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165 lines
4.6 KiB
C++
165 lines
4.6 KiB
C++
/*
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* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#pragma once
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#include "breeze.h"
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#include "breezebaseengine.h"
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#include "breezedatamap.h"
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#include "breezewidgetstatedata.h"
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namespace Breeze
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{
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//* used for simple widgets
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class WidgetStateEngine : public BaseEngine
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{
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Q_OBJECT
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public:
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//* constructor
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explicit WidgetStateEngine(QObject *parent)
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: BaseEngine(parent)
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{
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}
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//* register widget
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bool registerWidget(QObject *target, AnimationModes modes);
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//* true if widget hover state is changed
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bool updateState(const QObject *, AnimationMode, bool);
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//* true if widget is animated
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// void* because object is just used as key for lookup
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bool isAnimated(const void *, AnimationMode);
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//* animation opacity,
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// void* because object is just used as key for lookup
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qreal opacity(const void *object, AnimationMode mode)
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{
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return isAnimated(object, mode) ? data(object, mode).data()->opacity() : AnimationData::OpacityInvalid;
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}
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//* animation mode
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/** precedence on focus */
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AnimationMode frameAnimationMode(const QObject *object)
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{
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if (isAnimated(object, AnimationEnable)) {
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return AnimationEnable;
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} else if (isAnimated(object, AnimationFocus)) {
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return AnimationFocus;
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} else if (isAnimated(object, AnimationHover)) {
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return AnimationHover;
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} else {
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return AnimationNone;
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}
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}
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//* animation opacity
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/** precedence on focus */
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qreal frameOpacity(const QObject *object)
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{
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if (isAnimated(object, AnimationEnable)) {
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return data(object, AnimationEnable).data()->opacity();
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} else if (isAnimated(object, AnimationFocus)) {
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return data(object, AnimationFocus).data()->opacity();
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} else if (isAnimated(object, AnimationHover)) {
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return data(object, AnimationHover).data()->opacity();
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} else {
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return AnimationData::OpacityInvalid;
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}
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}
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//* animation mode
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/** precedence on mouseOver */
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AnimationMode buttonAnimationMode(const QObject *object)
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{
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if (isAnimated(object, AnimationEnable)) {
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return AnimationEnable;
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} else if (isAnimated(object, AnimationHover)) {
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return AnimationHover;
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} else if (isAnimated(object, AnimationFocus)) {
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return AnimationFocus;
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} else {
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return AnimationNone;
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}
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}
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//* animation opacity
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/** precedence on mouseOver */
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qreal buttonOpacity(const QObject *object)
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{
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if (isAnimated(object, AnimationEnable)) {
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return data(object, AnimationEnable).data()->opacity();
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} else if (isAnimated(object, AnimationHover)) {
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return data(object, AnimationHover).data()->opacity();
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} else if (isAnimated(object, AnimationFocus)) {
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return data(object, AnimationFocus).data()->opacity();
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} else {
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return AnimationData::OpacityInvalid;
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}
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}
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//* duration
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void setEnabled(bool value) override
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{
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BaseEngine::setEnabled(value);
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_hoverData.setEnabled(value);
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_focusData.setEnabled(value);
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_enableData.setEnabled(value);
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_pressedData.setEnabled(value);
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}
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//* duration
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void setDuration(int value) override
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{
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BaseEngine::setDuration(value);
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_hoverData.setDuration(value);
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_focusData.setDuration(value);
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_enableData.setDuration(value);
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_pressedData.setDuration(value / 2);
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}
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public Q_SLOTS:
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//* remove widget from map
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bool unregisterWidget(QObject *object) override
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{
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if (!object) {
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return false;
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}
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bool found = false;
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if (_hoverData.unregisterWidget(object)) {
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found = true;
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}
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if (_focusData.unregisterWidget(object)) {
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found = true;
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}
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if (_enableData.unregisterWidget(object)) {
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found = true;
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}
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if (_pressedData.unregisterWidget(object)) {
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found = true;
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}
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return found;
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}
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protected:
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//* returns data associated to widget
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// void* because object is just used as key for lookup
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DataMap<WidgetStateData>::Value data(const void *, AnimationMode);
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//* returns data map associated to animation mode
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DataMap<WidgetStateData> &dataMap(AnimationMode);
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private:
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//* maps
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DataMap<WidgetStateData> _hoverData;
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DataMap<WidgetStateData> _focusData;
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DataMap<WidgetStateData> _enableData;
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DataMap<WidgetStateData> _pressedData;
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};
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}
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