ED_LRR/src/main.rs

369 lines
11 KiB
Rust

extern crate csv;
extern crate serde;
#[macro_use]
extern crate structopt;
#[macro_use]
extern crate serde_derive;
extern crate fnv;
extern crate humantime;
use fnv::{FnvHashMap, FnvHashSet};
use humantime::format_duration;
use rstar::{PointDistance, RTree, RTreeObject, AABB};
use std::collections::VecDeque;
use std::hash::{Hash, Hasher};
use std::io::Write;
use std::path::PathBuf;
use std::time::Instant;
use structopt::StructOpt;
#[derive(Debug, Deserialize)]
struct Record {
id: i64,
star_type: String,
name: String,
mult: f32,
x: f32,
y: f32,
z: f32,
}
#[derive(Debug, Clone)]
struct System {
id: i64,
star_type: String,
name: String,
mult: f32,
}
#[derive(Debug, Clone, Copy)]
struct Point {
id: i64,
x: f32,
y: f32,
z: f32,
}
#[derive(Debug, StructOpt)]
#[structopt(name = "ed_lrr", about = "Elite: Dangerous Long-Range Router")]
/// Plots a route through multiple systems using breadth-first search (Currently needs a lot of RAM (8+GB), sorry)
struct Opt {
#[structopt(short = "r", long = "range")]
/// Jump Range
range: f32,
#[structopt(
parse(from_os_str),
short = "p",
long = "path",
default_value = "./stars.csv"
)]
/// Path to stars.csv
file_path: PathBuf,
/// Systems to route through
systems: Vec<String>,
}
fn dist(p1: &[f32; 3], p2: &[f32; 3]) -> f32 {
let dx = p1[0] - p2[0];
let dy = p1[1] - p2[1];
let dz = p1[2] - p2[2];
return (dx * dx + dy * dy + dz * dz).sqrt();
}
impl Point {
pub fn dist2(&self, p: &[f32; 3]) -> f32 {
let dx = self.x - p[0];
let dy = self.y - p[1];
let dz = self.z - p[2];
return dx * dx + dy * dy + dz * dz;
}
pub fn distp(&self, p: &Point) -> f32 {
return self.distp2(p).sqrt();
}
pub fn distp2(&self, p: &Point) -> f32 {
return self.dist2(&[p.x, p.y, p.z]);
}
}
impl PartialEq for Point {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}
}
impl Eq for Point {}
impl Hash for Point {
fn hash<H: Hasher>(&self, state: &mut H) {
self.id.hash(state);
}
}
impl RTreeObject for Point {
type Envelope = AABB<[f32; 3]>;
fn envelope(&self) -> Self::Envelope {
return AABB::from_point([self.x, self.y, self.z]);
}
}
impl PointDistance for Point {
fn distance_2(&self, point: &[f32; 3]) -> f32 {
return self.dist2(&point);
}
}
struct Router {
tree: RTree<Point>,
systems: FnvHashMap<i64, System>,
scoopable: FnvHashSet<i64>,
}
impl Router {
pub fn new(path: &PathBuf) -> Self {
let mut scoopable = FnvHashSet::default();
let mut systems: FnvHashMap<i64, System> = FnvHashMap::default();
let mut reader = csv::ReaderBuilder::new()
.has_headers(false)
.from_path(path)
.unwrap_or_else(|e| {
println!("Error loading {}: {}", path.to_str().unwrap(), e);
std::process::exit(1);
});
println!("Loading {}...", path.to_str().unwrap());
let points = reader
.deserialize()
.map(|res: Result<Record, _>| {
let sys = res.unwrap();
systems.insert(
sys.id,
System {
id: sys.id,
star_type: sys.star_type.clone(),
name: sys.name,
mult: sys.mult,
},
);
if sys.mult > 1.0f32 {
scoopable.insert(sys.id);
} else {
for c in "KGBFOAM".chars() {
if sys.star_type.starts_with(c) {
scoopable.insert(sys.id);
break;
}
}
}
return Point {
x: sys.x,
y: sys.y,
z: sys.z,
id: sys.id,
};
})
.collect();
return Self {
tree: RTree::<Point>::bulk_load(points),
systems,
scoopable,
};
}
fn preload_points(&self) -> FnvHashMap<i64, &Point> {
let mut ret = FnvHashMap::default();
for point in &self.tree {
ret.insert(point.id, point);
}
return ret;
}
fn closest(&self, point: &[f32; 3]) -> &Point {
return self.tree.nearest_neighbor(point).unwrap();
}
fn points_in_sphere(&self, center: &[f32; 3], radius: f32) -> impl Iterator<Item = &Point> {
let center: [f32; 3] = *center;
return self
.tree
.locate_in_envelope(&AABB::from_corners(
[
center[0] - radius * 1f32,
center[1] - radius * 1f32,
center[2] - radius * 1f32,
],
[
center[0] + radius * 1f32,
center[1] + radius * 1f32,
center[2] + radius * 1f32,
],
))
.filter(move |p| (p.dist2(&center) < (radius * radius)));
}
fn mult(&self, id: i64) -> f32 {
