Simplify some math.

This commit is contained in:
Joshua Fuhs 2012-06-23 00:36:00 -04:00
parent a935d8d7cc
commit 0aa4b31bae

View file

@ -291,85 +291,87 @@ View_updateLayout_tile(m, v) {
} }
View_arrange_tile(m, v, wndIds) { View_arrange_tile(m, v, wndIds) {
Local axis1, axis2, axis3, gapW, h1, h2, i, mfact, msplit, n1, n2, w1, w2, wndId0, x1, x2, y1, y2 Local axis1, axis2, axis3, gapW, gapW_2, h1, h2, i, mfact, msplit, n1, n2, w1, w2, wndId0, x1, x2, y1, y2, oriented
axis1 := View_#%m%_#%v%_layoutAxis_#1
axis2 := View_#%m%_#%v%_layoutAxis_#2
axis3 := View_#%m%_#%v%_layoutAxis_#3
gapW := View_#%m%_#%v%_layoutGapWidth
mfact := View_#%m%_#%v%_layoutMFact
msplit := View_#%m%_#%v%_layoutMSplit
StringTrimRight, wndIds, wndIds, 1 StringTrimRight, wndIds, wndIds, 1
StringSplit, wndId, wndIds, `; StringSplit, wndId, wndIds, `;
If (wndId0 = 0)
Return
axis1 := Abs(View_#%m%_#%v%_layoutAxis_#1)
axis2 := View_#%m%_#%v%_layoutAxis_#2
axis3 := View_#%m%_#%v%_layoutAxis_#3
oriented := View_#%m%_#%v%_layoutAxis_#1 > 0
gapW := View_#%m%_#%v%_layoutGapWidth
gapW_2 := gapW/2
mfact := View_#%m%_#%v%_layoutMFact
msplit := View_#%m%_#%v%_layoutMSplit
If (msplit > wndId0) { If (msplit > wndId0) {
If (wndId0 < 1) msplit := wndId0
msplit := 1
Else
msplit := wndId0
} }
If (wndId0 > 0) { ; master and stack area
; master and stack area h1 := Monitor_#%m%_height - gapW
h1 := Monitor_#%m%_height - gapW h2 := h1
h2 := Monitor_#%m%_height - gapW w1 := Monitor_#%m%_width - gapW
w1 := Monitor_#%m%_width - gapW w2 := w1
w2 := Monitor_#%m%_width - gapW x1 := Monitor_#%m%_x + gapW_2
x1 := Monitor_#%m%_x + gapW / 2 x2 := x1
x2 := Monitor_#%m%_x + gapW / 2 y1 := Monitor_#%m%_y + gapW_2
y1 := Monitor_#%m%_y + gapW / 2 y2 := y1
y2 := Monitor_#%m%_y + gapW / 2 If (wndId0 > msplit) {
If (Abs(axis1) = 1 And wndId0 > msplit) { If (axis1 = 1) {
w1 *= mfact w1 *= mfact
w2 -= w1 w2 -= w1
If (axis1 < 0) If (Not oriented)
x1 += w2 x1 += w2
Else Else
x2 += w1 x2 += w1
} Else If (Abs(axis1) = 2 And wndId0 > msplit) { } Else If (axis1 = 2) {
h1 *= mfact h1 *= mfact
h2 -= h1 h2 -= h1
If (axis1 < 0) If (Not oriented)
y1 += h2 y1 += h2
Else Else
y2 += h1 y2 += h1
}
; master
If (axis2 != 1 Or w1 / msplit < 161)
n1 := 1
Else
n1 := msplit
If (axis2 != 2 Or h1 / msplit < Bar_height)
n2 := 1
Else
n2 := msplit
Loop, % msplit {
Manager_winMove(wndId%A_Index%, x1 + gapW / 2, y1 + gapW / 2, w1 / n1 - gapW, h1 / n2 - gapW)
If (n1 > 1)
x1 += w1 / n1
If (n2 > 1)
y1 += h1 / n2
} }
}
; stack ; master
If (wndId0 > msplit) { If (axis2 != 1 Or w1 / msplit < 161)
If (axis3 != 1 Or w2 / (wndId0 - msplit) < 161) n1 := w1
n1 := 1 Else
Else n1 := w1/msplit
n1 := wndId0 - msplit If (axis2 != 2 Or h1 / msplit < Bar_height)
If (axis3 != 2 Or h2 / (wndId0 - msplit) < Bar_height) n2 := h1
n2 := 1 Else
Else n2 := h1/msplit
n2 := wndId0 - msplit Loop, % msplit {
Loop, % wndId0 - msplit { Manager_winMove(wndId%A_Index%, x1 + gapW_2, y1 + gapW_2, n1 - gapW, n2 - gapW)
i := msplit + A_Index If (n1 < w1)
Manager_winMove(wndId%i%, x2 + gapW / 2, y2 + gapW / 2, w2 / n1 - gapW, h2 / n2 - gapW) x1 += n1
If (n1 > 1) If (n2 < h1)
x2 += w2 / n1 y1 += n2
If (n2 > 1) }
y2 += h2 / n2
} ; stack
If (wndId0 > msplit) {
If (axis3 != 1 Or w2 / (wndId0 - msplit) < 161)
n1 := w2
Else
n1 := w2/(wndId0 - msplit)
If (axis3 != 2 Or h2 / (wndId0 - msplit) < Bar_height)
n2 := h2
Else
n2 := h2/(wndId0 - msplit)
Loop, % wndId0 - msplit {
i := msplit + A_Index
Manager_winMove(wndId%i%, x2 + gapW_2, y2 + gapW_2, n1 - gapW, n2 - gapW)
If (n1 < w2)
x2 += n1
If (n2 < h2)
y2 += n2
} }
} }
} }