Fix a bug that I introduced where rotating the stack axis can swap the X and Y master dimensions.

This commit is contained in:
Joshua Fuhs 2012-07-20 23:02:09 -04:00
parent 36432847bc
commit 404c91f6ba

View file

@ -206,7 +206,10 @@ View_rotateLayoutAxis(i, d) {
} Else {
n := Manager_loop(View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i%, d, 1, 3)
; When we rotate the axis, we may need to swap the X and Y dimensions.
If Not (n = View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i%) And (n = 1) Or (View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i% = 1) {
; We only need to check this when the master axis changes (i = 2)
; If the axis doesn't change, there's no need to adjust (Not (n = View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i%))
; If the original axis was 1 (X) or the new axis is 1 (X) (Y and Z are defined to be the same)
If (i = 2) And Not (n = View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i%) And ((n = 1) Or (View_#%Manager_aMonitor%_#%v%_layoutAxis_#%i% = 1)) {
tmp := View_#%Manager_aMonitor%_#%v%_layoutMX
View_#%Manager_aMonitor%_#%v%_layoutMX := View_#%Manager_aMonitor%_#%v%_layoutMY
View_#%Manager_aMonitor%_#%v%_layoutMY := tmp