Possibly fixed bug from issue #23

This commit is contained in:
joten 2015-02-16 21:30:10 +01:00
parent c70f6adf67
commit 9bc942afa9

View file

@ -392,14 +392,23 @@ Bar_updateStatic(m) {
Bar_updateStatus() { Bar_updateStatus() {
Local anyContent, anyText, bat1, bat2, bat3, GuiN, m, mute, vol Local anyContent, anyText, bat1, bat2, bat3, GuiN, m, mute, vol
anyText := Config_readinAny()
If Config_readinBat {
ResourceMonitor_getBatteryStatus(bat1, bat2)
bat3 := SubStr(" " bat1, -2)
}
If Config_readinVolume {
SoundGet, vol, MASTER, VOLUME
SoundGet, mute, MASTER, MUTE
vol := Round(vol)
}
Loop, % Manager_monitorCount { Loop, % Manager_monitorCount {
m := A_Index m := A_Index
GuiN := (m - 1) + 1 GuiN := (m - 1) + 1
Debug_logMessage("DEBUG[6] Bar_updateStatus(): Gui, " . GuiN . ": Default", 6) Debug_logMessage("DEBUG[6] Bar_updateStatus(): Gui, " . GuiN . ": Default", 6)
Gui, %GuiN%: Default Gui, %GuiN%: Default
If Config_readinBat { If Config_readinBat {
ResourceMonitor_getBatteryStatus(bat1, bat2)
bat3 := SubStr(" " bat1, -2)
If (bat1 < 10) And (bat2 = "off") { If (bat1 < 10) And (bat2 = "off") {
;; Change the color, if the battery level is below 10% ;; Change the color, if the battery level is below 10%
GuiControl, +Background%Config_backColor_#3_#8% +c%Config_foreColor_#3_#8%, Bar_#%m%_batteryStatus_highlighted GuiControl, +Background%Config_backColor_#3_#8% +c%Config_foreColor_#3_#8%, Bar_#%m%_batteryStatus_highlighted
@ -415,16 +424,9 @@ Bar_updateStatus() {
GuiControl, , Bar_#%m%_batteryStatus_highlighted, %bat3% GuiControl, , Bar_#%m%_batteryStatus_highlighted, %bat3%
GuiControl, , Bar_#%m%_batteryStatus, % " BAT: " bat3 "% " GuiControl, , Bar_#%m%_batteryStatus, % " BAT: " bat3 "% "
} }
anyText := Config_readinAny() If anyText
If anyText {
GuiControlGet, anyContent, , Bar_#%m%_anyText
If Not (anyText = anyContent)
GuiControl, , Bar_#%m%_anyText, % anyText GuiControl, , Bar_#%m%_anyText, % anyText
}
If Config_readinVolume { If Config_readinVolume {
SoundGet, vol, MASTER, VOLUME
SoundGet, mute, MASTER, MUTE
vol := Round(vol)
If (mute = "On") { If (mute = "On") {
;; Change the color, if the mute is on ;; Change the color, if the mute is on
GuiControl, +Background%Config_backColor_#1_#9% +c%Config_foreColor_#1_#9%, Bar_#%m%_volume_highlighted GuiControl, +Background%Config_backColor_#1_#9% +c%Config_foreColor_#1_#9%, Bar_#%m%_volume_highlighted