package the.bytecode.club.bytecodeviewer.api; import java.util.ArrayList; import java.util.List; import org.objectweb.asm.tree.ClassNode; import the.bytecode.club.bytecodeviewer.BytecodeViewer; import the.bytecode.club.bytecodeviewer.resources.ResourceContainer; /*************************************************************************** * Bytecode Viewer (BCV) - Java & Android Reverse Engineering Suite * * Copyright (C) 2014 Kalen 'Konloch' Kinloch - http://bytecodeviewer.com * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * ***************************************************************************/ /** * A simple plugin class, it will run the plugin in a background thread. * * @author Konloch */ public abstract class Plugin extends Thread { //as long as your code is being called from the execute function // this will be the current container public ResourceContainer activeContainer = null; @Override public void run() { BytecodeViewer.updateBusyStatus(true); try { if (BytecodeViewer.promptIfNoLoadedResources()) return; executeContainer(); } catch (Exception e) { BytecodeViewer.handleException(e); } finally { finished = true; BytecodeViewer.updateBusyStatus(false); } } private boolean finished = false; /** * When the plugin is finally finished, this will return true * * @return true if the plugin is finished executing */ public boolean isFinished() { return finished; } /** * If for some reason your plugin needs to keep the thread alive, yet will * still be considered finished (EZ-Injection), you can call this function * and it will set the finished boolean to true. */ public void setFinished() { finished = true; } /** * On plugin start each resource container is iterated through */ public void executeContainer() { BytecodeViewer.getResourceContainers().forEach(container -> { //set the active container activeContainer = container; //call on the plugin code execute(new ArrayList<>(container.resourceClasses.values())); }); } /** * On plugin start each resource container is iterated through, * then this is called with the resource container classes * * @param classNodeList all the loaded classes for easy access. */ public abstract void execute(List classNodeList); }