aerothemeplasma/kwin/decoration/breeze-v5.93.0/kstyle/animations/breezetransitiondata.h
2024-08-09 03:20:25 +02:00

144 lines
3 KiB
C++

//////////////////////////////////////////////////////////////////////////////
// breezetransitiondata.h
// data container for generic transitions
// -------------------
//
// SPDX-FileCopyrightText: 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// SPDX-License-Identifier: MIT
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "breezetransitionwidget.h"
#include <QElapsedTimer>
#include <QObject>
#include <QWidget>
namespace Breeze
{
//* generic data
class TransitionData : public QObject
{
Q_OBJECT
public:
//* constructor
TransitionData(QObject *parent, QWidget *target, int);
//* destructor
virtual ~TransitionData();
//* enability
virtual void setEnabled(bool value)
{
_enabled = value;
}
//* enability
virtual bool enabled() const
{
return _enabled;
}
//* duration
virtual void setDuration(int duration)
{
if (_transition) {
_transition.data()->setDuration(duration);
}
}
//* max render time
void setMaxRenderTime(int value)
{
_maxRenderTime = value;
}
//* max renderTime
const int &maxRenderTime() const
{
return _maxRenderTime;
}
//* start clock
void startClock()
{
if (!_clock.isValid()) {
_clock.start();
} else {
_clock.restart();
}
}
//* check if rendering is too slow
bool slow() const
{
return !(!_clock.isValid() || _clock.elapsed() <= maxRenderTime());
}
protected Q_SLOTS:
//* initialize animation
virtual bool initializeAnimation() = 0;
//* animate
virtual bool animate() = 0;
protected:
//* returns true if one parent matches given class name
inline bool hasParent(const QWidget *, const char *) const;
//* transition widget
virtual const TransitionWidget::Pointer &transition() const
{
return _transition;
}
//* used to avoid recursion when grabbing widgets
void setRecursiveCheck(bool value)
{
_recursiveCheck = value;
}
//* used to avoid recursion when grabbing widgets
bool recursiveCheck() const
{
return _recursiveCheck;
}
private:
//* enability
bool _enabled = true;
//* used to avoid recursion when grabbing widgets
bool _recursiveCheck = false;
//* timer used to detect slow rendering
QElapsedTimer _clock;
//* max render time
/*! used to detect slow rendering */
int _maxRenderTime = 200;
//* animation handling
TransitionWidget::Pointer _transition;
};
//_____________________________________________________________________________________
bool TransitionData::hasParent(const QWidget *widget, const char *className) const
{
if (!widget) {
return false;
}
for (QWidget *parent = widget->parentWidget(); parent; parent = parent->parentWidget()) {
if (parent->inherits(className)) {
return true;
}
}
return false;
}
}