Camotoy
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ebf18cfb28
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Switch all Position instances to Vector3i
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2022-05-25 19:17:49 -04:00 |
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David Choo
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38625312a1
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Prevent max health from being set below 0 (#2980)
* Prevent max health from being set below 0
* Add more detail to comment
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2022-05-21 11:54:32 -04:00 |
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Camotoy
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0829b5cd4e
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Replicate Bedrock shield behavior more accurately
If the player swings, then they cannot be holding their shield at the same time.
Also fixes an animation edge case with other players.
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2022-03-15 13:34:56 -04:00 |
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Camotoy
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7d1ec5c41a
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Support offhand interactions with entities
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2022-02-24 22:49:10 -05:00 |
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Tim203
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3251d9010c
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We're in 2022 now
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2022-01-01 20:03:05 +01:00 |
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Camotoy
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24f09e016d
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Entity IDs in Java Edition just need to be integers
We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
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2021-12-20 19:25:11 -05:00 |
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Camotoy
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70ec77b1e3
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Revert this particular change since it wasn't quite ready yet
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2021-12-05 19:07:51 -05:00 |
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Camotoy
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e954d091b9
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Prevent errors from simply being swallowed
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2021-12-05 19:03:47 -05:00 |
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Camotoy
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daea2618c5
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Update for MCProtocolLib changes
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2021-11-23 10:55:20 -05:00 |
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Camotoy
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966c2155ad
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API: change player class to Connection
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2021-11-22 14:52:26 -05:00 |
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RednedEpic
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83ddbd7d1a
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Initial api draft
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2021-11-21 12:36:42 -06:00 |
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RednedEpic
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2c663e0ee5
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The Great Refactor Part 3 - Entire project restructure
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2021-11-20 17:29:46 -06:00 |
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