/* bug.n -- tiling window management Copyright (c) 2010-2015 Joshua Fuhs, joten This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @license GNU General Public License version 3 ../LICENSE.md or @version 8.4.0 */ View_init(m, v) { Global View_#%m%_#%v%_area_#0 := 0 View_#%m%_#%v%_aWndId := 0 View_#%m%_#%v%_layout_#1 := 1 View_#%m%_#%v%_layout_#2 := 1 View_#%m%_#%v%_layoutAxis_#1 := Config_layoutAxis_#1 View_#%m%_#%v%_layoutAxis_#2 := Config_layoutAxis_#2 View_#%m%_#%v%_layoutAxis_#3 := Config_layoutAxis_#3 View_#%m%_#%v%_layoutGapWidth := Config_layoutGapWidth View_#%m%_#%v%_layoutMFact := Config_layoutMFactor View_#%m%_#%v%_layoutMX := 1 View_#%m%_#%v%_layoutMY := 1 View_#%m%_#%v%_layoutSymbol := Config_layoutSymbol_#1 View_#%m%_#%v%_margins := "0;0;0;0" View_#%m%_#%v%_showStackArea := True StringSplit, View_#%m%_#%v%_margin, View_#%m%_#%v%_margins, `; View_#%m%_#%v%_wndIds := "" } View_activateWindow(d) { Local aWndId, direction, failure, i, j, v, wndId, wndId0, wndIds Debug_logMessage("DEBUG[1] View_activateWindow(" . d . ")", 1) If (d = 0) Return WinGet, aWndId, ID, A Debug_logMessage("DEBUG[2] Active Windows ID: " . aWndId, 2, False) v := Monitor_#%Manager_aMonitor%_aView_#1 Debug_logMessage("DEBUG[2] View (" . v . ") wndIds: " . View_#%Manager_aMonitor%_#%v%_wndIds, 2, False) StringTrimRight, wndIds, View_#%Manager_aMonitor%_#%v%_wndIds, 1 StringSplit, wndId, wndIds, `; Debug_logMessage("DEBUG[2] wndId count: " . wndId0, 2, False) If (wndId0 > 1) { If Manager_#%aWndId%_isFloating Manager_winSet("Bottom", "", aWndId) Loop, % wndId0 { If (wndId%A_Index% = aWndId) { i := A_Index Break } } Debug_logMessage("DEBUG[2] Current wndId index: " . i, 2, False) If (d > 0) direction = 1 Else direction = -1 j := Manager_loop(i, d, 1, wndId0) Loop, % wndId0 { Debug_logMessage("DEBUG[2] Next wndId index: " . j, 2, False) wndId := wndId%j% Manager_winSet("AlwaysOnTop", "On", wndId) Manager_winSet("AlwaysOnTop", "Off", wndId) ;; If there are hung windows on the screen, we still want to be able to cycle through them. failure := Manager_winActivate(wndId) If Not failure Break j := Manager_loop(j, direction, 1, wndId0) } } } View_addWindow(m, v, wndId) { Local i, l, mSplit, n, replace, search l := View_#%m%_#%v%_layout_#1 If (Config_layoutFunction_#%l% = "tile") And ((Config_newWndPosition = "masterBottom") Or (Config_newWndPosition = "stackTop")) { n := View_getTiledWndIds(m, v) mSplit := View_#%m%_#%v%_layoutMX * View_#%m%_#%v%_layoutMY If (mSplit = 1 And Config_newWndPosition = "masterBottom") View_#%m%_#%v%_wndIds := wndId ";" . View_#%m%_#%v%_wndIds Else If ((Config_newWndPosition = "masterBottom" And n < mSplit) Or (Config_newWndPosition = "stackTop" And n <= mSplit)) View_#%m%_#%v%_wndIds .= wndId ";" Else { If (Config_newWndPosition = "masterBottom") i := mSplit - 1 Else i := mSplit search := View_tiledWndId%i% ";" replace := search wndId ";" StringReplace, View_#%m%_#%v%_wndIds, View_#%m%_#%v%_wndIds, %search%, %replace% } } Else If (Config_newWndPosition = "bottom") View_#%m%_#%v%_wndIds .