if let Some(sys) = self.systems.get(&id) {
return sys.mult;
};
return 1.0;
}
fn neighbours(&self, sys: &Point, r: f32) -> impl Iterator<Item = &Point> {
return self.points_in_sphere(&[sys.x, sys.y, sys.z], self.mult(sys.id) * r);
}
fn valid(&self, sys: &Point) -> bool {
return self.scoopable.contains(&sys.id);
}
pub fn name_multiroute(&self, waypoints: &Vec<String>, range: f32) -> Vec<(&System, &Point)> {
let mut coords = Vec::new();
for p in waypoints {
let p = self.name_to_point(p);
let s = [p.x, p.y, p.z];
coords.push(s);
}
return self.multiroute(coords.as_slice(), range);
}
pub fn multiroute(&self, waypoints: &[[f32; 3]], range: f32) -> Vec<(&System, &Point)> {
let mut route = Vec::new();
for pair in waypoints.windows(2) {
match pair {
&[src, dst] => {
let block = self.route(&src, &dst, range);
if route.is_empty() {
route.extend(block.iter());
} else {
route.extend(block.iter().skip(1));
}
}
_ => panic!("Invalid routing parameters!"),
}
}
return route;
}
fn sys_to_point(&self, id: i64) -> Option<&Point> {
for p in &self.tree {
if p.id == id {
return Some(p);
}
}
return None;
}
fn name_to_point(&self, name: &str) -> &Point {
for sys in self.systems.values() {
if sys.name == name {
return self.sys_to_point(sys.id).unwrap();
}
}
eprintln!("Sytem not found: \"{}\"", name);
std::process::exit(1);
}
pub fn route(&self, src: &[f32; 3], dst: &[f32; 3], range: f32) -> Vec<(&System, &Point)> {
let start_sys = self.closest(src);
let goal_sys = self.closest(dst);
{
let d = dist(src, dst);
let start_sys_name = self.systems.get(&start_sys.id).unwrap().name.clone();
let goal_sys_name = self.systems.get(&goal_sys.id).unwrap().name.clone();
println!(
"Plotting route from {} to {}...",
start_sys_name, goal_sys_name
);
println!(
"Jump Range: {} Ly, Distance: {} Ly, Theoretical Jumps: {}",
range,
d,
d / range
);
}
let total = self.tree.size() as f32;
let mut prev = FnvHashMap::default();
let mut seen = FnvHashSet::default();
let t_start = Instant::now();
let mut depth = 0;
let mut found = false;
let mut queue: VecDeque<(usize, &Point)> = VecDeque::new();
let mut queue_next: VecDeque<(usize, &Point)> = VecDeque::new();
queue.push_front((0, &start_sys));
seen.insert(start_sys.id);
while !(queue.is_empty() || found) {
print!(
"[{}] Depth: {}, Queue: {}, Seen: {} ({:.02}%) \r",
format_duration(t_start.elapsed()),
depth,
queue.len(),
seen.len(),
((seen.len() * 100) as f32) / total
);
std::io::stdout().flush().unwrap();
while let Some((d, sys)) = queue.pop_front() {
if sys.id == goal_sys.id {
found = true;
break;
}
queue_next.extend(
self.neighbours(&sys, range)
.filter(|&nb| (self.valid(nb) || (nb.id == goal_sys.id)))
.filter(|&nb| seen.insert(nb.id))
.map(|nb| {
prev.insert(nb.id, sys.id);
return (d + 1, nb);
}),
);
}
std::mem::swap(&mut queue, &mut queue_next);
depth += 1;
}
println!();
if !found {
return Vec::new();
}
let points = self.preload_points();
let mut v: Vec<(&System, &Point)> = Vec::new();
let mut prev_sys_id = goal_sys.id;
loop {
if let Some(sys) = self.systems.get(&prev_sys_id) {
v.push((sys, points[&sys.id]));
} else {
break;
};
match prev.get(&prev_sys_id) {
Some(sys_id) => prev_sys_id = *sys_id,
None => {
break;
}
}
}
v.reverse();
return v;
}
}
fn main() {
let opts = Opt::from_args();
let path = opts.file_path;
let t_load = Instant::now();
let router: Router = Router::new(&path);
println!("Done in {}!", format_duration(t_load.elapsed()));
let t_route = Instant::now();
let route = router.name_multiroute(&opts.systems, opts.range);
println!(
"Done in {} ({} Jumps)!\n",
format_duration(t_route.elapsed()),
route.len(),
);
let mut total: f32 = 0.0;
for ((sys1, p1), (_, p2)) in route.iter().zip(route.iter().skip(1)) {
let dist = p1.distp(p2);
total += dist;
println!(
"{} [{}] ({},{},{}): {:.2} Ly",
sys1.name, sys1.star_type, p1.x, p1.y, p1.z, dist
);
}
let (sys, p) = route.iter().last().unwrap();
println!(
"{} [{}] ({},{},{}): {:.2} Ly",
sys.name, sys.star_type, p.x, p.y, p.z, 0.0
);
println!("Total: {:.2} Ly", total);
}