awesome: modularize

This commit is contained in:
Cynthia Foxwell 2022-12-21 15:46:06 -07:00
parent 79777ad701
commit 96161201ec
20 changed files with 2373 additions and 2807 deletions

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@ -1,34 +1,34 @@
local HOME = os.getenv("HOME")
return {
terminal = HOME .. "/.local/bin/wezterm",
terminal_separator = "start",
editor = "nano",
screenshot = HOME .. "/.local/bin/screenie",
modkey = "Mod4",
theme = "amora_focus",
font = "Terminus 8",
gap = 4,
border_width = 1,
icon_theme = "Chicago95-tux",
wallpaper = HOME .. "/Pictures/starrynight.png",
layouts = {
"fair",
"fair.horizontal",
"floating",
-- "spiral",
-- "spiral.dwindle",
"tile.right",
-- "tile.bottom",
-- "tile.left",
-- "tile.top",
-- "corner.ne",
-- "corner.se",
-- "corner.sw",
-- "corner.nw",
-- "lain:termfair",
-- "lain:termfair.center",
-- "lain:centerwork",
-- "lain:centerwork.horizontal",
},
terminal = HOME .. "/.local/bin/wezterm",
terminal_separator = "start",
editor = "nano",
screenshot = HOME .. "/.local/bin/screenie",
modkey = "Mod4",
theme = "amora_focus",
font = "Terminus 8",
gap = 4,
border_width = 1,
icon_theme = "Chicago95-tux",
wallpaper = HOME .. "/Pictures/starrynight.png",
layouts = {
"fair",
"fair.horizontal",
"floating",
-- "spiral",
-- "spiral.dwindle",
"tile.right",
-- "tile.bottom",
-- "tile.left",
-- "tile.top",
-- "corner.ne",
-- "corner.se",
-- "corner.sw",
-- "corner.nw",
-- "lain:termfair",
-- "lain:termfair.center",
-- "lain:centerwork",
-- "lain:centerwork.horizontal",
},
}

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-- luacheck: globals client
local awful = require("awful")
local beautiful = require("beautiful")
local gears = require("gears")
local lain = require("lain")
local wibox = require("wibox")
local menu = require("modules/menu")
local utils = require("modules/utils")
local vars = require("modules/vars")
local markup = lain.util.markup
local modkey = vars.modkey
-- Create a wibox for each screen and add it
local taglist_buttons = gears.table.join(
awful.button({}, 1, function(t)
t:view_only()
end),
awful.button({modkey}, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({}, 3, awful.tag.viewtoggle),
awful.button({modkey}, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({}, 4, function(t)
awful.tag.viewnext(t.screen)
end),
awful.button({}, 5, function(t)
awful.tag.viewprev(t.screen)
end)
)
local tasklist_buttons = gears.table.join(
awful.button({}, 1, function(c)
if c == client.focus then
c.minimized = true
else
c:emit_signal(
"request::activate",
"tasklist",
{raise = true}
)
end
end),
awful.button({}, 3, function()
awful.menu.client_list({
theme = {
width = 256
}
})
end),
awful.button({}, 4, function()
awful.client.focus.byidx(1)
end),
awful.button({}, 5, function()
awful.client.focus.byidx(-1)
end)
)
local layout_buttons = gears.table.join(
awful.button({}, 1, function()
awful.layout.inc(1)
end),
awful.button({}, 3, function()
awful.layout.inc(-1)
end),
awful.button({}, 4, function()
awful.layout.inc(1)
end),
awful.button({}, 5, function()
awful.layout.inc(-1)
end)
)
local function make_bar_icon(icon)
local img = wibox.widget.imagebox(beautiful["bar_" .. icon], false)
img.forced_height = 18
img.forced_width = 18
return img
end
-- Widgets
local clock_icon = make_bar_icon("clock")
local uclock = wibox.widget.textclock(markup(beautiful.widget_clock or beautiful.wibar_fg, "(UTC: %H) "), 1, "UTC")
local clock = wibox.widget.textclock(markup(beautiful.widget_clock or beautiful.wibar_fg, "%H:%M:%S"), 1)
lain.widget.cal({
attach_to = {clock},
week_start = 1,
week_number = "left",
followtag = true,
icons = "",
notification_preset = {
font = vars.config.font,
fg = beautiful.notification_fg,
bg = beautiful.notification_bg,
},
})
--[[local volume_icon = make_bar_icon("volume")
local volume = lain.widget.alsa({
settings = function()
if volume_now.status == "off" then
volume_now.level = "MUTE"
else
volume_now.level = volume_now.level .. "%"
end
volume_icon.image = volume_now.status == "off" and beautiful.bar_volume_muted or beautiful.bar_volume
widget:set_markup(markup(volume_now.status == "off" and beautiful.widget_volume_muted or beautiful.widget_volume, volume_now.level))
end,
})
local volume_buttons = awful.util.table.join(
awful.button({}, 1, function() -- left click
os.execute(string.format("%s set %s toggle", volume.cmd, volume.togglechannel or volume.channel))
volume.update()
end),
awful.button({}, 4, function() -- scroll up
os.execute(string.format("%s set %s 1%%+", volume.cmd, volume.channel))
volume.update()
end),
awful.button({}, 5, function() -- scroll down
os.execute(string.format("%s set %s 1%%-", volume.cmd, volume.channel))
volume.update()
end)
)
volume.widget:buttons(volume_buttons)
volume_icon:buttons(volume_buttons)--]]
local memory_icon = make_bar_icon("memory")
local memory = lain.widget.mem({
settings = function()
widget:set_markup(markup(beautiful.widget_memory or beautiful.wibar_fg, mem_now.used .. " MB, " .. mem_now.swapused .. " MB"))
end
})
local cpu_icon = make_bar_icon("cpu")
local cpu = lain.widget.cpu({
settings = function()
widget:set_markup(markup(beautiful.widget_cpu or beautiful.wibar_fg, cpu_now.usage .. "%"))
end
})
local cpu_temp_icon = make_bar_icon("cpu_temp")
local cpu_temp = wibox.widget.textbox()
awful.widget.watch(
'bash -c "cat /sys/class/hwmon/hwmon1/temp1_input"',
1,
function(widget, stdout, stderr)
widget:set_markup(markup(beautiful.widget_cpu or beautiful.wibar_fg, math.floor(tonumber(stdout) / 1000) .. "°C"))
end,
cpu_temp
)
local gpu_icon = make_bar_icon("gpu")
local gpu = wibox.widget.textbox()
awful.widget.watch(
'bash -c "radeontop -d - -l 1"',
1,
function(widget, stdout, stderr)
local usage = math.floor(tonumber(stdout:match("gpu (.-)%%")))
local vram = math.floor(tonumber(stdout:match("vram .- (.-)mb")))
widget:set_markup(markup(beautiful.widget_gpu or beautiful.wibar_fg, usage .. "%, " .. vram .. " MB"))
end,
gpu
)
local gpu_temp_icon = make_bar_icon("gpu_temp")
local gpu_temp = wibox.widget.textbox()
awful.widget.watch(
'bash -c "cat /sys/class/hwmon/hwmon0/temp1_input"',
1,
function(widget, stdout, stderr)
widget:set_markup(markup(beautiful.widget_gpu or beautiful.wibar_fg, math.floor(tonumber(stdout) / 1000) .. "°C"))
end,
gpu_temp
)
local packages_icon = make_bar_icon("packages")
local packages = wibox.widget.textbox()
local packages_wrapper = wibox.widget({
{
packages_icon,
packages,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
})
awful.widget.watch(
'bash -c "xbps-install -Mun | wc -l"',
900,
function(widget, stdout, stderr)
local count = tonumber(stdout)
if count == 0 then
packages_wrapper.visible = false
widget:set_markup("")
else
packages_wrapper.visible = true
widget:set_markup(markup(beautiful.widget_packages or beautiful.wibar_fg, count .. " pkg" .. (count > 1 and "s" or "")))
end
end,
packages
)
--[[local net_up_icon = make_bar_icon("net_up")
local net_down_icon = make_bar_icon("net_down")
local net_down = wibox.widget.textbox()
local net_up = lain.widget.net({
units = 1,
settings = function()
widget:set_markup(markup(beautiful.widget_net_up or beautiful.wibar_fg, utils.format_size(net_now.sent)))
net_down:set_markup(markup(beautiful.widget_net_down or beautiful.wibar_fg, utils.format_size(net_now.received)))
end,
})--]]
local music_icon = make_bar_icon("music")
local music = wibox.widget.textbox()
local music_wrapper = wibox.widget({
{
music_icon,
music,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
})
awful.widget.watch(
'bash -c "~/.config/awesome/scripts/cmus-wrapper.sh"',
1,
function(widget, stdout, stderr, _, code)
if code ~= 0 or stderr:match("^cmus-remote:") or stdout == "" then
music_wrapper.visible = false
widget:set_markup("")
else
music_wrapper.visible = true
local nowplaying
local status = stdout:match("status (.-)\n")
local duration = tonumber(stdout:match("duration (.-)\n"))
local position = tonumber(stdout:match("position (.-)\n"))
if status == "stopped" then
nowplaying = "[stopped]"
else
if duration == -1 and stdout:find("stream ") then
local stream = stdout:match("stream (.-)\n"):gsub("^%s*(.-)%s*$", "%1")
nowplaying = stream .. " [" .. utils.format_time(position) .. "]"
else
local artist = stdout:match("tag artist (.-)\n"):gsub("^%s*(.-)%s*$", "%1")
local title = stdout:match("tag title (.-)\n"):gsub("^%s*(.-)%s*$", "%1")
nowplaying = artist .. " - " .. title .. " [" .. utils.format_time(position) .. "/" .. utils.format_time(duration) .. "]"
end
if status == "paused" then
nowplaying = nowplaying .. " [" .. status .. "]"
end
end
widget:set_markup(markup(beautiful.widget_music, gears.string.xml_escape(nowplaying)))
end
end,
music
)
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
utils.set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.__promptbox = awful.widget.prompt()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.__layoutbox = awful.widget.layoutbox(s)
s.__layoutbox:buttons(layout_buttons)
-- Create a taglist widget
s.__taglist = awful.widget.taglist({
screen = s,
filter = awful.widget.taglist.filter.all,
buttons = taglist_buttons
})
-- Create a tasklist widget
s.__tasklist = awful.widget.tasklist({
screen = s,
filter = awful.widget.tasklist.filter.currenttags,
buttons = tasklist_buttons,
widget_template = {
{
{
{
id = "icon_role",
widget = wibox.widget.imagebox,
},
margins = 2,
widget = wibox.container.margin,
},
{
{
id = "text_role",
widget = wibox.widget.textbox,
},
left = 2,
widget = wibox.container.margin,
},
layout = wibox.layout.fixed.horizontal
},
id = "background_role",
widget = wibox.container.background,
},
})
-- Create the wibox
s.__bar = awful.wibar({
position = "top",
screen = s
})
-- Add widgets to the wibox
s.__bar:setup({
layout = wibox.layout.align.horizontal,
-- Left widgets
{
layout = wibox.layout.fixed.horizontal,
menu.launcher,
s.__taglist,
{
s.__layoutbox,
margins = 2,
layout = wibox.container.margin,
},
s.__promptbox,
},
-- Middle widgets
s.__tasklist,
-- Right widgets
{
music_wrapper,
{
{
cpu_icon,
cpu.widget,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
cpu_temp_icon,
cpu_temp,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
gpu_icon,
gpu,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
gpu_temp_icon,
gpu_temp,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
memory_icon,
memory.widget,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
--[[{
{
net_down_icon,
net_down,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
{
net_up_icon,
net_up.widget,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},--]]
packages_wrapper,
--[[{
{
volume_icon,
volume.widget,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},--]]
{
{
clock_icon,
uclock,
clock,
layout = wibox.layout.fixed.horizontal,
},
top = 2,
bottom = 2,
left = 4,
right = 4,
layout = wibox.container.margin,
},
{
wibox.widget.systray(),
margins = 2,
layout = wibox.container.margin,
},
layout = wibox.layout.fixed.horizontal,
},
})
end)

