added gaps for the "tile" layout (Config_layoutGapWidth and View_setGapWidth(d))
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09676ce755
commit
c6ad84087f
2 changed files with 47 additions and 22 deletions
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@ -57,6 +57,7 @@ Config_init() {
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Config_layoutAxis_#1 := 1 ; The layout axis: 1 = x, 2 = y; negative values mirror the layout, setting the master area to the right / bottom instead of left / top.
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Config_layoutAxis_#1 := 1 ; The layout axis: 1 = x, 2 = y; negative values mirror the layout, setting the master area to the right / bottom instead of left / top.
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Config_layoutAxis_#2 := 2 ; The master axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle).
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Config_layoutAxis_#2 := 2 ; The master axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle).
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Config_layoutAxis_#3 := 2 ; The stack axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle).
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Config_layoutAxis_#3 := 2 ; The stack axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle).
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Config_layoutGapWidth := 0 ; The default gap width in px (only even numbers) of the "tile" layout, i. e. the space between windows and around the layout.
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Config_layoutMFactor := 0.6 ; The factor for the size of the master area, which is multiplied by the monitor size.
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Config_layoutMFactor := 0.6 ; The factor for the size of the master area, which is multiplied by the monitor size.
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Config_mouseFollowsFocus := True ; If true, the mouse pointer is set over the focused window, if a window is activated by bug.n.
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Config_mouseFollowsFocus := True ; If true, the mouse pointer is set over the focused window, if a window is activated by bug.n.
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Config_onActiveHiddenWnds := "view" ; The action, which will be taken, if a window e. g. should be activated, but is not visible; "view": show the view accordng to the first tag of the window in question, "tag": add the window in question to the current visible view, "hide": hide the window again ignoring the activation.
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Config_onActiveHiddenWnds := "view" ; The action, which will be taken, if a window e. g. should be activated, but is not visible; "view": show the view accordng to the first tag of the window in question, "tag": add the window in question to the current visible view, "hide": hide the window again ignoring the activation.
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@ -334,6 +335,8 @@ Config_saveSession() {
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text .= "View_#" m "_#" A_Index "_layoutAxis_#2=" View_#%m%_#%A_Index%_layoutAxis_#2 "`n"
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text .= "View_#" m "_#" A_Index "_layoutAxis_#2=" View_#%m%_#%A_Index%_layoutAxis_#2 "`n"
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If Not (View_#%m%_#%A_Index%_layoutAxis_#3 = Config_layoutAxis_#3)
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If Not (View_#%m%_#%A_Index%_layoutAxis_#3 = Config_layoutAxis_#3)
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text .= "View_#" m "_#" A_Index "_layoutAxis_#3=" View_#%m%_#%A_Index%_layoutAxis_#3 "`n"
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text .= "View_#" m "_#" A_Index "_layoutAxis_#3=" View_#%m%_#%A_Index%_layoutAxis_#3 "`n"
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If Not (View_#%m%_#%A_Index%_layoutGapWidth = Config_layoutGapWidth)
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text .= "View_#" m "_#" A_Index "_layoutGapWidth=" View_#%m%_#%A_Index%_layoutGapWidth "`n"
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If Not (View_#%m%_#%A_Index%_layoutMFact = Config_layoutMFactor)
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If Not (View_#%m%_#%A_Index%_layoutMFact = Config_layoutMFactor)
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text .= "View_#" m "_#" A_Index "_layoutMFact=" View_#%m%_#%A_Index%_layoutMFact "`n"
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text .= "View_#" m "_#" A_Index "_layoutMFact=" View_#%m%_#%A_Index%_layoutMFact "`n"
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If Not (View_#%m%_#%A_Index%_layoutMSplit = 1)
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If Not (View_#%m%_#%A_Index%_layoutMSplit = 1)
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@ -376,6 +379,8 @@ Config_saveSession() {
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#^+Tab::View_rotateLayoutAxis(3, +1) ; Rotate the stack axis (i. e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 = y-axis = vertical stack, 2 -> 3 = z-axis = monocle, only for the "tile" layout).
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#^+Tab::View_rotateLayoutAxis(3, +1) ; Rotate the stack axis (i. e. 3 -> 1 = x-axis = horizontal stack, 1 -> 2 = y-axis = vertical stack, 2 -> 3 = z-axis = monocle, only for the "tile" layout).
