bug.n/src/Tiler.ahk

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/*
2016-03-09 18:34:57 +00:00
bug.n -- tiling window management
2018-01-15 15:55:50 +00:00
Copyright (c) 2010-2018 Joshua Fuhs, joten
2016-03-09 18:34:57 +00:00
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
@license GNU General Public License version 3
../LICENSE.md or <http://www.gnu.org/licenses/>
@version 9.0.2
*/
Tiler_addSubArea(m, v, i, areaX, areaY, areaW, areaH) {
Global
Debug_logMessage("DEBUG[2] Tiler_addSubArea: areaX = " areaX ", areaY = " areaY ", areaW = " areaW ", areaH = " areaH, 2)
View_#%m%_#%v%_area_#0 += 1
View_#%m%_#%v%_area_#%i%_x := Round(areaX)
View_#%m%_#%v%_area_#%i%_y := Round(areaY)
View_#%m%_#%v%_area_#%i%_width := Round(areaW)
View_#%m%_#%v%_area_#%i%_height := Round(areaH)
}
Tiler_getLayoutSymbol(m, v, n) {
Local axis1, axis2, axis3, masterDim, masterDiv, mx, my, stackSym
;; Main axis
;; 1 - vertical divider, master left
;; 2 - horizontal divider, master top
;; -1 - vertical divider, master right
;; -2 - horizontal divider, master bottom
axis1 := View_#%m%_#%v%_layoutAxis_#1
;; Master axis
;; 1 - vertical divider
;; 2 - horizontal divider
;; 3 - monocle
axis2 := View_#%m%_#%v%_layoutAxis_#2
;; Stack axis
;; 1 - vertical divider
;; 2 - horizontal divider
;; 3 - monocle
axis3 := View_#%m%_#%v%_layoutAxis_#3
mx := View_#%m%_#%v%_layoutMX
my := View_#%m%_#%v%_layoutMY
If (Abs(axis1) = 1)
masterDiv := "|"
Else
masterDiv := "-"
If (axis2 = 1)
masterDim := mx . "x" . my
Else If (axis2 = 2)
masterDim := mx . "x" . my
Else
masterDim := "[" . (mx * my) . "]"
If (axis3 = 1)
stackSym := "|"
Else If (axis3 = 2)
stackSym := "="
Else
stackSym := n - (mx * my)
If (axis1 > 0)
Return, masterDim . masterDiv . stackSym
Else
Return, stackSym . masterDiv . masterDim
}
Tiler_getMFactorD(m, v, d, dFact) {
Local callD, mFactD, minD
Static lastCall := 0
callD := A_TickCount - lastCall
lastCall := A_TickCount
;; The minimum d, which is reached in 5 steps. maxD is d.
If (dFact < 1)
minD := d * dFact**5
Else
minD := d / dFact**5
mFactD := 0
If (callD < Config_mFactCallInterval And d * mFactD > 0) {
;; Accelerate mFactD, if the last call is inside the time frame and went in the same direction.
mFactD *= dFact
;; Reset mFactD, if it is out of bounds (d).
If (dFact < 1 And Abs(mFactD) < Abs(minD))
mFactD := minD
Else If (Abs(mFactD) > Abs(d))
mFactD := d
Debug_logMessage("DEBUG[2] View_getMFactorD [on]: callD: " callD ", d: " d ", dFact: " dFact ", mFactD: " mFactD, 2)
} Else {
;; Reset after a timeout or a change of direction.