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-- luacheck: globals awesome root client
local awful = require("awful")
local cyclefocus = require("cyclefocus")
local gears = require("gears")
local menubar = require("menubar")
local menu = require("modules/menu")
local vars = require("modules/vars")
local modkey = vars.modkey
local altkey = vars.altkey
-- Mouse bindings
local buttons = gears.table.join(
awful.button({}, 3, function()
menu.mainmenu:toggle()
end),
awful.button({}, 4, awful.tag.viewnext),
awful.button({}, 5, awful.tag.viewprev)
)
-- Key bindings
local keys = gears.table.join(
-- awesome
awful.key(
{modkey, altkey}, "r",
awesome.restart,
{
description = "reload awesome",
group = "awesome",
}
),
awful.key(
{modkey, altkey}, "q",
awesome.quit,
{
description = "quit awesome",
group = "awesome",
}
),
awful.key(
{modkey}, "s",
menu.hotkeys_popup.show_help,
{
description="show help",
group = "awesome",
}
),
awful.key(
{modkey}, "w",
function()
menu.mainmenu:show()
end,
{
description = "show main menu",
group = "awesome",
}
),
awful.key(
{modkey}, "x",
function()
awful.prompt.run({
prompt = "Run Lua code: ",
textbox = awful.screen.focused().__promptbox.widget,
exe_callback = awful.util.eval,
history_path = awful.util.get_cache_dir() .. "/history_eval"
})
end,
{
description = "lua execute prompt",
group = "awesome",
}
),
-- launcher
awful.key(
{modkey}, "Return",
function()
awful.spawn(vars.programs.terminal.program)
end,
{
description = "open a terminal",
group = "launcher",
}
),
awful.key(
{"Control", altkey}, "p",
function()
menubar.show()
end,
{
description = "open launcher",
group = "launcher",
}
),
awful.key(
{modkey}, "r",
function()
awful.screen.focused().__promptbox:run()
end,
{
description = "run prompt",
group = "launcher",
}
),
awful.key(
{}, "Print",
function()
awful.spawn.with_line_callback("screenie-min", {
stdout = function(path)
awful.menu({
{
"Upload Image",
function()
awful.spawn('elixiremanager.sh "' .. path .. '"')
end,
},
{
"Copy Image",
function()
awful.spawn('xclip -selection clipboard -target image/png "' .. path .. '"')
end,
}
}):show()
end,
})
end,
{
description = "run screenshot tool",
group = "launcher",
}
),
-- client
awful.key(
{modkey}, "Up",
function()
awful.client.focus.byidx(1)
end,
{
description = "focus next by index",
group = "client",
}
),
awful.key(
{modkey}, "Down",
function()
awful.client.focus.byidx(-1)
end,
{
description = "focus previous by index",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "Up",
function()
awful.client.swap.byidx(1)
end,
{
description = "swap with next client by index",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "Down",
function()
awful.client.swap.byidx(-1)
end,
{
description = "swap with previous client by index",
group = "client",
}
),
awful.key(
{modkey}, "u",
awful.client.urgent.jumpto,
{
description = "jump to urgent client",
group = "client",
}
),
--[[awful.key(
{altkey}, "Tab",
function()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end,
{
description = "go back",
group = "client",
}
),--]]
cyclefocus.key(
{altkey}, "Tab"
),
cyclefocus.key(
{altkey, "Shift"}, "Tab"
),
-- layout
awful.key(
{modkey}, "Right",
function()
awful.tag.incmwfact(0.05)
end,
{
description = "increase master width factor",
group = "layout",
}
),
awful.key(
{modkey}, "Left",
function()
awful.tag.incmwfact(-0.05)
end,
{
description = "decrease master width factor",
group = "layout",
}
),
awful.key(
{modkey, "Control"}, "Up",
function()
awful.tag.incnmaster(1, nil, true)
end,
{
description = "increase the number of master clients",
group = "layout",
}
),
awful.key(
{modkey, "Control"}, "Down",
function()
awful.tag.incnmaster(-1, nil, true)
end,
{
description = "decrease the number of master clients",
group = "layout",
}
),
awful.key(
{modkey, "Control"}, "Right",
function()
awful.tag.incncol(1, nil, true)
end,
{
description = "increase the number of columns",
group = "layout",
}
),
awful.key(
{modkey, "Control"}, "Left",
function()
awful.tag.incncol(-1, nil, true)
end,
{
description = "decrease the number of columns",
group = "layout",
}
),
awful.key(
{modkey}, "Tab",
function()
awful.layout.inc(1)
end,
{
description = "select next layout",
group = "layout",
}
),
awful.key(
{modkey, "Shift"}, "Tab",
function()
awful.layout.inc(-1)
end,
{
description = "select previous layout",
group = "layout",
}
),
-- cmus
-- TODO: configurability
awful.key(
{}, "XF86AudioPlay",
function()
awful.spawn("cmus-remote -u")
end,
{
description = "play/pause",
group = "cmus",
}
),
awful.key(
{}, "XF86AudioPrev",
function()
awful.spawn("cmus-remote -r")
end,
{
description = "previous track",
group = "cmus",
}
),
awful.key(
{}, "XF86AudioNext",
function()
awful.spawn("cmus-remote -n")
end,
{
description = "next track",
group = "cmus",
}
)
)
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it work on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
keys = gears.table.join(keys,
-- View tag only.
awful.key(
{modkey}, "#" .. i + 9,
function()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
tag:view_only()
end
end,
{
description = "view tag #"..i,
group = "tag",
}
),
-- Toggle tag display.
awful.key(
{modkey, "Control"}, "#" .. i + 9,
function()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
awful.tag.viewtoggle(tag)
end
end,
{
description = "toggle tag #" .. i,
group = "tag"
}
),
-- Move client to tag.
awful.key(
{modkey, "Shift"}, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:move_to_tag(tag)
end
end
end,
{
description = "move focused client to tag #"..i,
group = "tag",
}
),
-- Toggle tag on focused client.
awful.key(
{modkey, "Control", "Shift"}, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:toggle_tag(tag)
end
end
end,
{
description = "toggle focused client on tag #" .. i,
group = "tag",
}
)
)
end
root.buttons(buttons)
root.keys(keys)