= wndId ";" Else View_#%m%_#%v%_wndIds := wndId ";" View_#%m%_#%v%_wndIds } View_arrange(m, v, setLayout=False) { Local fn, h, l, w, x, y Debug_logMessage("DEBUG[1] View_arrange(" . m . ", " . v . ")", 1) l := View_#%m%_#%v%_layout_#1 fn := Config_layoutFunction_#%l% If fn { x := Monitor_#%m%_x + View_#%m%_#%v%_layoutGapWidth + View_#%m%_#%v%_margin4 y := Monitor_#%m%_y + View_#%m%_#%v%_layoutGapWidth + View_#%m%_#%v%_margin1 w := Monitor_#%m%_width - 2 * View_#%m%_#%v%_layoutGapWidth - View_#%m%_#%v%_margin4 - View_#%m%_#%v%_margin2 h := Monitor_#%m%_height - 2 * View_#%m%_#%v%_layoutGapWidth - View_#%m%_#%v%_margin1 - View_#%m%_#%v%_margin3 ;; All window actions are performed on independent windows. A delay won't help. SetWinDelay, 0 If Config_dynamicTiling Or setLayout { View_getTiledWndIds(m, v) View_arrange_%fn%(m, v, x, y, w, h) } Else If (fn = "tile") { View_setAreas(m, v, x, y, w, h) If Config_continuouslyTraceAreas View_traceAreas(True) } SetWinDelay, 10 } Else ;; floating layout (no 'View_arrange_', following is 'View_getLayoutSymbol_')' View_#%m%_#%v%_layoutSymbol := Config_layoutSymbol_#%l% Bar_updateLayout(m) } View_arrange_monocle(m, v, x, y, w, h) { Global ;; 'View_getLayoutSymbol_monocle' View_#%m%_#%v%_layoutSymbol := "[" View_tiledWndId0 "]" ;; 'View_arrange_monocle' View_stackWindows("View_tiledWndId", 1, View_tiledWndId0, +1, 3, x, y, w, h, 0) } View_arrange_tile(m, v, x, y, w, h) { Local axis1, axis2, axis3, flipped, gapW, h1, h2, mFact, mSplit, mWndCount, mXSet, mYActual, mYSet, stackLen, subAreaCount, subAreaWndCount, subH1, subW1, subX1, subY1, w1, w2, x1, x2, y1, y2 View_#%m%_#%v%_layoutSymbol := View_getLayoutSymbol_tile(m, v, View_tiledWndId0) Debug_logMessage("DEBUG[1] View_arrange_tile: (" . View_tiledWndId0 . ") ", 1) If (View_tiledWndId0 = 0) Return axis1 := Abs(View_#%m%_#%v%_layoutAxis_#1) axis2 := View_#%m%_#%v%_layoutAxis_#2 axis3 := View_#%m%_#%v%_layoutAxis_#3 flipped := View_#%m%_#%v%_layoutAxis_#1 < 0 gapW := View_#%m%_#%v%_layoutGapWidth mFact := View_#%m%_#%v%_layoutMFact mXSet := (axis2 = 1) ? View_#%m%_#%v%_layoutMX : View_#%m%_#%v%_layoutMY mYSet := (axis2 = 1) ? View_#%m%_#%v%_layoutMY : View_#%m%_#%v%_layoutMX mSplit := mXSet * mYSet If (mSplit > View_tiledWndId0) mSplit := View_tiledWndId0 ;; Areas (master and stack) x1 := x y1 := y w1 := w h1 := h If (View_tiledWndId0 > mSplit) { ;; There is a stack area. If flipped View_splitArea(axis1 - 1, 1 - mFact, x1, y1, w1, h1, gapW, x2, y2, w2, h2, x1, y1, w1, h1) Else View_splitArea(axis1 - 1, mFact, x1, y1, w1, h1, gapW, x1, y1, w1, h1, x2, y2, w2, h2) } ;; Master If (axis2 = 3) View_stackWindows("View_tiledWndId", 1, mSplit, +1, 3, x1, y1, w1, h1, 0) Else { mYActual := Ceil(mSplit / mXSet) subAreaCount := mYActual mWndCount := mSplit Loop, % mYActual { View_splitArea(Not (axis2 - 1), 1 / subAreaCount, x1, y1, w1, h1, gapW, subX1, subY1, subW1, subH1, x1, y1, w1, h1) subAreaWndCount := mXSet If (mWndCount < subAreaWndCount) subAreaWndCount := mWndCount View_stackWindows("View_tiledWndId", mSplit - mWndCount + 1, subAreaWndCount, +1, axis2, subX1, subY1, subW1, subH1, gapW) mWndCount -= subAreaWndCount subAreaCount -= 1 } } ;; Stack If (View_tiledWndId0 <= mSplit) Return stackLen := View_tiledWndId0 - mSplit ;; 161 is the minimal width of an Windows-Explorer window, below which it cannot be resized. ;; The minimal height is 243, but this seems too high for being a limit here; ;; therefor '2 * Bar_height' is used for the minimal height of a window. If (axis3 = 3 Or (axis3 = 1 And (w2 - (stackLen - 1) * gapW) / stackLen < 161) Or (axis3 = 2 And (h2 - (stackLen - 1) * gapW) / stackLen < 2 * Bar_height)) View_stackWindows("View_tiledWndId", mSplit + 1, stackLen, +1, 3, x2, y2, w2, h2, 0) Else View_stackWindows("View_tiledWndId", mSplit + 1, stackLen, +1, axis3, x2, y2, w2, h2, gapW) } View_getActiveWindow(m, v) { Local aWndClass, aWndId, aWndTitle WinGet, aWndId, ID, A If WinExist("ahk_id" aWndId) And InStr(View_#%m%_#%v%_wndIds, aWndId ";") { WinGetClass, aWndClass, ahk_id %aWndId% WinGetTitle, aWndTitle, ahk_id %aWndId% If Not (aWndClass = "Progman") And Not (aWndClass = "WorkerW") And Not (aWndClass = "AutoHotkeyGui" And SubStr(aWndTitle, 1, 10) = "bug.n_BAR_") And Not (aWndClass = "DesktopBackgroundClass") Return, aWndId } Return, 0 } View_getLayoutSymbol_tile(m, v, n) { Local axis1, axis2, axis3, masterDim, masterDiv, mx, my, stackSym ;; Main axis ;; 1 - vertical divider, master left ;; 2 - horizontal divider, master top ;; -1 - vertical divider, master right ;; -2 - horizontal divider, master bottom axis1 := View_#%m%_#%v%_layoutAxis_#1 ;; Master axis ;; 1 - vertical divider ;; 2 - horizontal divider ;; 3 - monocle axis2 := View_#%m%_#%v%_layoutAxis_#2 ;; Stack axis ;; 1 - vertical divider ;; 2 - horizontal divider ;; 3 - monocle axis3 := View_#%m%_#%v%_layoutAxis_#3 mx := View_#%m%_#%v%_layoutMX my := View_#%m%_#%v%_layoutMY If (Abs(axis1) = 1) masterDiv := "|" Else masterDiv := "-" If (axis2 = 1) masterDim := mx . "x" . my Else If (axis2 = 2) masterDim := mx . "x" . my Else masterDim := "[" . (mx * my) . "]" If (axis3 = 1) stackSym := "|" Else If (axis3 = 2) stackSym := "=" Else stackSym := n - (mx * my) If (axis1 > 0) Return, masterDim . masterDiv . stackSym Else Return, stackSym . masterDiv . masterDim } View_getMFactorD(m, v, d, dFact) { Local callD, minD Static lastCall, mFactD callD := A_TickCount - lastCall lastCall := A_TickCount ;; The minimum d, which is reached in 5 steps. maxD is d. If (dFact < 1) minD := d * dFact**5 Else minD := d / dFact**5 If (callD < Config_mFactCallInterval And d * mFactD > 0) { ;; Accelerate mFactD, if the last call is inside the