If (dFact > 1)
mFactD := minD
Else
mFactD := d
Debug_logMessage("DEBUG[2] View_getMFactorD [off]: callD: " callD ", d: " d ", dFact: " dFact ", mFactD: " mFactD, 2)
}
Return, mFactD
}
Tiler_isActive(m, v) {
Local l
l := View_#%m%_#%v%_layout_#1
Return, (Config_layoutFunction_#%l% = "tile")
}
Tiler_layoutTiles(m, v, x, y, w, h, type = "") {
Local axis1, axis2, axis3, gapW, hasStackArea, mFact, mSplit, mXSet, mYSet, mYActual, n
Local h1, h2, mWndCount, stackLen, subAreaCount, subAreaWndCount, subH1, subW1, subX1, subY1, w1, w2, x1, x2, y1, y2
axis1 := Abs(View_#%m%_#%v%_layoutAxis_#1)
axis2 := View_#%m%_#%v%_layoutAxis_#2
axis3 := View_#%m%_#%v%_layoutAxis_#3
gapW := View_#%m%_#%v%_layoutGapWidth
mFact := View_#%m%_#%v%_layoutMFact
mXSet := (axis2 = 1) ? View_#%m%_#%v%_layoutMX : View_#%m%_#%v%_layoutMY
mYSet := (axis2 = 1) ? View_#%m%_#%v%_layoutMY : View_#%m%_#%v%_layoutMX
mSplit := mXSet * mYSet
hasStackArea := (type = "blank") ? View_#%m%_#%v%_showStackArea : (View_tiledWndId0 > mSplit)
n := (type = "blank") ? mSplit : View_tiledWndId0
Debug_logMessage("DEBUG[1] Tiler_layoutTiles: mX = " mXSet ", mY = " mYSet ", mSplit = " mSplit " / " View_tiledWndId0, 1)
View_#%m%_#%v%_layoutSymbol := Tiler_getLayoutSymbol(m, v, n)
If (type = "blank")
View_#%m%_#%v%_area_#0 := 0
Else {
If (View_tiledWndId0 = 0)
Return
If (mSplit > View_tiledWndId0)
mSplit := View_tiledWndId0
}
;; Areas (master and stack)
x1 := x
y1 := y
w1 := w
h1 := h
If hasStackArea {
If (View_#%m%_#%v%_layoutAxis_#1 < 0)
Tiler_splitArea(axis1 - 1, 1 - mFact, x1, y1, w1, h1, gapW, x2, y2, w2, h2, x1, y1, w1, h1)
Else
Tiler_splitArea(axis1 - 1, mFact, x1, y1, w1, h1, gapW, x1, y1, w1, h1, x2, y2, w2, h2)
}
;; Master
If (axis2 = 3)
Tiler_stackTiles(m, v, 1, mSplit, +1, 3, x1, y1, w1, h1, 0, type)
Else {
mYActual := (type = "blank") ? mYSet : Ceil(mSplit / mXSet)
subAreaCount := mYActual
mWndCount := mSplit
Loop, % mYActual {
Tiler_splitArea(Not (axis2 - 1), 1 / subAreaCount, x1, y1, w1, h1, gapW, subX1, subY1, subW1, subH1, x1, y1, w1, h1)
subAreaWndCount := mXSet
If (mWndCount < subAreaWndCount)
subAreaWndCount := mWndCount
Debug_logMessage("DEBUG[2] Tiler_layoutTiles: Master subArea #" A_Index, 2)
Tiler_stackTiles(m, v, mSplit - mWndCount + 1, subAreaWndCount, +1, axis2, subX1, subY1, subW1, subH1, gapW, type)
mWndCount -= subAreaWndCount
subAreaCount -= 1
}
}
;; Stack
If hasStackArea {
If (type = "blank") {
Debug_logMessage("DEBUG[2] Tiler_layoutTiles: Stack subArea #" A_Index, 2)
Tiler_stackTiles(m, v, mSplit + 1, 1, +1, 3, x2, y2, w2, h2, 0, type)
} Else {
stackLen := View_tiledWndId0 - mSplit
;; 161 is the minimal width of an Windows-Explorer window, below which it cannot be resized.
;; The minimal height is 243, but this seems too high for being a limit here;
;; therefor '2 * Bar_height' is used for the minimal height of a window.