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local awful = require("awful")
local gears = require("gears")
local naughty = require("naughty")
local vars = require("modules/vars")
local modkey = vars.modkey
local clientkeys = gears.table.join(
awful.key(
{modkey, "Shift"}, "f",
function(c)
c.fullscreen = not c.fullscreen
c:raise()
end,
{
description = "toggle fullscreen",
group = "client",
}
),
awful.key(
{modkey}, "q",
function(c)
c:kill()
end,
{
description = "close",
group = "client",
}
),
awful.key(
{modkey}, "f",
awful.client.floating.toggle,
{
description = "toggle floating",
group = "client",
}
),
awful.key(
{modkey}, "t",
function(c)
c.sticky = not c.sticky
end,
{
description = "toggle sticky",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "t",
function(c)
c.ontop = not c.ontop
end,
{
description = "toggle keep on top",
group = "client",
}
),
awful.key(
{modkey}, "m",
function(c)
c.maximized = not c.maximized
c:raise()
end,
{
description = "(un)maximize",
group = "client",
}
),
awful.key(
{modkey, "Control"}, "m",
function (c)
c.maximized_vertical = not c.maximized_vertical
c:raise()
end,
{
description = "(un)maximize vertically",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "m",
function(c)
c.maximized_horizontal = not c.maximized_horizontal
c:raise()
end,
{
description = "(un)maximize horizontally",
group = "client",
}
),
awful.key(
{modkey, "Shift"}, "r",
function(c)
if not c.floating then
c.floating = true
end
local scr = awful.screen.focused({client = true})
local x = scr.geometry.x + (scr.geometry.width / 2 - 800)
local y = scr.geometry.y + (scr.geometry.height / 2 - 450)
c:geometry({
x = x,
y = y,
width = 1600,
height = 900,
})
end,
{
description = "resize to 1600x900",
group = "client",
}
),
awful.key(
{modkey}, "i",
function(c)
local text = "class: " .. c.class
text = text .. "\ninstance: " .. c.instance
text = text .. "\nrole: " .. (c.role or "<none>")
text = text .. "\ntype: " .. c.type
naughty.notify({
title = c.name,
text = text,
})
end,
{
description = "dump client info",
group = "client",
}
)
)
local titlebar_positions = {"top", "bottom", "left", "right"}
local clientbuttons = gears.table.join(
awful.button({}, 1, function(c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
end),
awful.button({modkey}, 1, function(c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({modkey}, 3, function(c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
awful.mouse.client.resize(c)
end),
awful.button({modkey, "Shift"}, 1, function(c)
for _, pos in ipairs(titlebar_positions) do
awful.titlebar.hide(c, pos)
end
end),
awful.button({modkey, "Shift"}, 3, function(c)
for _, pos in ipairs(titlebar_positions) do
awful.titlebar.show(c, pos)
end
end)
)
return {
buttons = clientbuttons,
keys = clientkeys,
}

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-- luacheck: globals awesome
-- TODO: fix icons for freedesktop menu to match icon theme
local awful = require("awful")
local beautiful = require("beautiful")
local freedesktop = require("freedesktop")
local hotkeys_popup = require("awful.hotkeys_popup")
local menubar = require("menubar")
local vars = require("modules/vars")
local awesomemenu = {
{
"hotkeys",
function()
hotkeys_popup.show_help(nil, awful.screen.focused())
end
},
{
"manual",
vars.programs.terminal.cmd .. " man awesome"
},
{
"edit config",
vars.programs.editor.cmd .. " " .. awesome.conffile
},
{
"restart",
awesome.restart
},
{
"quit",
function()
awesome.quit()
end
},
}
local mainmenu = freedesktop.menu.build({
before = {
{
"awesome",
awesomemenu,
beautiful.awesome_icon
},
},
after = {
{
"open terminal",
vars.programs.terminal.program
},
},
})
local launcher = awful.widget.launcher({
image = beautiful.awesome_icon,
menu = mainmenu,
})
-- Menubar configuration
menubar.utils.terminal = vars.programs.terminal.program -- Set the terminal for applications that require it
return {
launcher = launcher,
mainmenu = mainmenu,
hotkeys_popup = hotkeys_popup,
}

