forked from cadence/out-of-your-element
d->m: Sync missed emojis/stickers after restart
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a67708269d
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7 changed files with 140 additions and 85 deletions
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@ -2,6 +2,7 @@
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const assert = require("assert").strict
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const DiscordTypes = require("discord-api-types/v10")
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const deepEqual = require("deep-equal")
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const reg = require("../../matrix/read-registration")
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const passthrough = require("../../passthrough")
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@ -199,22 +200,33 @@ async function syncSpaceFully(guildID) {
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/**
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* @param {import("discord-api-types/v10").GatewayGuildEmojisUpdateDispatchData | import("discord-api-types/v10").GatewayGuildStickersUpdateDispatchData} data
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* @param {boolean} checkBeforeSync false to always send new state, true to check the current state and only apply if state would change
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*/
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async function syncSpaceExpressions(data) {
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async function syncSpaceExpressions(data, checkBeforeSync) {
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// No need for kstate here. Each of these maps to a single state event, which will always overwrite what was there before. I can just send the state event.
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const spaceID = select("guild_space", "space_id", {guild_id: data.guild_id}).pluck().get()
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if (!spaceID) return
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if ("emojis" in data && data.emojis.length) {
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const content = await expression.emojisToState(data.emojis)
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api.sendState(spaceID, "im.ponies.room_emotes", "moe.cadence.ooye.pack.emojis", content)
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/**
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* @typedef {import("discord-api-types/v10").GatewayGuildEmojisUpdateDispatchData & import("discord-api-types/v10").GatewayGuildStickersUpdateDispatchData} Expressions
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* @param {string} spaceID
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* @param {Expressions extends any ? keyof Expressions : never} key
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* @param {string} eventKey
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* @param {(emojis: any[]) => any} fn
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*/
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async function update(spaceID, key, eventKey, fn) {
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if (!(key in data) || !data[key].length) return
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const content = await fn(data[key])
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if (checkBeforeSync) {
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const existing = await api.getStateEvent(spaceID, "im.ponies.room_emotes", eventKey)
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if (deepEqual(existing, content, {strict: true})) return
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}
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api.sendState(spaceID, "im.ponies.room_emotes", eventKey, content)
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}
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if ("stickers" in data && data.stickers.length) {
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const content = await expression.stickersToState(data.stickers)
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api.sendState(spaceID, "im.ponies.room_emotes", "moe.cadence.ooye.pack.stickers", content)
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}
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update(spaceID, "emojis", "moe.cadence.ooye.pack.emojis", expression.emojisToState)
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update(spaceID, "stickers", "moe.cadence.ooye.pack.stickers", expression.stickersToState)
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}
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module.exports.createSpace = createSpace
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@ -42,6 +42,7 @@ const utils = {
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client.channels.set(thread.id, thread)
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}
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if (listen === "full") {
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eventDispatcher.checkMissedExpressions(message.d)
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eventDispatcher.checkMissedMessages(client, message.d)
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}
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@ -125,6 +125,16 @@ module.exports = {
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}
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},
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/**
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* When logging back in, check if we missed any changes to emojis or stickers. Apply the changes if so.
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* @param {import("./discord-client")} client
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* @param {DiscordTypes.GatewayGuildCreateDispatchData} guild
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*/
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async checkMissedExpressions(guild) {
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const data = {guild_id: guild.id, ...guild}
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createSpace.syncSpaceExpressions(data, true)
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},
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/**
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* Announces to the parent room that the thread room has been created.
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* See notes.md, "Ignore MESSAGE_UPDATE and bridge THREAD_CREATE as the announcement"
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@ -262,6 +272,6 @@ module.exports = {
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* @param {DiscordTypes.GatewayGuildEmojisUpdateDispatchData | DiscordTypes.GatewayGuildStickersUpdateDispatchData} data
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*/
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async onExpressionsUpdate(client, data) {
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await createSpace.syncSpaceExpressions(data)
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await createSpace.syncSpaceExpressions(data, false)
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}
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}
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