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#^Left::View_setMSplit(+1) ; Move the master splitter, i. e. decrease the number of windows in the master area (only for the "tile" layout).
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#^Left::View_setMSplit(+1) ; Move the master splitter, i. e. decrease the number of windows in the master area (only for the "tile" layout).
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#^Right::View_setMSplit(-1) ; Move the master splitter, i. e. increase the number of windows in the master area (only for the "tile" layout).
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#^Right::View_setMSplit(-1) ; Move the master splitter, i. e. increase the number of windows in the master area (only for the "tile" layout).
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#<::View_setGapWidth(-2) ; Decrease the gap width by 2 px (only for the "tile" layout and even numbers; see the variable "Config_layoutGapWidth").
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#+<::View_setGapWidth(+2) ; Increase the gap width by 2 px (only for the "tile" layout and even numbers; see the variable "Config_layoutGapWidth").
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#BackSpace::Monitor_activateView(-1) ; Activate the previously activated view. You may also use Monitor_activateView("<") or Monitor_activateView(">") for activating the previous or next adjacent view.
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#BackSpace::Monitor_activateView(-1) ; Activate the previously activated view. You may also use Monitor_activateView("<") or Monitor_activateView(">") for activating the previous or next adjacent view.
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#+0::Monitor_setWindowTag(0) ; Tag the active window with all tags (1 ... Config_viewCount). You may also use Monitor_setWindowTag("<") or Monitor_setWindowTag(">") for setting the tag of the previous or next adjacent to the current view.
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#+0::Monitor_setWindowTag(0) ; Tag the active window with all tags (1 ... Config_viewCount). You may also use Monitor_setWindowTag("<") or Monitor_setWindowTag(">") for setting the tag of the previous or next adjacent to the current view.
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64
src/View.ahk
64
src/View.ahk
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@ -21,16 +21,17 @@
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View_init(m, v) {
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View_init(m, v) {
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Global
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Global
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View_#%m%_#%v%_aWndId := 0
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View_#%m%_#%v%_aWndId := 0
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View_#%m%_#%v%_layout_#1 := 1
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View_#%m%_#%v%_layout_#1 := 1
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View_#%m%_#%v%_layout_#2 := 1
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View_#%m%_#%v%_layout_#2 := 1
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View_#%m%_#%v%_layoutAxis_#1 := Config_layoutAxis_#1
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View_#%m%_#%v%_layoutAxis_#1 := Config_layoutAxis_#1
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View_#%m%_#%v%_layoutAxis_#2 := Config_layoutAxis_#2
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View_#%m%_#%v%_layoutAxis_#2 := Config_layoutAxis_#2
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View_#%m%_#%v%_layoutAxis_#3 := Config_layoutAxis_#3
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View_#%m%_#%v%_layoutAxis_#3 := Config_layoutAxis_#3
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View_#%m%_#%v%_layoutMFact := Config_layoutMFactor
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View_#%m%_#%v%_layoutGapWidth := Config_layoutGapWidth
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View_#%m%_#%v%_layoutMSplit := 1
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View_#%m%_#%v%_layoutMFact := Config_layoutMFactor
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View_#%m%_#%v%_layoutSymbol := Config_layoutSymbol_#1
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View_#%m%_#%v%_layoutMSplit := 1
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View_#%m%_#%v%_wndIds := ""
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View_#%m%_#%v%_layoutSymbol := Config_layoutSymbol_#1
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View_#%m%_#%v%_wndIds := ""
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}
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}
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View_activateWindow(d) {
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View_activateWindow(d) {
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@ -112,6 +113,24 @@ View_rotateLayoutAxis(i, d) {
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}
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}
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}
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}
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View_setGapWidth(d) {
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Local l, v, w
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v := Monitor_#%Manager_aMonitor%_aView_#1
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l := View_#%Manager_aMonitor%_#%v%_layout_#1
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If (Config_layoutFunction_#%l% = "tile") {
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If (d < 0)
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d := Floor(d / 2) * 2
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Else
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d := Ceil(d / 2) * 2
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w := View_#%Manager_aMonitor%_#%v%_layoutGapWidth + d
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If (w >= 0 And w < Monitor_#%Manager_aMonitor%_height And w < Monitor_#%Manager_aMonitor%_width) {
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View_#%Manager_aMonitor%_#%v%_layoutGapWidth := w
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View_arrange(Manager_aMonitor, v)
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}
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}
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}
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View_setLayout(l) {
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View_setLayout(l) {
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Local v
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Local v
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@ -201,11 +220,12 @@ View_shuffleWindow(d) {