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-- luacheck: globals screen
local beautiful = require("beautiful")
local gears = require("gears")
local vars = require("modules/vars")
local config = vars.config
local theme = require("themes/".. config.theme)
require("icons")(vars.env.ICON_DIR, theme)
if config.font then
theme.font = config.font
end
if config.gap then
theme.useless_gap = config.gap
end
if config.border_width then
theme.border_width = config.border_width
theme.menu_border_width = config.border_width
theme.notification_border_width = config.border_width
end
if config.icon_theme then
theme.icon_theme = config.icon_theme
end
theme.menu_height = 16
theme.menu_width = 128
theme.wibar_height = 20
theme = beautiful.theme_assets.recolor_titlebar(theme, theme.win9x_buttons_unfocus or theme.win9x_unfocus, "normal")
theme = beautiful.theme_assets.recolor_titlebar(theme, theme.win9x_buttons or theme.fg_focus, "focus")
theme = beautiful.theme_assets.recolor_layout(theme, theme.layout_fg)
local lain_layouts = {
"termfair",
"centerfair",
"cascade",
"cascadetile",
"centerwork",
"centerworkh"
}
for _, key in ipairs(lain_layouts) do
local image = gears.surface.duplicate_surface(theme["layout_" .. key])
theme["layout_" .. key] = gears.color.recolor_image(image, theme.layout_fg)
end
do
local image = gears.surface.duplicate_surface(theme.menu_submenu_icon)
theme.menu_submenu_icon = gears.color.recolor_image(image, theme.menu_fg_normal)
end
local bar_icons = {
clock = {
path = "clock",
color = theme.widget_clock,
},
volume = {
path = "volume",
color = theme.widget_volume,
},
volume_muted = {
path = "volume_muted",
color = theme.widget_volume_muted,
},
memory = {
path = "memory",
color = theme.widget_memory,
},
gpu = {
path = "gpu",
color = theme.widget_gpu,
},
gpu_temp = {
path = "temp",
color = theme.widget_gpu,
},
cpu = {
path = "cpu",
color = theme.widget_cpu,
},
cpu_temp = {
path = "temp",
color = theme.widget_cpu,
},
music = {
path = "music",
color = theme.widget_music,
},
packages = {
path = "packages",
color = theme.widget_packages,
},
net_up = {
path = "net_up",
color = theme.widget_net_up,
},
net_down = {
path = "net_down",
color = theme.widget_net_down,
},
}
for key, icon in pairs(bar_icons) do
local image = gears.surface.duplicate_surface(vars.env.ICON_DIR .. "/bar/" .. icon.path .. ".png")
theme["bar_" .. key] = gears.color.recolor_image(image, icon.color or theme.wibar_fg)
end
theme.tasklist_ontop = "^"
theme.tasklist_sticky = "*"
theme.tasklist_above = ""
theme.tasklist_below = ""
theme.tasklist_floating = "~"
theme.tasklist_maximized = "+"
theme.tasklist_maximized_horizontal = ""
theme.tasklist_maximized_vertical = ""
theme.tasklist_minimized = "_"
if not beautiful.init(theme) then
beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua")
end
if config.wallpaper then
beautiful.wallpaper = config.wallpaper
end

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-- luacheck: globals client
local awful = require("awful")
local beautiful = require("beautiful")
local gears = require("gears")
local wibox = require("wibox")
local win9x_l = {
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_bright,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_bright,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "vertical",
thickness = 2,
forced_width = 2,
border_width = 0,
}),
forced_width = 4,
layout = wibox.layout.fixed.horizontal,
}
local win9x_r = {
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "vertical",
thickness = 2,
forced_width = 2,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_dark,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_dark,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
forced_width = 4,
layout = wibox.layout.fixed.horizontal,
}
local win9x_bl = {
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_bright,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
{
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_bright,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "vertical",
thickness = 2,
forced_width = 2,
forced_height = 2,
border_width = 0,
}),
forced_height = 2,
forced_width = 3,
layout = wibox.layout.fixed.horizontal,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_dark,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
forced_height = 3,
forced_width = 3,
layout = wibox.layout.fixed.vertical,
},
forced_height = 3,
forced_width = 4,
layout = wibox.layout.fixed.horizontal,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_dark,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
forced_height = 4,
forced_width = 4,
layout = wibox.layout.fixed.vertical,
}
local win9x_b = {
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "horizontal",
thickness = 2,
forced_height = 2,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_dark,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_dark,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
forced_height = 4,
layout = wibox.layout.fixed.vertical,
}
local win9x_br = {
{
{
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "vertical",
thickness = 2,
forced_width = 2,
forced_height = 2,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_dark,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
forced_height = 2,
forced_width = 3,
layout = wibox.layout.fixed.horizontal,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_dark,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
forced_height = 3,
forced_width = 3,
layout = wibox.layout.fixed.vertical,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_dark,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
forced_height = 3,
forced_width = 4,
layout = wibox.layout.fixed.horizontal,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_dark,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
forced_height = 4,
forced_width = 4,
layout = wibox.layout.fixed.vertical,
}
local win9x_tl = {
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_bright,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_bright,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_bright,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_bright,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "vertical",
thickness = 2,
forced_width = 2,
forced_height = 2,
border_width = 0,
}),
forced_height = 2,
forced_width = 3,
layout = wibox.layout.fixed.horizontal,
},
forced_height = 3,
forced_width = 3,
layout = wibox.layout.fixed.vertical,
},
forced_height = 3,
forced_width = 4,
layout = wibox.layout.fixed.horizontal,
},
forced_height = 4,
forced_width = 4,
layout = wibox.layout.fixed.vertical,
}
local win9x_t = {
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_bright,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_bright,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "horizontal",
thickness = 2,
forced_height = 2,
border_width = 0,
}),
forced_height = 4,
layout = wibox.layout.fixed.vertical,
}
local win9x_tr = {
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_bright,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
{
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_bright,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "vertical",
thickness = 2,
forced_width = 2,
forced_height = 2,
border_width = 0,
}),
forced_height = 3,
forced_width = 2,
layout = wibox.layout.fixed.vertical,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_dark,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
forced_height = 3,
forced_width = 3,
layout = wibox.layout.fixed.horizontal,
},
forced_height = 4,
forced_width = 3,
layout = wibox.layout.fixed.vertical,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_dark,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
forced_height = 4,
forced_width = 4,
layout = wibox.layout.fixed.horizontal,
}
local win9x_div = {
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "horizontal",
thickness = 2,
forced_height = 2,
border_width = 0,
}),
forced_height = 2,
layout = wibox.layout.fixed.vertical,
}
local win9x_btn = {
{
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_bright,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_bright,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_bright,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
{
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_bright,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_main,
orientation = "horizontal",
thickness = 10,
forced_height = 10,
border_width = 0,
}),
forced_height = 11,
forced_width = 12,
layout = wibox.layout.fixed.vertical,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_dark,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
forced_height = 11,
forced_width = 14,
layout = wibox.layout.fixed.horizontal,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_dark,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
forced_height = 13,
forced_width = 14,
layout = wibox.layout.fixed.vertical,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_dark,
orientation = "vertical",
thickness = 1,
forced_width = 1,
border_width = 0,
}),
forced_height = 13,
forced_width = 16,
layout = wibox.layout.fixed.horizontal,
},
wibox.widget({
widget = wibox.widget.separator,
color = beautiful.win9x_outer_dark,
orientation = "horizontal",
thickness = 1,
forced_height = 1,
border_width = 0,
}),
forced_height = 14,
forced_width = 16,
layout = wibox.layout.fixed.vertical,
},
forced_height = 16,
forced_width = 16,
top = 1,
bottom = 1,
layout = wibox.container.margin,
}
local function make_win9x_button(child)
return {
win9x_btn,
child,
layout = wibox.layout.stack,
}
end
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = gears.table.join(
awful.button({}, 1, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({}, 3, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.resize(c)
end)
)
awful.titlebar(c, {
position = "left",
size = 4,
bg_normal = "#00000000",
bg_focus = "#00000000",
}):setup(win9x_l)
awful.titlebar(c, {
position = "right",
size = 4,
bg_normal = "#00000000",
bg_focus = "#00000000",
}):setup(win9x_r)
awful.titlebar(c, {
position = "bottom",
size = 4,
bg_normal = "#00000000",
bg_focus = "#00000000",
}):setup({
win9x_bl,
win9x_b,
win9x_br,
layout = wibox.layout.align.horizontal,
})
local titlebar = awful.titlebar(c, {
size = 24,
fg_normal = beautiful.win9x_unfocus,
fg_focus = beautiful.fg_focus,
bg_normal = beautiful.win9x_dark,
bg_focus = beautiful.win9x_focus,
})
titlebar:setup({
{
win9x_tl,
win9x_t,
win9x_tr,
forced_height = 4,
layout = wibox.layout.align.horizontal,
},
{
win9x_l,
{
{
{ -- Left
{
awful.titlebar.widget.iconwidget(c),
left = 2,
right = 2,
top = 1,
bottom = 1,
layout = wibox.container.margin,
},
{
awful.titlebar.widget.titlewidget(c),
left = 2,
layout = wibox.container.margin,
},
buttons = buttons,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
{
{
make_win9x_button(awful.titlebar.widget.ontopbutton(c)),
make_win9x_button(awful.titlebar.widget.stickybutton(c)),
make_win9x_button(awful.titlebar.widget.floatingbutton(c)),
layout = wibox.layout.fixed.horizontal,
},
{
make_win9x_button(awful.titlebar.widget.minimizebutton(c)),
make_win9x_button(awful.titlebar.widget.maximizedbutton(c)),
layout = wibox.layout.fixed.horizontal,
},
make_win9x_button(awful.titlebar.widget.closebutton(c)),
spacing = 2,
layout = wibox.layout.fixed.horizontal
},
left = 2,
right = 2,
top = 1,
bottom = 1,
layout = wibox.container.margin,
},
forced_height = 18,
layout = wibox.layout.align.horizontal,
},
win9x_div,
layout = wibox.layout.align.vertical,
},
win9x_r,
layout = wibox.layout.align.horizontal,
},
layout = wibox.layout.align.vertical,
})
end)
-- Enable sloppy focus, so that focus follows mouse.
--[[client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", {raise = false})
end)
client.connect_signal("focus", function(c)
c.border_color = beautiful.border_focus
end)
client.connect_signal("unfocus", function(c)
c.border_color = beautiful.border_normal
end)
--]]