If (axis3 = 3 Or (axis3 = 1 And (w2 - (stackLen - 1) * gapW) / stackLen < 161) Or (axis3 = 2 And (h2 - (stackLen - 1) * gapW) / stackLen < 2 * Bar_height))
Tiler_stackTiles(m, v, mSplit + 1, stackLen, +1, 3, x2, y2, w2, h2, 0, type)
Else
Tiler_stackTiles(m, v, mSplit + 1, stackLen, +1, axis3, x2, y2, w2, h2, gapW, type)
}
}
}
Tiler_setAxis(m, v, id, d) {
Local f, n, tmp
If (id = 1 Or id = 2 Or id = 3) {
If (id = 1) {
If (d = +2)
View_#%m%_#%v%_layoutAxis_#%id% *= -1
Else {
f := View_#%m%_#%v%_layoutAxis_#%id% / Abs(View_#%m%_#%v%_layoutAxis_#%id%)
View_#%m%_#%v%_layoutAxis_#%id% := f * Manager_loop(Abs(View_#%m%_#%v%_layoutAxis_#%id%), d, 1, 2)
}
} Else {
n := Manager_loop(View_#%m%_#%v%_layoutAxis_#%id%, d, 1, 3)
;; When we rotate the axis, we may need to swap the X and Y dimensions.
;; We only need to check this when the master axis changes (id = 2)
;; If the original axis was 1 (X) or the new axis is 1 (X) (Y and Z are defined to be the same)
If (id = 2) And Not (n = View_#%m%_#%v%_layoutAxis_#%id%) And (n = 1 Or View_#%m%_#%v%_layoutAxis_#%id% = 1) {
tmp := View_#%m%_#%v%_layoutMX
View_#%m%_#%v%_layoutMX := View_#%m%_#%v%_layoutMY
View_#%m%_#%v%_layoutMY := tmp
}
View_#%m%_#%v%_layoutAxis_#%id% := n
}
Return, 1
} Else
Return, 0
}
Tiler_setMFactor(m, v, i, d, dFact) {
Local mFact
If (i > 0)
mFact := i
Else
mFact := View_#%m%_#%v%_layoutMFact
If (View_#%m%_#%v%_layoutAxis_#1 < 0)
d *= -1
mFact += Tiler_getMFactorD(m, v, d, dFact)
If (mFact > 0 And mFact < 1) {
View_#%m%_#%v%_layoutMFact := mFact
Return, 1
} Else
Return, 0
}
Tiler_setMX(m, v, d) {
Local n
n := View_#%m%_#%v%_layoutMX + d
If (n >= 1) And (n <= 9) {
View_#%m%_#%v%_layoutMX := n
Return, 1
} Else
Return, 0
}
Tiler_setMY(m, v, d) {
Local n
n := View_#%m%_#%v%_layoutMY + d
If (n >= 1) And (n <= 9) {
View_#%m%_#%v%_layoutMY := n
Return, 1
} Else
Return, 0
}
Tiler_splitArea(axis, splitRatio, x, y, w, h, gapW, ByRef x1, ByRef y1, ByRef w1, ByRef h1, ByRef x2, ByRef y2, ByRef w2, ByRef h2) {
x1 := x
y1 := y
If (splitRatio = 1) {
w1 := w
w2 := 0
h1 := h
h2 := 0
x2 := x + w1
y2 := y + h1
} Else If (axis = 0) {
w1 := w * splitRatio - gapW / 2
w2 := w - w1 - gapW
h1 := h
h2 := h
x2 := x + w1 + gapW
y2 := y
} Else {
w1 := w
w2 := w
h1 := h * splitRatio - gapW / 2
h2 := h - h1 - gapW
x2 := x
y2 := y + h1 + gapW
}
}
;; ARRAY SPECIFICATION
;; arrayName - Name of a globally stored array of areas/windows:
;; %arrayName%1, %arrayName%2, ...
;; i - First entry of the array, which should be used.
;; len - Number of entries from the array, which should be used.
;; d - +1/-1: In-/Decrement (direction) for traversing through the array.
;; STACKING SPECIFICATION
;; axis - 1/2/3: Stacking axis (X/Y/Z)
;; AREA SPECIFICATION
;; x - X-position of the stacking area
;; y - Y-position of the stacking area
;; w - Width of the stacking area
;; h - Height of the stacking area
;; padding - Number of pixels to put between areas/windows.
