forked from cadence/out-of-your-element
rearranging and experiments
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12 changed files with 156 additions and 26 deletions
0
d2m/actions/create-room.js
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0
d2m/actions/create-room.js
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26
d2m/converters/message-to-event.js
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d2m/converters/message-to-event.js
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// @ts-check
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const markdown = require("discord-markdown")
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/**
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* @param {import("discord-api-types/v10").APIMessage} message
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* @returns {import("../../types").M_Room_Message_content}
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*/
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module.exports = function(message) {
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const body = message.content
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const html = markdown.toHTML(body, {
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discordCallback: {
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user: Function,
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channel: Function,
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role: Function,
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everyone: Function,
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here: Function
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}
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}, null, null)
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return {
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msgtype: "m.text",
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body: body,
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format: "m.custom.html",
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formatted_body: html
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}
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}
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51
d2m/discord-client.js
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d2m/discord-client.js
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// @ts-check
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const { SnowTransfer } = require("snowtransfer")
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const { Client: CloudStorm } = require("cloudstorm")
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const passthrough = require("../passthrough")
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const { sync } = passthrough
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/** @type {typeof import("./discord-packets")} */
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const discordPackets = sync.require("./discord-packets")
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class DiscordClient {
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/**
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* @param {string} discordToken
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*/
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constructor(discordToken) {
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this.discordToken = discordToken
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this.snow = new SnowTransfer(discordToken)
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this.cloud = new CloudStorm(discordToken, {
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shards: [0],
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reconnect: true,
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snowtransferInstance: this.snow,
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intents: [
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"DIRECT_MESSAGES", "DIRECT_MESSAGE_REACTIONS", "DIRECT_MESSAGE_TYPING",
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"GUILDS", "GUILD_EMOJIS_AND_STICKERS", "GUILD_MESSAGES", "GUILD_MESSAGE_REACTIONS", "GUILD_MESSAGE_TYPING", "GUILD_WEBHOOKS",
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"MESSAGE_CONTENT"
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],
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ws: {
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compress: false,
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encoding: "json"
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}
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})
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this.ready = false
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/** @type {import("discord-api-types/v10").APIUser} */
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// @ts-ignore avoid setting as or null because we know we need to wait for ready anyways
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this.user = null
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/** @type {Pick<import("discord-api-types/v10").APIApplication, "id" | "flags">} */
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// @ts-ignore
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this.application = null
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/** @type {Map<string, import("discord-api-types/v10").APIChannel>} */
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this.channels = new Map()
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/** @type {Map<string, import("discord-api-types/v10").APIGuild>} */
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this.guilds = new Map()
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/** @type {Map<string, Array<string>>} */
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this.guildChannelMap = new Map()
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this.cloud.on("event", message => discordPackets.onPacket(this, message))
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this.cloud.on("error", console.error)
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}
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}
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module.exports = DiscordClient
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71
d2m/discord-packets.js
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d2m/discord-packets.js
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// @ts-check
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const passthrough = require("../passthrough")
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const { sync } = passthrough
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/** @type {typeof import("./event-dispatcher")} */
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const eventDispatcher = sync.require("./event-dispatcher")
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const utils = {
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/**
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* @param {import("./discord-client")} client
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* @param {import("cloudstorm").IGatewayMessage} message
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*/
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onPacket(client, message) {
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if (message.t === "READY") {
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if (client.ready) return
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client.ready = true
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client.user = message.d.user
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client.application = message.d.application
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console.log(`Discord logged in as ${client.user.username}#${client.user.discriminator} (${client.user.id})`)
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} else if (message.t === "GUILD_CREATE") {
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client.guilds.set(message.d.id, message.d)
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const arr = []
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client.guildChannelMap.set(message.d.id, arr)
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for (const channel of message.d.channels || []) {
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arr.push(channel.id)
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client.channels.set(channel.id, channel)
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}
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} else if (message.t === "GUILD_DELETE") {
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client.guilds.delete(message.d.id)
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const channels = client.guildChannelMap.get(message.d.id)
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if (channels) {
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for (const id of channels) client.channels.delete(id)
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}
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client.guildChannelMap.delete(message.d.id)
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} else if (message.t === "CHANNEL_CREATE" || message.t === "CHANNEL_DELETE") {
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if (message.t === "CHANNEL_CREATE") {
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client.channels.set(message.d.id, message.d)
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if (message.d["guild_id"]) { // obj[prop] notation can be used to access a property without typescript complaining that it doesn't exist on all values something can have
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const channels = client.guildChannelMap.get(message.d["guild_id"])
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if (channels && !channels.includes(message.d.id)) channels.push(message.d.id)
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}
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} else {
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client.channels.delete(message.d.id)
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if (message.d["guild_id"]) {
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const channels = client.guildChannelMap.get(message.d["guild_id"])
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if (channels) {
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const previous = channels.indexOf(message.d.id)
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if (previous !== -1) channels.splice(previous, 1)
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}
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}
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}
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} else if (message.t === "MESSAGE_CREATE") {
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eventDispatcher.onMessageCreate(client, message.d)
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} else if (message.t === "MESSAGE_REACTION_ADD") {
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eventDispatcher.onReactionAdd(client, message.d)
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}
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}
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}
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module.exports = utils
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23
d2m/event-dispatcher.js
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d2m/event-dispatcher.js
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// @ts-check
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module.exports = {
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/**
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* @param {import("./discord-client")} client
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* @param {import("discord-api-types/v10").GatewayMessageCreateDispatchData} message
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*/
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onMessageCreate(client, message) {
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console.log(message)
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console.log(message.guild_id)
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console.log(message.member)
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return {}
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},
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/**
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* @param {import("./discord-client")} client
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* @param {import("discord-api-types/v10").GatewayMessageReactionAddDispatchData} data
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*/
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onReactionAdd(client, data) {
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console.log(data)
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return {}
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}
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}
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