time frame and went in the same direction. mFactD *= dFact ;; Reset mFactD, if it is out of bounds (d). If (dFact < 1 And Abs(mFactD) < Abs(minD)) mFactD := minD Else If (Abs(mFactD) > Abs(d)) mFactD := d Debug_logMessage("DEBUG[2] View_getMFactorD [on]: callD: " callD ", d: " d ", dFact: " dFact ", mFactD: " mFactD, 2) } Else { ;; Reset after a timeout or a change of direction. If (dFact > 1) mFactD := minD Else mFactD := d Debug_logMessage("DEBUG[2] View_getMFactorD [off]: callD: " callD ", d: " d ", dFact: " dFact ", mFactD: " mFactD, 2) } Return, mFactD } View_getTiledWndIds(m, v) { Local n, tiledWndIds, wndIds StringTrimRight, wndIds, View_#%m%_#%v%_wndIds, 1 Loop, PARSE, wndIds, `; { If Not Manager_#%A_LoopField%_isFloating And WinExist("ahk_id " A_LoopField) and Not Manager_isHung(A_LoopField) { n += 1 tiledWndIds .= A_LoopField ";" } } StringTrimRight, tiledWndIds, tiledWndIds, 1 StringSplit, View_tiledWndId, tiledWndIds, `; Return, n } View_ghostWindow(m, v, bodyWndId, ghostWndId) { Local search, replace search := bodyWndId ";" replace := search ghostWndId ";" StringReplace, View_#%m%_#%v%_wndIds, View_#%m%_#%v%_wndIds, %search%, %replace% } View_moveWindow(i=0, d=0) { Local aWndId, l, m, v WinGet, aWndId, ID, A m := Manager_aMonitor v := Monitor_#%m%_aView_#1 l := View_#%Manager_aMonitor%_#%v%_layout_#1 If (Config_layoutFunction_#%l% = "tile" And InStr(Manager_managedWndIds, aWndId ";") And Not (i = 0 And d = 0) And i <= View_#%m%_#%v%_area_#0) { If (i = 0) i := Manager_loop(Manager_#%aWndId%_area, d, 1, View_#%m%_#%v%_area_#0) Manager_winMove(aWndId, View_#%m%_#%v%_area_#%i%_x, View_#%m%_#%v%_area_#%i%_y, View_#%m%_#%v%_area_#%i%_width, View_#%m%_#%v%_area_#%i%_height) Manager_#%aWndId%_area := i If Config_mouseFollowsFocus { WinGetPos, aWndX, aWndY, aWndWidth, aWndHeight, ahk_id %aWndId% DllCall("SetCursorPos", "Int", Round(aWndX + aWndWidth / 2), "Int", Round(aWndY + aWndHeight / 2)) } } } View_rotateLayoutAxis(i, d) { Local f, l, n, tmp, v v := Monitor_#%Manager_aMonitor%_aView_#1 l := View_#%Manager_aMonitor%_#%v%_layout_#1 If (Config_layoutFunction_#%l% = "tile") And (i = 1 Or i = 2 Or i = 3) { If (i = 1) { If (d = +2) View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i% *= -1 Else { f := View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i% / Abs(View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i%) View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i% := f * Manager_loop(Abs(View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i%), d, 1, 2) } } Else { n := Manager_loop(View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i%, d, 1, 3) ;; When we rotate the axis, we may need to swap the X and Y dimensions. ;; We only need to check this when the master axis changes (i = 2) ;; If the original axis was 1 (X) or the new axis is 1 (X) (Y and Z are defined to be the same) If (i = 2) And Not (n = View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i%) And (n = 1 Or View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i% = 1) { tmp := View_#%Manager_aMonitor%_#%v%_layoutMX View_#%Manager_aMonitor%_#%v%_layoutMX := View_#%Manager_aMonitor%_#%v%_layoutMY View_#%Manager_aMonitor%_#%v%_layoutMY := tmp } View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i% := n } View_arrange(Manager_aMonitor, v) } } View_setAreas(m, v, x, y, w, h) { Local axis1, axis2, axis3, gapW, mFact, mSplit, mXSet, mYSet Local h1, h2, mWndCount, stackLen, subAreaCount, subAreaWndCount, subH1, subW1, subX1, subY1, w1, w2, x1, x2, y1, y2 axis1 := Abs(View_#%m%_#%v%_layoutAxis_#1) axis2 := View_#%m%_#%v%_layoutAxis_#2 axis3 := View_#%m%_#%v%_layoutAxis_#3 gapW := View_#%m%_#%v%_layoutGapWidth mFact := View_#%m%_#%v%_layoutMFact mXSet := (axis2 = 1) ? View_#%m%_#%v%_layoutMX : View_#%m%_#%v%_layoutMY mYSet := (axis2 = 1) ? View_#%m%_#%v%_layoutMY : View_#%m%_#%v%_layoutMX mSplit := mXSet * mYSet Debug_logMessage("DEBUG[2] View_setAreas: mX = " mXSet ", mY = " mYSet ", mSplit = " mSplit, 2) View_#%m%_#%v%_area_#0 := 0 View_#%m%_#%v%_layoutSymbol := View_getLayoutSymbol_tile(m, v, mSplit) ;; Areas (master and stack) x1 := x y1 := y w1 := w h1 := h If View_#%m%_#%v%_showStackArea { If (View_#%m%_#%v%_layoutAxis_#1 < 0) View_splitArea(axis1 - 1, 1 - mFact, x1, y1, w1, h1, gapW, x2, y2, w2, h2, x1, y1, w1, h1) Else View_splitArea(axis1 - 1, mFact, x1, y1, w1, h1, gapW, x1, y1, w1, h1, x2, y2, w2, h2) } ;; Master If (axis2 = 3) View_setSubAreas(m, v, 1, mSplit, +1, 3, x1, y1, w1, h1, 0) Else { subAreaCount := mYSet mWndCount := mSplit Loop, % mYSet { View_splitArea(Not (axis2 - 1), 1 / subAreaCount, x1, y1, w1, h1, gapW, subX1, subY1, subW1, subH1, x1, y1, w1, h1) subAreaWndCount := mXSet If (mWndCount < subAreaWndCount) subAreaWndCount := mWndCount Debug_logMessage("DEBUG[2] View_setAreas: Master subArea #" A_Index, 2) View_setSubAreas(m, v, mSplit - mWndCount + 1, subAreaWndCount, +1, axis2, subX1, subY1, subW1, subH1, gapW) mWndCount -= subAreaWndCount subAreaCount -= 1 } } ;; Stack If View_#%m%_#%v%_showStackArea { Debug_logMessage("DEBUG[2] View_setAreas: Stack subArea #" A_Index, 2) View_setSubAreas(m, v, mSplit + 1, 1, +1, 3, x2, y2, w2, h2, 0) } } View_setGapWidth(d) { Local l, v, w v := Monitor_#%Manager_aMonitor%_aView_#1 l := View_#%Manager_aMonitor%_#%v%_layout_#1 If (Config_layoutFunction_#%l% = "tile" Or Config_layoutFunction_#%l% = "monocle") { If (d < 0) d := Floor(d / 2) * 2 Else d := Ceil(d / 2) * 2 w := View_#%Manager_aMonitor%_#%v%_layoutGapWidth + d If (w < Monitor_#%Manager_aMonitor%_height And w < Monitor_#%Manager_aMonitor%_width) { View_#%Manager_aMonitor%_#%v%_layoutGapWidth := w View_arrange(Manager_aMonitor, v) } } } View_setLayout(l) { Local v v := Monitor_#%Manager_aMonitor%_aView_#1 If (l = -1) l := View_#%Manager_aMonitor%_#%v%_layout_#2 If (l = ">") l := Manager_loop(View_#%Manager_aMonitor%_#%v%_layout_#1, +1, 1, Config_layoutCount) If (l > 0) And (l <= Config_layoutCount) { If Not (l = View_#%Manager_aMonitor%_#%v%_layout_#1) { View_#%Manager_aMonitor%_#%v%_layout_#2 := View_#%Manager_aMonitor%_#%v%_layout_#1 View_#%Manager_aMonitor%_#%v%_layout_#1 := l } View_arrange(Manager_aMonitor, v, True) } } View_setMFactor(d, dFact=1) { Local l, mFact, v v := Monitor_#%Manager_aMonitor%_aView_#1 l := View_#%Manager_aMonitor%_#%v%_layout_#1 If (Config_layoutFunction_#%l% = "tile") { mFact := 0 If (d > 1) mFact := d Else { d := View_getMFactorD(Manager_aMonitor, v, d, dFact) mFact := View_#%Manager_aMonitor%_#%v%_layoutMFact + d } If (mFact > 0 And mFact < 1) { View_#%Manager_aMonitor%_#%v%_layoutMFact := mFact View_arrange(Manager_aMonitor, v) } } } View_setMX(d) { Local l, n, v v := Monitor_#%Manager_aMonitor%_aView_#1 l := View_#%Manager_aMonitor%_#%v%_layout_#1 If Not (Config_layoutFunction_#%l% = "tile") Return n := View_#%Manager_aMonitor%_#%v%_layoutMX + d If (n >= 1) And (n <= 9) { View_#%Manager_aMonitor%_#%v%_layoutMX := n View_arrange(Manager_aMonitor, v) } } View_setMY(d) { Local l, n, v v := Monitor_#%Manager_aMonitor%_aView_#1 l := View_#%Manager_aMonitor%_#%v%_layout_#1 If Not (Config_layoutFunction_#%l% = "tile") Return n := View_#%Manager_aMonitor%_#%v%_layoutMY + d If (n >= 1) And (n <= 9) { View_#%Manager_aMonitor%_#%v%_layoutMY := n View_arrange(Manager_aMonitor, v) } } View_setSubAreas(m, v, i, len, d, axis, x, y, w, h, padding) { Local areaH, areaW, areaX, areaY, dx, dy ;; d = +1: Left-to-right and top-to-bottom, depending on axis ;; d = -1: Right-to-left and bottom-to-top, depending on axis If (d < 0) i += len - 1 areaX := x areaY := y areaW := w areaH := h dx := 0 dy := 0 If (axis = 1) { areaW := (w - (len - 1) * padding) / len dx := areaW + padding } Else If (axis = 2) { areaH := (h - (len - 1) * padding) / len dy := areaH + padding } ;; Else (axis = 3) and nothing to do Debug_logMessage("DEBUG[2] View_setSubAreas: start = " i ", length = " len, 2) Loop, % len { Debug_logMessage("DEBUG[2] View_setSubAreas: areaX = " areax ", areaY = " areaY ", areaW = " areaW ", areaH = " areaH, 2) View_#%m%_#%v%_area_#0 += 1 View_#%m%_#%v%_area_#%i%_x := Round(areaX) View_#%m%_#%v%_area_#%i%_y := Round(areaY) View_#%m%_#%v%_area_#%i%_width := Round(areaW) View_#%m%_#%v%_area_#%i%_height := Round(areaH) i += d areaX += dx areaY += dy } } View_shuffleWindow(d) { Local aWndHeight, aWndId, aWndWidth, aWndX, aWndY, i, j, l, search, v WinGet, aWndId, ID, A v := Monitor_#%Manager_aMonitor%_aView_#1 l := View_#%Manager_aMonitor%_#%v%_layout_#1 If (Config_layoutFunction_#%l% = "tile" And InStr(Manager_managedWndIds, aWndId ";")) { View_getTiledWndIds(Manager_aMonitor, v) If (View_tiledWndId0 > 1) { Loop, % View_tiledWndId0 { If (View_tiledWndId%A_Index% = aWndId) { i := A_Index Break } } If (d = 0 And i = 