Tiler_stackTiles(m, v, i, len, d, axis, x, y, w, h, padding, type = "") {
Local dx, dy, tileH, tileW, tileX, tileY
;; d = +1: Left-to-right and top-to-bottom, depending on axis
;; d = -1: Right-to-left and bottom-to-top, depending on axis
If (d < 0)
i += len - 1
tileX := x
tileY := y
tileW := w
tileH := h
dx := 0
dy := 0
If (axis = 1) {
tileW := (w - (len - 1) * padding) / len
dx := tileW + padding
} Else If (axis = 2) {
tileH := (h - (len - 1) * padding) / len
dy := tileH + padding
}
;; Else (axis = 3) and nothing to do
Debug_logMessage("DEBUG[2] Tiler_stackTiles: start = " i ", length = " len, 2)
Loop, % len {
If (type = "blank")
Tiler_addSubArea(m, v, i, tileX, tileY, tileW, tileH)
Else
Window_move(View_tiledWndId%i%, tileX, tileY, tileW, tileH)
i += d
tileX += dx
tileY += dy
}
}
Tiler_toggleStackArea(m ,v) {
Global
View_#%m%_#%v%_showStackArea := Not View_#%m%_#%v%_showStackArea
If Not View_#%m%_#%v%_showStackArea
View_#%m%_#%v%_layoutAxis_#3 := 3
}
Tiler_traceAreas(m, v, continuously) {
Local borderW, h1, h2, n, w1, w2, wndTitle, x1, x2, y1, y2, y3
x1 := Monitor_#%m%_x + View_#%m%_#%v%_layoutGapWidth + View_#%m%_#%v%_margin4
y1 := Monitor_#%m%_y + View_#%m%_#%v%_layoutGapWidth + View_#%m%_#%v%_margin1
w1 := Monitor_#%m%_width - 2 * View_#%m%_#%v%_layoutGapWidth - View_#%m%_#%v%_margin4 - View_#%m%_#%v%_margin2
h1 := Monitor_#%m%_height - 2 * View_#%m%_#%v%_layoutGapWidth - View_#%m%_#%v%_margin1 - View_#%m%_#%v%_margin3
wndTitle := "bug.n_TRACE_" m "_" v
Gui, 98: Default
Gui, Destroy
2016-04-08 19:09:07 +00:00
Gui, +AlwaysOnTop -Caption +Disabled +ToolWindow
2015-01-30 19:13:10 +00:00
Gui, Color, %Config_foreColor_#2_#1%
Gui, Font, c%Config_fontColor_#1_#3% s%Config_largeFontSize%, %Config_fontName%
borderW := Config_borderWidth + (Config_borderPadding < 0 ? 0 : Config_borderPadding)
n := View_#%m%_#%v%_area_#0
Loop, % n {
x2 := View_#%m%_#%v%_area_#%A_Index%_x - x1 + borderW
y2 := View_#%m%_#%v%_area_#%A_Index%_y - y1 + borderW
w2 := View_#%m%_#%v%_area_#%A_Index%_width - 2 * borderW
h2 := View_#%m%_#%v%_area_#%A_Index%_height - 2 * borderW
y3 := y2 + (h2 - Config_largeFontSize) / 2
2016-04-08 19:09:07 +00:00
Gui, Add, Progress, x%x2% y%y2% w%w2% h%h2% Background%Config_backColor_#1_#3%, 100
Gui, Add, Text, x%x2% y%y3% w%w2% BackgroundTrans Center, % A_Index
Debug_logMessage("DEBUG[2] View_traceAreas: i = " A_Index " / " n ", x = " x2 ", y = " y2 ", w = " w2 ", h = " h2, 2)
}
Gui, Show, NoActivate x%x1% y%y1% w%w1% h%h1%, %wndTitle%
WinSet, Transparent, 191, % wndTitle
If Not continuously {
Sleep, % Config_areaTraceTimeout
If Not Config_continuouslyTraceAreas
Gui, Destroy
Else
WinSet, Bottom,, % wndTitle
} Else
WinSet, Bottom,, % wndTitle
}