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}
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}
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View_tile(m, v, wndIds) {
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View_tile(m, v, wndIds) {
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Local axis1, axis2, axis3, h1, h2, i, mfact, msplit, n1, n2, sym1, sym3, w1, w2, wndId0, x1, x2, y1, y2
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Local axis1, axis2, axis3, gapW, h1, h2, i, mfact, msplit, n1, n2, sym1, sym3, w1, w2, wndId0, x1, x2, y1, y2
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axis1 := View_#%m%_#%v%_layoutAxis_#1
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axis1 := View_#%m%_#%v%_layoutAxis_#1
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axis2 := View_#%m%_#%v%_layoutAxis_#2
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axis2 := View_#%m%_#%v%_layoutAxis_#2
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axis3 := View_#%m%_#%v%_layoutAxis_#3
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axis3 := View_#%m%_#%v%_layoutAxis_#3
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gapW := View_#%m%_#%v%_layoutGapWidth
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mfact := View_#%m%_#%v%_layoutMFact
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mfact := View_#%m%_#%v%_layoutMFact
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msplit := View_#%m%_#%v%_layoutMSplit
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msplit := View_#%m%_#%v%_layoutMSplit
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@ -249,14 +269,14 @@ View_tile(m, v, wndIds) {
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If (wndId0 > 0) {
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If (wndId0 > 0) {
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; master and stack area
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; master and stack area
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h1 := Monitor_#%m%_height
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h1 := Monitor_#%m%_height - gapW
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h2 := Monitor_#%m%_height
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h2 := Monitor_#%m%_height - gapW
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w1 := Monitor_#%m%_width
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w1 := Monitor_#%m%_width - gapW
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w2 := Monitor_#%m%_width
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w2 := Monitor_#%m%_width - gapW
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x1 := Monitor_#%m%_x
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x1 := Monitor_#%m%_x + gapW / 2
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x2 := Monitor_#%m%_x
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x2 := Monitor_#%m%_x + gapW / 2
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y1 := Monitor_#%m%_y
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y1 := Monitor_#%m%_y + gapW / 2
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y2 := Monitor_#%m%_y
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y2 := Monitor_#%m%_y + gapW / 2
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If (Abs(axis1) = 1 And wndId0 > msplit) {
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If (Abs(axis1) = 1 And wndId0 > msplit) {
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w1 *= mfact
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w1 *= mfact
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w2 -= w1
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w2 -= w1
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@ -271,7 +291,7 @@ View_tile(m, v, wndIds) {
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y1 += h2
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y1 += h2
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Else
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Else
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y2 += h1
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y2 += h1
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}
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}
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; master
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; master
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If (axis2 != 1 Or w1 / msplit < 161)
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If (axis2 != 1 Or w1 / msplit < 161)
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@ -283,7 +303,7 @@ View_tile(m, v, wndIds) {
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Else
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Else
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n2 := msplit
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n2 := msplit
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Loop, % msplit {
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Loop, % msplit {
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Manager_winMove(wndId%A_Index%, x1, y1, w1 / n1, h1 / n2)
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Manager_winMove(wndId%A_Index%, x1 + gapW / 2, y1 + gapW / 2, w1 / n1 - gapW, h1 / n2 - gapW)
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If (n1 > 1)
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If (n1 > 1)
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x1 += w1 / n1
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x1 += w1 / n1
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If (n2 > 1)
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If (n2 > 1)
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@ -302,7 +322,7 @@ View_tile(m, v, wndIds) {
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n2 := wndId0 - msplit
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n2 := wndId0 - msplit
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Loop, % wndId0 - msplit {
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Loop, % wndId0 - msplit {
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i := msplit + A_Index
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i := msplit + A_Index
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Manager_winMove(wndId%i%, x2, y2, w2 / n1, h2 / n2)
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Manager_winMove(wndId%i%, x2 + gapW / 2, y2 + gapW / 2, w2 / n1 - gapW, h2 / n2 - gapW)
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If (n1 > 1)
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If (n1 > 1)
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x2 += w2 / n1
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x2 += w2 / n1
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If (n2 > 1)
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If (n2 > 1)
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