package the.bytecode.club.bytecodeviewer.api;
import java.util.ArrayList;
import java.util.List;
import org.objectweb.asm.tree.ClassNode;
import the.bytecode.club.bytecodeviewer.BytecodeViewer;
import the.bytecode.club.bytecodeviewer.resources.ResourceContainer;
/***************************************************************************
* Bytecode Viewer (BCV) - Java & Android Reverse Engineering Suite *
* Copyright (C) 2014 Kalen 'Konloch' Kinloch - http://bytecodeviewer.com *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see . *
***************************************************************************/
/**
* A simple plugin class, it will run the plugin in a background thread.
*
* @author Konloch
*/
public abstract class Plugin extends Thread
{
//as long as your code is being called from the execute function
// this will be the current container
public ResourceContainer activeContainer = null;
@Override
public void run()
{
BytecodeViewer.updateBusyStatus(true);
try
{
if (BytecodeViewer.promptIfNoLoadedResources())
return;
executeContainer();
} catch (Exception e) {
BytecodeViewer.handleException(e);
} finally {
finished = true;
BytecodeViewer.updateBusyStatus(false);
}
}
private boolean finished = false;
/**
* When the plugin is finally finished, this will return true
*
* @return true if the plugin is finished executing
*/
public boolean isFinished() {
return finished;
}
/**
* If for some reason your plugin needs to keep the thread alive, yet will
* still be considered finished (EZ-Injection), you can call this function
* and it will set the finished boolean to true.
*/
public void setFinished() {
finished = true;
}
/**
* On plugin start each resource container is iterated through
*/
public void executeContainer()
{
BytecodeViewer.getResourceContainers().forEach(container -> {
//set the active container
activeContainer = container;
//call on the plugin code
execute(new ArrayList<>(container.resourceClasses.values()));
});
}
/**
* On plugin start each resource container is iterated through,
* then this is called with the resource container classes
*
* @param classNodeList all the loaded classes for easy access.
*/
public abstract void execute(List classNodeList);
}