1) j := 2 Else j := Manager_loop(i, d, 1, View_tiledWndId0) If (j > 0 And j <= View_tiledWndId0) { If (j = i) { StringReplace, View_#%Manager_aMonitor%_#%v%_wndIds, View_#%Manager_aMonitor%_#%v%_wndIds, %aWndId%`;, View_#%Manager_aMonitor%_#%v%_wndIds := aWndId ";" View_#%Manager_aMonitor%_#%v%_wndIds } Else { search := View_tiledWndId%j% StringReplace, View_#%Manager_aMonitor%_#%v%_wndIds, View_#%Manager_aMonitor%_#%v%_wndIds, %aWndId%, SEARCH StringReplace, View_#%Manager_aMonitor%_#%v%_wndIds, View_#%Manager_aMonitor%_#%v%_wndIds, %search%, %aWndId% StringReplace, View_#%Manager_aMonitor%_#%v%_wndIds, View_#%Manager_aMonitor%_#%v%_wndIds, SEARCH, %search% } View_arrange(Manager_aMonitor, v) If Config_mouseFollowsFocus { WinGetPos, aWndX, aWndY, aWndWidth, aWndHeight, ahk_id %aWndId% DllCall("SetCursorPos", "Int", Round(aWndX + aWndWidth / 2), "Int", Round(aWndY + aWndHeight / 2)) } } } } } View_splitArea(axis, splitRatio, x, y, w, h, gapW, ByRef x1, ByRef y1, ByRef w1, ByRef h1, ByRef x2, ByRef y2, ByRef w2, ByRef h2) { x1 := x y1 := y If (splitRatio = 1) { w1 := w w2 := 0 h1 := h h2 := 0 x2 := x + w1 y2 := y + h1 } Else If (axis = 0) { w1 := w * splitRatio - gapW / 2 w2 := w - w1 - gapW h1 := h h2 := h x2 := x + w1 + gapW y2 := y } Else { w1 := w w2 := w h1 := h * splitRatio - gapW / 2 h2 := h - h1 - gapW x2 := x y2 := y + h1 + gapW } } ;; ARRAY SPECIFICATION ;; arrayName - Name of a globally stored array of windows: ;; %arrayName%1, %arrayName%2, ... ;; startPos - First entry of the array, which should be used. ;; len - Number of entries from the array, which should be used. ;; d - +1/-1: In-/Decrement (direction) for traversing through the array. ;; STACKING SPECIFICATION ;; axis - 1/2/3: Stacking axis (X/Y/Z) ;; AREA SPECIFICATION ;; x - X-position of the stacking area ;; y - Y-position of the stacking area ;; w - Width of the stacking area ;; h - Height of the stacking area ;; padding - Number of pixels to put between the windows. View_stackWindows(arrayName, startPos, len, d, axis, x, y, w, h, padding) { Local dx, dy, i, wndH, wndW, wndX, wndY ;; d = +1: Left-to-right and top-to-bottom, depending on axis i := startPos ;; d = -1: Right-to-left and bottom-to-top, depending on axis If (d < 0) i += len - 1 wndX := x wndY := y wndW := w wndH := h dx := 0 dy := 0 If (axis = 1) { wndW := (w - (len - 1) * padding) / len dx := wndW + padding } Else If (axis = 2) { wndH := (h - (len - 1) * padding) / len dy := wndH + padding } ;; Else (axis = 3) and nothing to do Loop, % len { Manager_winMove(%arrayName%%i%, wndX, wndY, wndW, wndH) i += d wndX += dx wndY += dy } } View_toggleFloating() { Local aWndId, l, v WinGet, aWndId, ID, A v := Monitor_#%Manager_aMonitor%_aView_#1 l := View_#%Manager_aMonitor%_#%v%_layout_#1 If (Config_layoutFunction_#%l% And InStr(Manager_managedWndIds, aWndId ";")) { Manager_#%aWndId%_isFloating := Not Manager_#%aWndId%_isFloating