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local beautiful = require("beautiful")
local gears = require("gears")
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, false)
end
end
local function format_time(time)
local out = ""
if time >= 3600 then
out = out .. string.format("%02d:", math.floor(time / 3600))
end
out = out .. string.format("%02d:%02d", math.floor(time % 3600 / 60), math.floor(time % 60))
return out
end
local function gm_round(num, idp)
local mult = 10 ^ (idp or 0)
return math.floor(num * mult + 0.5) / mult
end
local function format_size(size)
size = tonumber(size)
if size <= 0 then return "0" end
if size < 1024 then return size .. " B" end
if size < 1024 * 1024 then return gm_round(size / 1024, 2) .. " KB" end
if size < 1024 * 1024 * 1024 then return gm_round( size / (1024 * 1024), 2) .. " MB" end
return gm_round(size / (1024 * 1024 * 1024), 2) .. " GB"
end
return {
set_wallpaper = set_wallpaper,
format_time = format_time,
round = gm_round,
format_size = format_size,
}

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local gears = require("gears")
local HOME = os.getenv("HOME")
local CONFIG_DIR = gears.filesystem.get_xdg_config_home() .. "awesome/"
local ICON_DIR = CONFIG_DIR .. "icons"
local THEME_DIR = CONFIG_DIR .. "themes"
local config = require("config")
local terminal = config.terminal or "xterm"
local terminal_separator = config.terminal_separator or "-e"
local editor = config.editor or os.getenv("EDITOR") or "nano"
local modkey = config.modkey or "Mod4"
local altkey = config.altkey or "Mod1"
local vars = {
config = config,
env = {
HOME = HOME,
CONFIG_DIR = CONFIG_DIR,
ICON_DIR = ICON_DIR,
THEME_DIR = THEME_DIR,
},
modkey = modkey,
altkey = altkey,
programs = {
terminal = {
program = terminal,
separator = terminal_separator,
cmd = terminal .. " " .. terminal_separator,
},
editor = {
program = editor,
cmd = terminal .. " " .. terminal_separator .. " " .. editor,
},
},
}
return vars

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-- luacheck: globals awesome client
local awful = require("awful")
local beautiful = require("beautiful")
local clientbinds = require("modules/clientbinds")
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{
rule = {},
properties = {
border_width = 0, --beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientbinds.keys,
buttons = clientbinds.buttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap + awful.placement.no_offscreen,
}
},
-- Floating clients.
{
rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
"pinentry",
},
class = {
"Arandr",
"Blueman-manager",
"Gpick",
"Kruler",
"MessageWin", -- kalarm.
"Sxiv",
"Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size.
"Wpa_gui",
"veromix",
"xtightvncviewer",
"scrcpy",
},
-- Note that the name property shown in xprop might be set slightly after creation of the client
-- and the name shown there might not match defined rules here.
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"ConfigManager", -- Thunderbird's about:config.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
"devtools",
"toolbox",
}
},
properties = {
floating = true
}
},
-- Add titlebars to normal clients and dialogs
{
rule_any = {
type = {
"normal",
"dialog",
}
},
properties = {
titlebars_enabled = true
},
},
-- steam windows float + no titlebar
{
rule = {
instance = "Steam",
},
properties = {
floating = true,
titlebars_enabled = false,
},
},
-- tg media preview fullscreen
{
rule = {
name = "Media viewer",
instance = "telegram-desktop",
},
properties = {
titlebars_enabled = false,
floating = true,
fullscreen = true,
},
},
}
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
if
awesome.startup
and not c.size_hints.user_position
and not c.size_hints.program_position
then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
end)

