package events import ( "github.com/Cynosphere/comcord/lib" "github.com/Cynosphere/comcord/state" "github.com/bwmarrin/discordgo" ) func MessageCreate(session *discordgo.Session, msg *discordgo.MessageCreate) { if msg.Author.ID == session.State.User.ID { return } channel, err := session.State.Channel(msg.ChannelID) if err != nil { return } isDM := channel.Type == discordgo.ChannelTypeDM || channel.Type == discordgo.ChannelTypeGroupDM if state.IsInPrompt() { state.AddMessageToQueue(msg.Message) } else { lib.ProcessMessage(session, msg.Message, lib.MessageOptions{NoColor: state.HasNoColor()}) } if isDM { state.SetLastDM(msg.ChannelID) } } func MessageUpdate(session *discordgo.Session, msg *discordgo.MessageUpdate) { if msg.Author.ID == session.State.User.ID { return } channel, err := session.State.Channel(msg.ChannelID) if err != nil { return } isDM := channel.Type == discordgo.ChannelTypeDM || channel.Type == discordgo.ChannelTypeGroupDM if state.IsInPrompt() { state.AddMessageToQueue(msg.Message) } else { lib.ProcessMessage(session, msg.Message, lib.MessageOptions{NoColor: state.HasNoColor()}) } if isDM { state.SetLastDM(msg.ChannelID) } }