Making some shortcuts more reasonable
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bebe6826e5
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1 changed files with 6 additions and 6 deletions
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@ -375,8 +375,8 @@ Config_saveSession() {
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* format: <modifier><key>::<function>(<argument>)
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* format: <modifier><key>::<function>(<argument>)
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* modifier: ! = Alt (Mod1Mask), ^ = Ctrl (ControlMask), + = Shift (ShiftMask), # = LWin (Mod4Mask)
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* modifier: ! = Alt (Mod1Mask), ^ = Ctrl (ControlMask), + = Shift (ShiftMask), # = LWin (Mod4Mask)
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*/
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*/
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#Down::View_activateWindow(+1) ; Activate the next window in the active view.
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#m::View_activateWindow(+1) ; Activate the next window in the active view.
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#Up::View_activateWindow(-1) ; Activate the previous window in the active view.
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#n::View_activateWindow(-1) ; Activate the previous window in the active view.
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#+Down::View_shuffleWindow(+1) ; Move the active window to the next position in the window list of the view.
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#+Down::View_shuffleWindow(+1) ; Move the active window to the next position in the window list of the view.
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#+Up::View_shuffleWindow(-1) ; Move the active window to the previous position in the window list of the view.
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#+Up::View_shuffleWindow(-1) ; Move the active window to the previous position in the window list of the view.
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#+Enter::View_shuffleWindow(0) ; Move the active window to the first position in the window list of the view.
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#+Enter::View_shuffleWindow(0) ; Move the active window to the first position in the window list of the view.
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@ -390,9 +390,9 @@ Config_saveSession() {
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#+i::Manager_getWindowList() ; Get a window list for the active view (id, title and class).
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#+i::Manager_getWindowList() ; Get a window list for the active view (id, title and class).
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#Tab::View_setLayout(-1) ; Set the previously set layout. You may also use View_setLayout(">") for setting the next layout in the layout array.
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#Tab::View_setLayout(-1) ; Set the previously set layout. You may also use View_setLayout(">") for setting the next layout in the layout array.
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#f::View_setLayout(3) ; Set the 3rd defined layout (i. e. floating layout in the default configuration).
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#\::View_setLayout(3) ; Set the 3rd defined layout (i. e. floating layout in the default configuration).
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#m::View_setLayout(2) ; Set the 2nd defined layout (i. e. monocle layout in the default configuration).
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#]::View_setLayout(2) ; Set the 2nd defined layout (i. e. monocle layout in the default configuration).
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#t::View_setLayout(1) ; Set the 1st defined layout (i. e. tile layout in the default configuration).
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#[::View_setLayout(1) ; Set the 1st defined layout (i. e. tile layout in the default configuration).
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#Left::View_setMFactor(-0.05) ; Reduce the size of the master area in the active view (only for the "tile" layout).
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#Left::View_setMFactor(-0.05) ; Reduce the size of the master area in the active view (only for the "tile" layout).
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#Right::View_setMFactor(+0.05) ; Enlarge the size of the master area in the active view (only for the "tile" layout).
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#Right::View_setMFactor(+0.05) ; Enlarge the size of the master area in the active view (only for the "tile" layout).
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#^t::View_rotateLayoutAxis(1, +1) ; Rotate the layout axis (i. e. 2 -> 1 = vertical layout, 1 -> 2 = horizontal layout, only for the "tile" layout).
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#^t::View_rotateLayoutAxis(1, +1) ; Rotate the layout axis (i. e. 2 -> 1 = vertical layout, 1 -> 2 = horizontal layout, only for the "tile" layout).
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@ -449,4 +449,4 @@ Config_saveSession() {
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#^r::Main_reload() ; Reload bug.n (i. e. the configuration and its dependent settings) without deleting the window lists of bug.n and restoring windows.
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#^r::Main_reload() ; Reload bug.n (i. e. the configuration and its dependent settings) without deleting the window lists of bug.n and restoring windows.
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; It does not reset internal configuration variables, the tray icon or menu, hotkeys (unless set explicitly in Config.ini), individual window settings like Config_showBorder (since windows might be hidden) or hiding the title bar, the monitor count or views.
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; It does not reset internal configuration variables, the tray icon or menu, hotkeys (unless set explicitly in Config.ini), individual window settings like Config_showBorder (since windows might be hidden) or hiding the title bar, the monitor count or views.
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; It does not reload functions. Changed rules are only applied to new windows.
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; It does not reload functions. Changed rules are only applied to new windows.
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#^q::ExitApp ; Quit bug.n, restore the default Windows UI and show all windows.
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#Esc::ExitApp ; Quit bug.n, restore the default Windows UI and show all windows.
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