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@ -0,0 +1,122 @@
return function(colors)
local theme_assets = require("beautiful.theme_assets")
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local theme = dofile(themes_path .. "default/theme.lua")
theme.__colors = colors
theme.bg_normal = colors.secondary
theme.bg_focus = colors.background
theme.bg_urgent = colors.color0
theme.bg_minimize = colors.tertiary
theme.bg_systray = colors.background
theme.fg_normal = colors.color7
theme.fg_focus = colors.foreground
theme.fg_urgent = colors.color1
theme.fg_minimize = colors.color0
theme.border_normal = theme.bg_normal
theme.border_focus = colors.accent
theme.border_marked = colors.color2
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
theme.taglist_bg_focus = colors.background
theme.taglist_bg_urgent = theme.taglist_bg_focus
theme.taglist_bg_occupied = theme.taglist_bg_focus
theme.taglist_bg_empty = theme.taglist_bg_focus
theme.taglist_bg_volatile = theme.taglist_bg_focus
theme.taglist_fg_focus = colors.color5
theme.taglist_fg_urgent = colors.color1
theme.taglist_fg_occupied = colors.color2
theme.taglist_fg_empty = colors.foreground
theme.taglist_fg_volatile = colors.color3
theme.tasklist_fg_focus = colors.color5
theme.tasklist_fg_urgent = colors.color1
theme.wibar_bg = colors.background
theme.wibar_fg = colors.foreground
theme.layout_fg = colors.foreground
-- bar items
theme.widget_clock = colors.color6
theme.widget_volume = colors.color4
theme.widget_volume_muted = colors.color9
theme.widget_cpu = colors.color10
theme.widget_gpu = colors.color14
theme.widget_memory = colors.color11
theme.widget_music = colors.color13
theme.widget_packages = colors.color4
theme.widget_net_up = colors.color1
theme.widget_net_down = colors.color2
-- Generate taglist squares:
--[[local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)--]]
theme.taglist_squares_sel = nil
theme.taglist_squares_unsel = nil
-- Variables set for theming notifications:
-- notification_font
-- notification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
theme.notification_bg = colors.background
theme.notification_fg = colors.foreground
theme.notification_border_color = colors.color5
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_bg_normal = colors.background
theme.menu_bg_focus = colors.accent
theme.menu_fg_normal = colors.foreground
theme.menu_fg_focus = "#ffffff"
theme.menu_border_color = colors.background
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
16, colors.background, colors.accent
)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
theme.win9x_main = colors.background
theme.win9x_bright = colors.color8
theme.win9x_dark = colors.secondary
theme.win9x_outer_bright = colors.background
theme.win9x_outer_dark = colors.tertiary
theme.win9x_focus = colors.accent
theme.win9x_unfocus = colors.color8
return theme
end

View File

@ -1,15 +1,6 @@
---------------------------
-- Default awesome theme --
---------------------------
local vars = require("modules/vars")
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local colors = {
local theme = dofile(vars.env.THEME_DIR .. "/_base.lua")({
background = "#302838",
foreground = "#dedbeb",
secondary = "#2a2331",
@ -33,122 +24,6 @@ local colors = {
color13 = "#edabd2",
color14 = "#c4d1f5",
color15 = "#edebf7",
}
})
local theme = dofile(themes_path .. "default/theme.lua")
theme.__colors = colors
theme.bg_normal = colors.secondary
theme.bg_focus = colors.background
theme.bg_urgent = colors.color0
theme.bg_minimize = colors.tertiary
theme.bg_systray = colors.background
theme.fg_normal = colors.color7
theme.fg_focus = colors.foreground
theme.fg_urgent = colors.color1
theme.fg_minimize = colors.color0
theme.border_normal = theme.bg_normal
theme.border_focus = colors.accent
theme.border_marked = colors.color2
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
theme.taglist_bg_focus = colors.background
theme.taglist_bg_urgent = theme.taglist_bg_focus
theme.taglist_bg_occupied = theme.taglist_bg_focus
theme.taglist_bg_empty = theme.taglist_bg_focus
theme.taglist_bg_volatile = theme.taglist_bg_focus
theme.taglist_fg_focus = colors.color5
theme.taglist_fg_urgent = colors.color1
theme.taglist_fg_occupied = colors.color2
theme.taglist_fg_empty = colors.foreground
theme.taglist_fg_volatile = colors.color3
theme.tasklist_fg_focus = colors.color5
theme.tasklist_fg_urgent = colors.color1
theme.wibar_bg = colors.background
theme.wibar_fg = colors.foreground
theme.layout_fg = colors.foreground
-- bar items
theme.widget_clock = colors.color6
theme.widget_volume = colors.color4
theme.widget_volume_muted = colors.color9
theme.widget_cpu = colors.color10
theme.widget_gpu = colors.color14
theme.widget_memory = colors.color11
theme.widget_music = colors.color13
theme.widget_packages = colors.color4
theme.widget_net_up = colors.color1
theme.widget_net_down = colors.color2
-- Generate taglist squares:
--[[local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)--]]
theme.taglist_squares_sel = nil
theme.taglist_squares_unsel = nil
-- Variables set for theming notifications:
-- notification_font
-- notification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
theme.notification_bg = colors.background
theme.notification_fg = colors.foreground
theme.notification_border_color = colors.color5
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_bg_normal = colors.background
theme.menu_bg_focus = colors.accent
theme.menu_fg_normal = colors.foreground
theme.menu_fg_focus = "#ffffff"
theme.menu_border_color = colors.background
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
16, colors.background, colors.accent
)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
theme.win9x_main = colors.background
theme.win9x_bright = colors.color8
theme.win9x_dark = colors.color0
theme.win9x_outer_bright = colors.secondary
theme.win9x_outer_dark = colors.tertiary
theme.win9x_focus = colors.accent
theme.win9x_unfocus = colors.color8
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
return theme

View File

@ -1,15 +1,6 @@
---------------------------
-- Default awesome theme --
---------------------------
local vars = require("modules/vars")
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local colors = {
local theme = dofile(vars.env.THEME_DIR .. "/_base.lua")({
background = "#1a1a1a",
foreground = "#dedbeb",
secondary = "#171717",
@ -33,122 +24,6 @@ local colors = {
color13 = "#edabd2",
color14 = "#c4d1f5",
color15 = "#edebf7",
}
local theme = dofile(themes_path .. "default/theme.lua")
theme.__colors = colors
theme.bg_normal = colors.secondary
theme.bg_focus = colors.background
theme.bg_urgent = colors.color0
theme.bg_minimize = colors.tertiary
theme.bg_systray = colors.background
theme.fg_normal = colors.color7
theme.fg_focus = colors.foreground
theme.fg_urgent = colors.color1
theme.fg_minimize = colors.color0
theme.border_normal = theme.bg_normal
theme.border_focus = colors.accent
theme.border_marked = colors.color2
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
theme.taglist_bg_focus = colors.background
theme.taglist_bg_urgent = theme.taglist_bg_focus
theme.taglist_bg_occupied = theme.taglist_bg_focus
theme.taglist_bg_empty = theme.taglist_bg_focus
theme.taglist_bg_volatile = theme.taglist_bg_focus
theme.taglist_fg_focus = colors.color5
theme.taglist_fg_urgent = colors.color1
theme.taglist_fg_occupied = colors.color2
theme.taglist_fg_empty = colors.foreground
theme.taglist_fg_volatile = colors.color3
theme.tasklist_fg_focus = colors.color5
theme.tasklist_fg_urgent = colors.color1
theme.wibar_bg = colors.background
theme.wibar_fg = colors.foreground
theme.layout_fg = colors.foreground
-- bar items
theme.widget_clock = colors.color6
theme.widget_volume = colors.color4
theme.widget_volume_muted = colors.color9
theme.widget_cpu = colors.color10
theme.widget_gpu = colors.color14
theme.widget_memory = colors.color11
theme.widget_music = colors.color13
theme.widget_packages = colors.color4
theme.widget_net_up = colors.color1
theme.widget_net_down = colors.color2
-- Generate taglist squares:
--[[local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)--]]
theme.taglist_squares_sel = nil
theme.taglist_squares_unsel = nil
-- Variables set for theming notifications:
-- notification_font
-- notification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
theme.notification_bg = colors.background
theme.notification_fg = colors.foreground
theme.notification_border_color = colors.color5
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_bg_normal = colors.background
theme.menu_bg_focus = colors.accent
theme.menu_fg_normal = colors.foreground
theme.menu_fg_focus = "#ffffff"
theme.menu_border_color = colors.background
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
16, colors.background, colors.accent
)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
theme.win9x_main = colors.background
theme.win9x_bright = colors.color8
theme.win9x_dark = colors.color0
theme.win9x_outer_bright = colors.secondary
theme.win9x_outer_dark = colors.tertiary
theme.win9x_focus = colors.accent
theme.win9x_unfocus = colors.color8
})
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

