251 lines
9.3 KiB
HTML
251 lines
9.3 KiB
HTML
<!--
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EndPwn3 Stage 0 Payload
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Copyright 2018 EndPwn Project
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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https://github.com/endpwn/
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-->
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<html>
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<head>
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<script src="glslsandbox.js"></script>
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<script id="shaderCode" type="x-shader/x-fragment">
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#ifdef GL_ES
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precision mediump float;
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#endif
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uniform float time;
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uniform vec2 mouse;
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uniform vec2 resolution;
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vec3 h() {
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vec2 pos = ( gl_FragCoord.xy / resolution.xy ) - vec2(0.5,0.5);
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float horizon = 0.0;
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float fov = 0.5;
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float scaling = 0.1;
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vec3 p = vec3(pos.x, fov, pos.y - horizon);
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vec2 s = vec2(p.x/p.z, p.y/p.z + 2.0 * time * sign(p.z)) * scaling;
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//checkboard texture
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float color = sign((mod(s.x, 0.1) - 0.05) * (mod(s.y, 0.1) - 0.05));
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//fading
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color *= p.z*p.z*10.0;
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color = clamp(color,0.0,1.0);
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color /= 2.0;
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return vec3(color,0.0,color);
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}
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void main( void ) {
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gl_FragColor = vec4( h(), 1.0 );
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}
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</script>
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<script id="fragmentShader" type="x-shader/x-fragment">
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#ifdef GL_ES
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precision mediump float;
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#endif
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uniform vec2 resolution;
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uniform sampler2D texture;
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void main() {
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vec2 uv = gl_FragCoord.xy / resolution.xy;
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gl_FragColor = texture2D( texture, uv );
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}
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</script>
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<script id="vertexShader" type="x-shader/x-vertex">
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attribute vec3 position;
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void main() {
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gl_Position = vec4( position, 1.0 );
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}
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</script>
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<script id="surfaceVertexShader" type="x-shader/x-vertex">
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attribute vec3 position;
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attribute vec2 surfacePosAttrib;
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varying vec2 surfacePosition;
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void main() {
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surfacePosition = surfacePosAttrib;
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gl_Position = vec4( position, 1.0 );
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}
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</script>
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<style>
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* {
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margin: 0;
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padding: 0;
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}
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body {
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font-family: sans-serif;
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text-align: center;
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background-color: #2f3136;
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color: #ffffff
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}
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div {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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background: linear-gradient(to bottom right, #0ff, #f0f);
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-webkit-background-clip: text;
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-webkit-text-fill-color: transparent;
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font-size: 96px;
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}
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canvas {
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display: block;
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position: absolute;
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z-index: -1;
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}
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</style>
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<script>
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// wait until DOM is ready so that error messages can display properly
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window.onload = async () => {
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init();
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if (gl) animate();
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// dont try doing anything if running in a browser
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if (navigator.userAgent.indexOf('discord') == -1) return;
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var approot = location.href.split('/app/')[0];
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try {
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// fix for recent canary update
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if (window.require === undefined) {
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window.electron = DiscordNative.nativeModules.requireModule("discord_/../electron").remote;
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window.require = electron.require;
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} else {
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window.electron = require('electron').remote;
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}
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window.fs = require("original-fs");
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window.Buffer = require("buffer").Buffer;
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var data = electron.app.getPath('userData');
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// asarpwn (as a removal tool)
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function asarinject(sig, inj) {
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var dirlisting = fs.readdirSync(data);
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var latestver = dirlisting.filter(d => d.indexOf("0.0.") > -1);
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if (sig.length != inj.length) {
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throw 'signature and injection not same size'
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}
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var bdata = new Buffer(fs.readFileSync(`${data}/${latestver[latestver.length - 1]}/modules/discord_desktop_core/core.asar`));
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var index = bdata.indexOf(sig);
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if (index == -1) {
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return 0;
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}
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bdata.write(inj, index);
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fs.writeFileSync(`${data}/${latestver[latestver.length - 1]}/modules/discord_desktop_core/core.asar`, bdata);
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return 1;
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}
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// install endpwn
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var o = fs.existsSync(data + '/settings.json') ? JSON.parse(fs.readFileSync(data + '/settings.json', 'utf8')) : {}; // load settings.json
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o['WEBAPP_ENDPOINT'] = location.href.split('?')[0] + '?'; // aim the app at stage 0
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o['WEBAPP_PATH'] = undefined; // clear old WEBAPP_PATH
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fs.writeFileSync(data + '/settings.json', JSON.stringify(o, null, 2)); // commit changes to disk
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try {
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if (__crispr_load_attempted)
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// reverse asarpwn3
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if (asarinject(
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"var electron=require('electron');var d=electron.remote.app.getPath('userData')+'/crispr.js';if(require('fs').existsSync(d))require(d).go();//",
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"// App preload script, used to provide a replacement native API now that\n// we turned off node integration.\nvar electron = require('electron'"
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)) {
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electron.app.relaunch();
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electron.app.exit();
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}
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} catch (ex) {
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alert(ex, 'asarpwn3');
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}
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// get the data path
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var data = electron.app.getPath('userData');
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function load() {
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var branch = require('path').basename(data).substr(7);
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electron.BrowserWindow.addExtension(data + '/crxpwn');
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electron.getCurrentWindow().loadURL('https://' + (branch && branch != 'development' ? branch + '.' : '') + 'discordapp.com/channels/@me');
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}
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if (!fs.existsSync(data + '/crxpwn')) {
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fs.mkdirSync(data + '/crxpwn');
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fs.writeFileSync(data + '/crxpwn/manifest.json', '{"manifest_version":2,"name":"crxpwn","description":"asarpwn-less preload scripts for the masses ;)","version":"1.0","content_scripts":[{"js":["payload.js"],"matches":["*://*/*"],"run_at":"document_start","all_frames":true}]}');
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}
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if (!fs.existsSync(data + '/plugins')) fs.mkdirSync(data + '/plugins');
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if (!fs.existsSync(data + '/styles')) fs.mkdirSync(data + '/styles');
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// dont update EPAPI/CRISPR if DONTUPDATE exists
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if (!fs.existsSync(data + '/DONTUPDATE')) {
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// get files
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fs.writeFileSync(data + '/crxpwn/payload.js', await (await fetch(approot + '/crxpwn.js?_=' + Date.now())).text());
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fs.writeFileSync(data + '/epapi.js', await (await fetch('https://endpwn.github.io/epapi/epapi.js?_=' + Date.now())).text());
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fs.writeFileSync(data + '/crispr.js', await (await fetch('https://endpwn.github.io/crispr/crispr.js?_=' + Date.now())).text());
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fs.writeFileSync(data + '/plugins/system.js', await (await fetch(approot + '/plugin/system.js?_=' + Date.now())).text());
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fs.writeFileSync(data + '/plugins/customizer.js', await (await fetch(approot + '/plugin/customizer.js?_=' + Date.now())).text());
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fs.writeFileSync(data + '/plugins/settings.js', await (await fetch(approot + '/plugin/settings.js?_=' + Date.now())).text());
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fs.writeFileSync(data + '/styles/system.css', await (await fetch(approot + '/plugin/system.css?_=' + Date.now())).text());
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setTimeout(load, 1000);
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}
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else {
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setTimeout(load, 1000);
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}
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}
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catch (e) {
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console.error(e);
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document.querySelector('div').parentNode.innerHTML += '<div style="color:#f00">Inititialization failure. Check the console for details.</div>';
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}
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};
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</script>
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</head>
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<body>
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<div>ΣndPwn³</div>
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</body>
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</html> |