bug.n/tools/hang.cpp

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/**
* Intended to be built with MinGW.
*
*/
#include <windows.h>
char *AppTitle="Win1";
LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
int WinMain(HINSTANCE hInst,HINSTANCE,LPSTR,int nCmdShow)
{
WNDCLASS wc;
HWND hwnd;
MSG msg;
wc.style=CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc=WindowProc;
wc.cbClsExtra=0;
wc.cbWndExtra=0;
wc.hInstance=hInst;
wc.hIcon=LoadIcon(NULL,IDI_WINLOGO);
wc.hCursor=LoadCursor(NULL,IDC_ARROW);
wc.hbrBackground=(HBRUSH)COLOR_WINDOWFRAME;
wc.lpszMenuName=NULL;
wc.lpszClassName=AppTitle;
if (!RegisterClass(&wc))
return 0;
hwnd = CreateWindow(AppTitle,AppTitle,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,CW_USEDEFAULT,100,100,
NULL,NULL,hInst,NULL);
if (!hwnd)
return 0;
ShowWindow(hwnd,nCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg,NULL,0,0) > 0)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
int maintain_bomb = 60;
int activate_bomb = 5;
LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
switch (msg)
{
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC dc;
RECT r;
GetClientRect(hwnd,&r);
dc=BeginPaint(hwnd,&ps);
DrawText(dc,"This window intentionally hangs",-1,&r,DT_SINGLELINE|DT_CENTER|DT_VCENTER);
EndPaint(hwnd,&ps);
break;
}
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_SHOWWINDOW:
case WM_ACTIVATE:
if(activate_bomb == 0)
while(maintain_bomb) {
Sleep(1000);
maintain_bomb--;
}
activate_bomb--;
default:
return DefWindowProc(hwnd, msg, wparam, lparam);
}
return 0;
}