04:00
Camotoy
8a1799e0e3
Remove block tag adding to villager trading
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Fixes sugar cane being untradeable.
2022-04-29 13:24:58 -04:00
Camotoy
3035527be2
Indicate 1.18.31 support for Geyser
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This uses the same protocol version as 1.18.30, so no further changes are required.
2022-04-27 20:04:13 -04:00
Camotoy
074d60d5b0
Add system locale and encoding to Geyser dumps
2022-04-25 15:13:09 -04:00
RednedEpic
7f0e5b409f
Optimizations to extension loading
2022-04-24 14:53:47 -05:00
RednedEpic
7c8bf330a9
Fix loading multiple extensions ( Closes #2826 )
2022-04-24 14:37:44 -05:00
RednedEpic
735697b553
Allow loading extensions in dev environment
2022-04-24 14:17:15 -05:00
RednedEpic
766f28ec60
Publishing seems to work locally now(?)
2022-04-24 14:07:39 -05:00
RednedEpic
cbd25c0111
sigh
2022-04-24 13:53:50 -05:00
RednedEpic
14ac7d5dbf
Fix this
2022-04-24 13:52:02 -05:00
RednedEpic
b565ecce0a
Try this perhaps
2022-04-24 13:49:03 -05:00
RednedEpic
3091d27e0e
i think i fixed it?
2022-04-24 13:35:49 -05:00
RednedEpic
78f36500ca
Add missing isSnapshot
2022-04-24 13:22:58 -05:00
RednedEpic
cee945a66e
Oops
2022-04-24 13:19:44 -05:00
RednedEpic
463fc83f78
Publishing changes
2022-04-24 13:16:39 -05:00
RednedEpic
3889110081
Try this?
2022-04-24 13:03:21 -05:00
Camotoy
0d1fedbdbf
Fix instances of resizing global biome palettes
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Fixes #2744
2022-04-24 13:58:34 -04:00
RednedEpic
e322660400
Merge remote-tracking branch 'origin/master' into feature/extensions
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# Conflicts:
# core/pom.xml
2022-04-24 12:45:40 -05:00
RednedEpic
df808b72c5
Fix gradle deployer id
2022-04-24 12:44:46 -05:00
Camotoy
9bf3334cb0
Update Protocol for 1.18.30 command param correctness
2022-04-24 13:38:44 -04:00
RednedEpic
4dbfd5f66e
Fix conditional for deploying
2022-04-24 12:11:50 -05:00
RednedEpic
7ca3b8d433
Merge branch 'feature/extensions' of https://github.com/GeyserMC/Geyser into feature/extensions
2022-04-24 12:08:11 -05:00
RednedEpic
9af6f948fe
Publish extensions branch
2022-04-24 12:07:50 -05:00
rtm516
0163e33693
Re-arrange groups and artefacts when publishing ( #2899 )
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* Re-arrange groups and artefacts when publishing
* Publish core jar
2022-04-24 12:02:02 -05:00
RednedEpic
f2e606c0f3
Rename HYBRID AuthType back to FLOODGATE
2022-04-24 11:42:17 -05:00
RednedEpic
43f23674d6
Merge branch 'master' into feature/extensions
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# Conflicts:
# ap/pom.xml
# api/base/pom.xml
# api/geyser/pom.xml
# api/pom.xml
# bootstrap/bungeecord/pom.xml
# bootstrap/pom.xml
# bootstrap/spigot/pom.xml
# bootstrap/sponge/pom.xml
# bootstrap/standalone/pom.xml
# bootstrap/velocity/pom.xml
# common/pom.xml
# core/pom.xml
# core/src/main/java/org/geysermc/geyser/configuration/GeyserJacksonConfiguration.java
# core/src/main/java/org/geysermc/geyser/network/UpstreamPacketHandler.java
# core/src/main/java/org/geysermc/geyser/session/GeyserSession.java
# core/src/main/java/org/geysermc/geyser/translator/protocol/bedrock/BedrockFilterTextTranslator.java
# pom.xml
2022-04-24 11:23:26 -05:00
Tim203
2f54bf0e14
Rotation fixes ( #2396 )
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* Should fix some rotation issues
* Some more changes
* Small changes
* Fixed merge conflicts and updated other classes that changed
* Added translation for the LookAt packet
2022-04-23 13:57:32 -05:00
Camotoy
4cb18ebf5b
Use stable version for maven-shade-plugin
2022-04-23 14:14:09 -04:00
Camotoy
c36b98d778
Make completed advancement color easier to read
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Resolves #2937
2022-04-22 20:16:22 -04:00
Camotoy
7ea14c1a03
Don't send the SetHealthPacket clientbound
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Seems like this can cause the client to break in 1.18.30, and we already send the health as an attribute.
2022-04-22 18:06:38 -04:00
Camotoy
5a94bdae5a
oops
2022-04-21 22:24:41 -04:00
Camotoy
05d74ebd3e
Fix signs for Bedrock 1.18.30
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Fixes #2944
2022-04-21 22:23:00 -04:00
Camotoy
3108ea726c
Update bug_report.yml
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Request the device that the Bedrock player is experiencing the bug on
2022-04-21 14:23:02 -04:00