mirror of
https://gitgud.io/wackyideas/aerothemeplasma.git
synced 2024-08-15 00:43:43 +00:00
131 lines
5.7 KiB
QML
131 lines
5.7 KiB
QML
/*
|
|
MIT License
|
|
|
|
Copyright (c) 2020 Pierre-Yves Siret
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
import QtQuick 2.15
|
|
import QtQml 2.15
|
|
|
|
Behavior {
|
|
id: root
|
|
|
|
property QtObject fadeTarget: targetProperty.object
|
|
property string fadeProperty: "opacity"
|
|
property var fadeProperties: [fadeProperty]
|
|
property var exitValue: 0
|
|
property var enterValue: exitValue
|
|
property int fadeDuration: 300
|
|
property string easingType: "Quad"
|
|
property bool delayWhile: false
|
|
property bool sequential: false
|
|
onDelayWhileChanged: {
|
|
if (!delayWhile)
|
|
sequentialAnimation.startExitAnimation();
|
|
}
|
|
|
|
readonly property Component shaderEffectSourceWrapperComponent: Item {
|
|
property alias shaderEffectSource: shaderEffectSource
|
|
property alias sourceItem: shaderEffectSource.sourceItem
|
|
parent: sourceItem.parent
|
|
x: sourceItem.x
|
|
y: sourceItem.y
|
|
ShaderEffectSource {
|
|
id: shaderEffectSource
|
|
transformOrigin: sourceItem.transformOrigin
|
|
hideSource: true
|
|
live: false
|
|
width: sourceItem.width
|
|
height: sourceItem.height
|
|
}
|
|
}
|
|
|
|
readonly property Component defaultExitAnimation: NumberAnimation {
|
|
properties: root.fadeProperties.join(',')
|
|
duration: root.fadeDuration
|
|
to: root.exitValue
|
|
easing.type: root.easingType === "Linear" ? Easing.Linear : Easing["In"+root.easingType]
|
|
}
|
|
property Component exitAnimation: defaultExitAnimation
|
|
|
|
// bind SES properties tu function provided by user: {rotation: (t) => () => t.progress * 180, opacity: (p) => 1 - p)}
|
|
|
|
readonly property Component defaultEnterAnimation: NumberAnimation {
|
|
properties: root.fadeProperties.join(',')
|
|
duration: root.fadeDuration
|
|
from: root.enterValue
|
|
to: root.fadeTarget[root.fadeProperties[0]]
|
|
easing.type: root.easingType === "Linear" ? Easing.Linear : Easing["Out"+root.easingType]
|
|
}
|
|
property Component enterAnimation: defaultEnterAnimation
|
|
|
|
SequentialAnimation {
|
|
id: sequentialAnimation
|
|
signal startEnterAnimation()
|
|
signal startExitAnimation()
|
|
ScriptAction {
|
|
script: {
|
|
const exitItem = shaderEffectSourceWrapperComponent.createObject(null, { sourceItem: root.fadeTarget });
|
|
const exitShaderEffectSource = exitItem.shaderEffectSource;
|
|
if (exitAnimation === root.defaultExitAnimation)
|
|
root.fadeProperties.forEach(p => exitShaderEffectSource[p] = root.fadeTarget[p]);
|
|
exitShaderEffectSource.width = root.fadeTarget.width;
|
|
exitShaderEffectSource.height = root.fadeTarget.height;
|
|
const exitAnimationInstance = exitAnimation.createObject(root, { target: exitItem.shaderEffectSource });
|
|
|
|
sequentialAnimation.startExitAnimation.connect(exitAnimationInstance.start);
|
|
if (root.sequential)
|
|
exitAnimationInstance.finished.connect(sequentialAnimation.startEnterAnimation);
|
|
else
|
|
exitAnimationInstance.started.connect(sequentialAnimation.startEnterAnimation);
|
|
|
|
exitAnimationInstance.finished.connect(() => {
|
|
exitItem.destroy();
|
|
exitAnimationInstance.destroy();
|
|
});
|
|
}
|
|
}
|
|
PauseAnimation {
|
|
duration: 5 // figure out how to wait on a signal in an animation (for ShaderEffectSource update or Image loading when Behaviour on source)
|
|
}
|
|
PropertyAction {}
|
|
ScriptAction {
|
|
script: {
|
|
const enterItem = shaderEffectSourceWrapperComponent.createObject(null, { sourceItem: root.fadeTarget });
|
|
const enterShaderEffectSource = enterItem.shaderEffectSource;
|
|
if (enterAnimation === root.defaultEnterAnimation)
|
|
root.fadeProperties.forEach(p => enterShaderEffectSource[p] = root.enterValue);
|
|
enterShaderEffectSource.live = true;
|
|
const enterAnimationInstance = enterAnimation.createObject(root, { target: enterItem.shaderEffectSource });
|
|
|
|
sequentialAnimation.startEnterAnimation.connect(enterAnimationInstance.start);
|
|
|
|
enterAnimationInstance.finished.connect(() => {
|
|
enterItem.destroy();
|
|
enterAnimationInstance.destroy();
|
|
});
|
|
|
|
if (!root.delayWhile)
|
|
sequentialAnimation.startExitAnimation();
|
|
}
|
|
}
|
|
}
|
|
}
|