View File

@ -0,0 +1,29 @@
local vars = require("modules/vars")
local theme = dofile(vars.env.THEME_DIR .. "/_base.lua")({
background = "#1e1e2e",
foreground = "#cdd6f4",
secondary = "#181825",
tertiary = "#11111b",
accent = "#6c7086",
color0 = "#444659",
color1 = "#f38ba8",
color2 = "#a6e3a1",
color3 = "#f9e2af",
color4 = "#89b4fa",
color5 = "#f5c2e7",
color6 = "#94e2d5",
color7 = "#bac2de",
color8 = "#585b70",
color9 = "#f38ba8",
color10 = "#a6e3a1",
color11 = "#f9e2af",
color12 = "#89b4fa",
color13 = "#f5c2e7",
color14 = "#94e2d5",
color15 = "#a6adc8",
})
return theme

View File

@ -1,15 +1,6 @@
---------------------------
-- Default awesome theme --
---------------------------
local vars = require("modules/vars")
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local colors = {
local theme = dofile(vars.env.THEME_DIR .. "/_base.lua")({
background = "#36393f",
foreground = "#dcddde",
secondary = "#2f3136",
@ -33,122 +24,6 @@ local colors = {
color13 = "#d09aff",
color14 = "#86dcc5",
color15 = "#b9bbbe",
}
local theme = dofile(themes_path .. "default/theme.lua")
theme.__colors = colors
theme.bg_normal = colors.secondary
theme.bg_focus = colors.background
theme.bg_urgent = colors.color0
theme.bg_minimize = colors.tertiary
theme.bg_systray = colors.background
theme.fg_normal = colors.color7
theme.fg_focus = colors.foreground
theme.fg_urgent = colors.color1
theme.fg_minimize = colors.color0
theme.border_normal = theme.bg_normal
theme.border_focus = colors.accent
theme.border_marked = colors.color2
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
theme.taglist_bg_focus = colors.background
theme.taglist_bg_urgent = theme.taglist_bg_focus
theme.taglist_bg_occupied = theme.taglist_bg_focus
theme.taglist_bg_empty = theme.taglist_bg_focus
theme.taglist_bg_volatile = theme.taglist_bg_focus
theme.taglist_fg_focus = colors.color5
theme.taglist_fg_urgent = colors.color1
theme.taglist_fg_occupied = colors.color2
theme.taglist_fg_empty = colors.foreground
theme.taglist_fg_volatile = colors.color3
theme.tasklist_fg_focus = colors.color5
theme.tasklist_fg_urgent = colors.color1
theme.wibar_bg = colors.background
theme.wibar_fg = colors.foreground
theme.layout_fg = colors.foreground
-- bar items
theme.widget_clock = colors.color6
theme.widget_volume = colors.color4
theme.widget_volume_muted = colors.color9
theme.widget_cpu = colors.color10
theme.widget_gpu = colors.color14
theme.widget_memory = colors.color11
theme.widget_music = colors.color13
theme.widget_packages = colors.color4
theme.widget_net_up = colors.color1
theme.widget_net_down = colors.color2
-- Generate taglist squares:
--[[local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)--]]
theme.taglist_squares_sel = nil
theme.taglist_squares_unsel = nil
-- Variables set for theming notifications:
-- notification_font
-- notification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
theme.notification_bg = colors.background
theme.notification_fg = colors.foreground
theme.notification_border_color = colors.color5
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_bg_normal = colors.background
theme.menu_bg_focus = colors.accent
theme.menu_fg_normal = colors.foreground
theme.menu_fg_focus = "#ffffff"
theme.menu_border_color = colors.background
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
16, colors.background, colors.accent
)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
theme.win9x_main = colors.background
theme.win9x_bright = colors.color8
theme.win9x_dark = colors.color0
theme.win9x_outer_bright = colors.secondary
theme.win9x_outer_dark = colors.tertiary
theme.win9x_focus = colors.accent
theme.win9x_unfocus = colors.color8
})
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

View File

@ -1,15 +1,6 @@
---------------------------
-- Default awesome theme --
---------------------------
local vars = require("modules/vars")
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local colors = {
local theme = dofile(vars.env.THEME_DIR .. "/_base.lua")({
background = "#323c41",
foreground = "#f2efdf",
secondary = "#2b3339",
@ -33,122 +24,7 @@ local colors = {
color13 = "#df69ba",
color14 = "#35a77c",
color15 = "#9da9a0",
}
local theme = dofile(themes_path .. "default/theme.lua")
theme.__colors = colors
theme.bg_normal = colors.secondary
theme.bg_focus = colors.background
theme.bg_urgent = colors.color0
theme.bg_minimize = colors.tertiary
theme.bg_systray = colors.background
theme.fg_normal = colors.color7
theme.fg_focus = colors.foreground
theme.fg_urgent = colors.color1
theme.fg_minimize = colors.color0
theme.border_normal = theme.bg_normal
theme.border_focus = colors.color5
theme.border_marked = colors.color2
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
theme.taglist_bg_focus = colors.background
theme.taglist_bg_urgent = theme.taglist_bg_focus
theme.taglist_bg_occupied = theme.taglist_bg_focus
theme.taglist_bg_empty = theme.taglist_bg_focus
theme.taglist_bg_volatile = theme.taglist_bg_focus
theme.taglist_fg_focus = colors.color5
theme.taglist_fg_urgent = colors.color1
theme.taglist_fg_occupied = colors.color2
theme.taglist_fg_empty = colors.foreground
theme.taglist_fg_volatile = colors.color3
theme.tasklist_fg_focus = colors.color5
theme.tasklist_fg_urgent = colors.color1
theme.wibar_bg = colors.background
theme.wibar_fg = colors.foreground
theme.layout_fg = colors.foreground
-- bar items
theme.widget_clock = colors.color6
theme.widget_volume = colors.color4
theme.widget_volume_muted = colors.color9
theme.widget_cpu = colors.color10
theme.widget_gpu = colors.color14
theme.widget_memory = colors.color11
theme.widget_music = colors.color13
theme.widget_packages = colors.color4
theme.widget_net_up = colors.color1
theme.widget_net_down = colors.color2
-- Generate taglist squares:
--[[local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)--]]
theme.taglist_squares_sel = nil
theme.taglist_squares_unsel = nil
-- Variables set for theming notifications:
-- notification_font
-- notification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
theme.notification_bg = colors.background
theme.notification_fg = colors.foreground
theme.notification_border_color = colors.color5
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_bg_normal = colors.background
theme.menu_bg_focus = colors.accent
theme.menu_fg_normal = colors.foreground
theme.menu_fg_focus = "#ffffff"
theme.menu_border_color = colors.background
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
16, colors.background, colors.accent
)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
theme.win9x_main = colors.background
theme.win9x_bright = colors.color8
theme.win9x_dark = colors.color0
theme.win9x_outer_bright = colors.secondary
theme.win9x_outer_dark = colors.tertiary
theme.win9x_focus = colors.accent
theme.win9x_unfocus = colors.color8
})
return theme