View_arrange(Manager_aMonitor, v) Bar_updateTitle() } } View_toggleMargins() { Local v Debug_logMessage("DEBUG[3] View_toggleMargins(" . View_#%Manager_aMonitor%_#%v%_margin1 . ", " . View_#%Manager_aMonitor%_#%v%_margin2 . ", " . View_#%Manager_aMonitor%_#%v%_margin3 . ", " . View_#%Manager_aMonitor%_#%v%_margin4 . ")", 3) If Not (Config_viewMargins = "0;0;0;0") { v := Monitor_#%Manager_aMonitor%_aView_#1 If (View_#%Manager_aMonitor%_#%v%_margins = "0;0;0;0") View_#%Manager_aMonitor%_#%v%_margins := Config_viewMargins Else View_#%Manager_aMonitor%_#%v%_margins := "0;0;0;0" StringSplit, View_#%Manager_aMonitor%_#%v%_margin, View_#%Manager_aMonitor%_#%v%_margins, `; View_arrange(Manager_aMonitor, v) } } View_toggleStackArea() { Local l, m, v m := Manager_aMonitor v := Monitor_#%m%_aView_#1 l := View_#%m%_#%v%_layout_#1 If (Config_layoutFunction_#%l% = "tile" And Not Config_dynamicTiling) { View_#%m%_#%v%_showStackArea := Not View_#%m%_#%v%_showStackArea If Not View_#%m%_#%v%_showStackArea View_#%m%_#%v%_layoutAxis_#3 := 3 View_arrange(m, v) } } View_traceAreas(continuously=False) { Local GuiN, h1, h2, l, m, n, v, w1, w2, wndTitle, x1, x2, y1, y2 m := Manager_aMonitor v := Monitor_#%m%_aView_#1 l := View_#%m%_#%v%_layout_#1 If (Config_layoutFunction_#%l% = "tile" And Not Config_dynamicTiling) { x1 := Monitor_#%m%_x + View_#%m%_#%v%_layoutGapWidth + View_#%m%_#%v%_margin4 y1 := Monitor_#%m%_y + View_#%m%_#%v%_layoutGapWidth + View_#%m%_#%v%_margin1 w1 := Monitor_#%m%_width - 2 * View_#%m%_#%v%_layoutGapWidth - View_#%m%_#%v%_margin4 - View_#%m%_#%v%_margin2 h1 := Monitor_#%m%_height - 2 * View_#%m%_#%v%_layoutGapWidth - View_#%m%_#%v%_margin1 - View_#%m%_#%v%_margin3 wndTitle := "bug.n_TRACE_" m "_" v Gui, 98: Default Gui, Destroy Gui, -Caption +Disabled +ToolWindow Gui, +AlwaysOnTop Gui, Color, %Config_selFgColor2% Gui, Font, c%Config_normFgColor1% s%Config_largeFontSize%, %Config_fontName% n := View_#%m%_#%v%_area_#0 Loop, % n { x2 := View_#%m%_#%v%_area_#%A_Index%_x - x1 + Config_borderWidth + Config_borderPadding y2 := View_#%m%_#%v%_area_#%A_Index%_y - y1 + Config_borderWidth + Config_borderPadding w2 := View_#%m%_#%v%_area_#%A_Index%_width - 2 * (Config_borderWidth + Config_borderPadding) h2 := View_#%m%_#%v%_area_#%A_Index%_height - 2 * (Config_borderWidth + Config_borderPadding) y3 := y2 + (h2 - Config_largeFontSize) / 2 Gui, Add, Progress, x%x2% y%y2% w%w2% h%h2% Background%Config_normBgColor1% Gui, Add, Text, x%x2% y%y3% w%w2% BackgroundTrans Center, % A_Index Debug_logMessage("DEBUG[2] View_traceAreas: i = " A_Index " / " n ", x = " x2 ", y = " y2 ", w = " w2 ", h = " h2, 2) } Gui, Show, NoActivate x%x1% y%y1% w%w1% h%h1%, %wndTitle% WinSet, Transparent, 191, % wndTitle If Not continuously { Sleep, % Config_areaTraceTimeout If Not Config_continuouslyTraceAreas Gui, Destroy Else WinSet, Bottom,, % wndTitle } Else WinSet, Bottom,, % wndTitle } }