Geyser/build-logic/build.gradle.kts

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plugins {
`kotlin-dsl`
}
repositories {
gradlePluginPortal()
NeoForge Platform Support (#3781) * Initial work on Forge platform * Rework modded platforms to use a common module * Add support for integrated worlds on modded platforms * Fix classload errors and move mixins to shared module * Fix Fabric mixins and check min height in mod world manager * Add Forge command support * Add back modrinth publishing * Don't apply application plugin to shared mod sources * Fix docs * Delete unused class * Clean up repositories * - Update to 1.20.2 - set custom refmap name - fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player) - Forge wants fastutil relocated, so be it Current issues: - ClassNotFound exceptions with classes that are clearly present * - Fix ClassNotFound errors on Forge due to weird Classloader - Dont relocate gson * merge upstream * oh no * Bump lombok, architectury-loom * init: neoforge 1.20.4 support * NeoForge builds Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Archive neoforge artifacts * transformForge -> transformNeoForge * Neoforge boots! * Fix mixins on neoforge * Update build/pr file names * Update mods.toml to new neoforge standard * Fix refmap naming * more fixes - no need to include gson - cleanup nullable/nonnull annotations - add more info to geyser dumps on neoforge * yeet platform executor * yet another temp branch to figure out the runServer task * yeet transitive dependency, that cant be right * Attempt at getting the runServer task to work, part two * Revert the changes for the runServer task, try and shut down the injector * Remove spigot weird bug workaround, shut down properly Also add a compileOnly dependency for the mod module to get rid of spammy false warnings * Update to latest restart changes - fix duplicate nodes crashing neoforge - connector -> geyser in GeyserModCommandExecutor - create command manager early to fix issues with permission gather event * Consistent NeoForge spelling, move some dependencies to the version toml * Add lombok to version catalogue * Add plugins to version catalogue * revert move to buildSrc * Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric * add fabric permissions api to libs.versions.toml --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: onebeastchris <github@onechris.mozmail.com> Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
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maven("https://repo.opencollab.dev/maven-snapshots")
maven("https://maven.fabricmc.net")
NeoForge Platform Support (#3781) * Initial work on Forge platform * Rework modded platforms to use a common module * Add support for integrated worlds on modded platforms * Fix classload errors and move mixins to shared module * Fix Fabric mixins and check min height in mod world manager * Add Forge command support * Add back modrinth publishing * Don't apply application plugin to shared mod sources * Fix docs * Delete unused class * Clean up repositories * - Update to 1.20.2 - set custom refmap name - fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player) - Forge wants fastutil relocated, so be it Current issues: - ClassNotFound exceptions with classes that are clearly present * - Fix ClassNotFound errors on Forge due to weird Classloader - Dont relocate gson * merge upstream * oh no * Bump lombok, architectury-loom * init: neoforge 1.20.4 support * NeoForge builds Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Archive neoforge artifacts * transformForge -> transformNeoForge * Neoforge boots! * Fix mixins on neoforge * Update build/pr file names * Update mods.toml to new neoforge standard * Fix refmap naming * more fixes - no need to include gson - cleanup nullable/nonnull annotations - add more info to geyser dumps on neoforge * yeet platform executor * yet another temp branch to figure out the runServer task * yeet transitive dependency, that cant be right * Attempt at getting the runServer task to work, part two * Revert the changes for the runServer task, try and shut down the injector * Remove spigot weird bug workaround, shut down properly Also add a compileOnly dependency for the mod module to get rid of spammy false warnings * Update to latest restart changes - fix duplicate nodes crashing neoforge - connector -> geyser in GeyserModCommandExecutor - create command manager early to fix issues with permission gather event * Consistent NeoForge spelling, move some dependencies to the version toml * Add lombok to version catalogue * Add plugins to version catalogue * revert move to buildSrc * Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric * add fabric permissions api to libs.versions.toml --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: onebeastchris <github@onechris.mozmail.com> Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
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maven("https://maven.neoforged.net/releases")
maven("https://maven.architectury.dev")
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}
dependencies {
NeoForge Platform Support (#3781) * Initial work on Forge platform * Rework modded platforms to use a common module * Add support for integrated worlds on modded platforms * Fix classload errors and move mixins to shared module * Fix Fabric mixins and check min height in mod world manager * Add Forge command support * Add back modrinth publishing * Don't apply application plugin to shared mod sources * Fix docs * Delete unused class * Clean up repositories * - Update to 1.20.2 - set custom refmap name - fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player) - Forge wants fastutil relocated, so be it Current issues: - ClassNotFound exceptions with classes that are clearly present * - Fix ClassNotFound errors on Forge due to weird Classloader - Dont relocate gson * merge upstream * oh no * Bump lombok, architectury-loom * init: neoforge 1.20.4 support * NeoForge builds Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Archive neoforge artifacts * transformForge -> transformNeoForge * Neoforge boots! * Fix mixins on neoforge * Update build/pr file names * Update mods.toml to new neoforge standard * Fix refmap naming * more fixes - no need to include gson - cleanup nullable/nonnull annotations - add more info to geyser dumps on neoforge * yeet platform executor * yet another temp branch to figure out the runServer task * yeet transitive dependency, that cant be right * Attempt at getting the runServer task to work, part two * Revert the changes for the runServer task, try and shut down the injector * Remove spigot weird bug workaround, shut down properly Also add a compileOnly dependency for the mod module to get rid of spammy false warnings * Update to latest restart changes - fix duplicate nodes crashing neoforge - connector -> geyser in GeyserModCommandExecutor - create command manager early to fix issues with permission gather event * Consistent NeoForge spelling, move some dependencies to the version toml * Add lombok to version catalogue * Add plugins to version catalogue * revert move to buildSrc * Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric * add fabric permissions api to libs.versions.toml --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: onebeastchris <github@onechris.mozmail.com> Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
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implementation(libs.indra)
implementation(libs.shadow)
implementation(libs.architectury.plugin)
implementation(libs.architectury.loom)
implementation(libs.minotaur)
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}