View File

@ -1,15 +1,6 @@
---------------------------
-- Default awesome theme --
---------------------------
local vars = require("modules/vars")
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local colors = {
local theme = dofile(vars.env.THEME_DIR .. "/_base.lua")({
background = "#1d1f28",
foreground = "#ffffff",
secondary = "#181a21",
@ -33,122 +24,6 @@ local colors = {
color13 = "#b043d1",
color14 = "#3fdcee",
color15 = "#bebec1",
}
local theme = dofile(themes_path .. "default/theme.lua")
theme.__colors = colors
theme.bg_normal = colors.secondary
theme.bg_focus = colors.background
theme.bg_urgent = colors.color0
theme.bg_minimize = colors.tertiary
theme.bg_systray = colors.background
theme.fg_normal = colors.color7
theme.fg_focus = colors.foreground
theme.fg_urgent = colors.color1
theme.fg_minimize = colors.color0
theme.border_normal = theme.bg_normal
theme.border_focus = colors.accent
theme.border_marked = colors.color2
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
theme.taglist_bg_focus = colors.background
theme.taglist_bg_urgent = theme.taglist_bg_focus
theme.taglist_bg_occupied = theme.taglist_bg_focus
theme.taglist_bg_empty = theme.taglist_bg_focus
theme.taglist_bg_volatile = theme.taglist_bg_focus
theme.taglist_fg_focus = colors.color5
theme.taglist_fg_urgent = colors.color1
theme.taglist_fg_occupied = colors.color2
theme.taglist_fg_empty = colors.foreground
theme.taglist_fg_volatile = colors.color3
theme.tasklist_fg_focus = colors.color5
theme.tasklist_fg_urgent = colors.color1
theme.wibar_bg = colors.background
theme.wibar_fg = colors.foreground
theme.layout_fg = colors.foreground
-- bar items
theme.widget_clock = colors.color6
theme.widget_volume = colors.color4
theme.widget_volume_muted = colors.color9
theme.widget_cpu = colors.color10
theme.widget_gpu = colors.color14
theme.widget_memory = colors.color11
theme.widget_music = colors.color13
theme.widget_packages = colors.color4
theme.widget_net_up = colors.color1
theme.widget_net_down = colors.color2
-- Generate taglist squares:
--[[local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)--]]
theme.taglist_squares_sel = nil
theme.taglist_squares_unsel = nil
-- Variables set for theming notifications:
-- notification_font
-- notification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
theme.notification_bg = colors.background
theme.notification_fg = colors.foreground
theme.notification_border_color = colors.color5
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_bg_normal = colors.background
theme.menu_bg_focus = colors.accent
theme.menu_fg_normal = colors.foreground
theme.menu_fg_focus = "#ffffff"
theme.menu_border_color = colors.background
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
16, colors.background, colors.accent
)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
theme.win9x_main = colors.background
theme.win9x_bright = colors.color8
theme.win9x_dark = colors.color0
theme.win9x_outer_bright = colors.secondary
theme.win9x_outer_dark = colors.tertiary
theme.win9x_focus = colors.accent
theme.win9x_unfocus = colors.color8
})
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

View File

@ -1,15 +1,6 @@
---------------------------
-- Default awesome theme --
---------------------------
local vars = require("modules/vars")
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local colors = {
local theme = dofile(vars.env.THEME_DIR .. "/_base.lua")({
background = "#1a1b26",
foreground = "#a9b1d6",
secondary = "#16161e",
@ -33,122 +24,6 @@ local colors = {
color13 = "#bb9af7",
color14 = "#0db9d7",
color15 = "#acb0d0",
}
local theme = dofile(themes_path .. "default/theme.lua")
theme.__colors = colors
theme.bg_normal = colors.secondary
theme.bg_focus = colors.background
theme.bg_urgent = colors.color0
theme.bg_minimize = colors.tertiary
theme.bg_systray = colors.background
theme.fg_normal = colors.color7
theme.fg_focus = colors.foreground
theme.fg_urgent = colors.color1
theme.fg_minimize = colors.color0
theme.border_normal = theme.bg_normal
theme.border_focus = colors.color5
theme.border_marked = colors.color2
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
theme.taglist_bg_focus = colors.background
theme.taglist_bg_urgent = theme.taglist_bg_focus
theme.taglist_bg_occupied = theme.taglist_bg_focus
theme.taglist_bg_empty = theme.taglist_bg_focus
theme.taglist_bg_volatile = theme.taglist_bg_focus
theme.taglist_fg_focus = colors.color5
theme.taglist_fg_urgent = colors.color1
theme.taglist_fg_occupied = colors.color2
theme.taglist_fg_empty = colors.foreground
theme.taglist_fg_volatile = colors.color3
theme.tasklist_fg_focus = colors.color5
theme.tasklist_fg_urgent = colors.color1
theme.wibar_bg = colors.background
theme.wibar_fg = colors.foreground
theme.layout_fg = colors.foreground
-- bar items
theme.widget_clock = colors.color6
theme.widget_volume = colors.color4
theme.widget_volume_muted = colors.color9
theme.widget_cpu = colors.color10
theme.widget_gpu = colors.color14
theme.widget_memory = colors.color11
theme.widget_music = colors.color13
theme.widget_packages = colors.color4
theme.widget_net_up = colors.color1
theme.widget_net_down = colors.color2
-- Generate taglist squares:
--[[local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)--]]
theme.taglist_squares_sel = nil
theme.taglist_squares_unsel = nil
-- Variables set for theming notifications:
-- notification_font
-- notification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
theme.notification_bg = colors.background
theme.notification_fg = colors.foreground
theme.notification_border_color = colors.color5
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_bg_normal = colors.background
theme.menu_bg_focus = colors.accent
theme.menu_fg_normal = colors.foreground
theme.menu_fg_focus = "#ffffff"
theme.menu_border_color = colors.background
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
16, colors.background, colors.accent
)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
theme.win9x_main = colors.background
theme.win9x_bright = colors.color8
theme.win9x_dark = colors.color0
theme.win9x_outer_bright = colors.secondary
theme.win9x_outer_dark = colors.tertiary
theme.win9x_focus = colors.accent
theme.win9x_unfocus = colors.color8
})
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

View File

@ -0,0 +1,41 @@
local vars = require("modules/vars")
local colors = {
background = "#cccccc",
foreground = "#ffffff",
secondary = "#444444",
tertiary = "#000000",
accent = "#000080",
color0 = "#000000",
color1 = "#880000",
color2 = "#008800",
color3 = "#888800",
color4 = "#000088",
color5 = "#880088",
color6 = "#008888",
color7 = "#888888",
color8 = "#cccccc",
color9 = "#ff0000",
color10 = "#00ff00",
color11 = "#ffff00",
color12 = "#0000ff",
color13 = "#ff00ff",
color14 = "#00ffff",
color15 = "#ffffff",
}
local theme = dofile(vars.env.THEME_DIR .. "/_base.lua")(colors)
theme.win9x_main = colors.background
theme.win9x_bright = "#ffffff"
theme.win9x_dark = colors.secondary
theme.win9x_outer_bright = colors.background
theme.win9x_outer_dark = colors.tertiary
theme.win9x_focus = colors.accent
theme.win9x_unfocus = colors.color8
theme.win9x_buttons = "#000000"
theme.win9x_buttons_unfocus = colors.secondary
return theme