mirror of
https://gitgud.io/wackyideas/aerothemeplasma.git
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462 lines
14 KiB
C++
462 lines
14 KiB
C++
/*
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* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
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* SPDX-FileCopyrightText: 2018, 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "breezeshadowhelper.h"
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#include "breezeboxshadowrenderer.h"
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#include "breezehelper.h"
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#include "breezemetrics.h"
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#include "breezepropertynames.h"
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#include "breezestyleconfigdata.h"
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#include <KWindowSystem>
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#include <QApplication>
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#include <QDockWidget>
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#include <QEvent>
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#include <QMenu>
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#include <QPainter>
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#include <QPixmap>
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#include <QPlatformSurfaceEvent>
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#include <QTextStream>
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#include <QToolBar>
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namespace
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{
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using Breeze::CompositeShadowParams;
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using Breeze::ShadowParams;
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const CompositeShadowParams s_shadowParams[] = {
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// None
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CompositeShadowParams(),
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// Small
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CompositeShadowParams(QPoint(0, 3), ShadowParams(QPoint(0, 0), 12, 0.26), ShadowParams(QPoint(0, -2), 6, 0.16)),
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// Medium
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CompositeShadowParams(QPoint(0, 4), ShadowParams(QPoint(0, 0), 16, 0.24), ShadowParams(QPoint(0, -2), 8, 0.14)),
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// Large
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CompositeShadowParams(QPoint(0, 5), ShadowParams(QPoint(0, 0), 20, 0.22), ShadowParams(QPoint(0, -3), 10, 0.12)),
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// Very Large
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CompositeShadowParams(QPoint(0, 6), ShadowParams(QPoint(0, 0), 24, 0.2), ShadowParams(QPoint(0, -3), 12, 0.1))};
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}
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namespace Breeze
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{
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//_____________________________________________________
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CompositeShadowParams ShadowHelper::lookupShadowParams(int shadowSizeEnum)
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{
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switch (shadowSizeEnum) {
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case StyleConfigData::ShadowNone:
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return s_shadowParams[0];
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case StyleConfigData::ShadowSmall:
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return s_shadowParams[1];
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case StyleConfigData::ShadowMedium:
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return s_shadowParams[2];
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case StyleConfigData::ShadowLarge:
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return s_shadowParams[3];
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case StyleConfigData::ShadowVeryLarge:
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return s_shadowParams[4];
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default:
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// Fallback to the Large size.
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return s_shadowParams[3];
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}
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}
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//_____________________________________________________
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ShadowHelper::ShadowHelper(QObject *parent, Helper &helper)
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: QObject(parent)
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, _helper(helper)
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{
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}
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//_______________________________________________________
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ShadowHelper::~ShadowHelper()
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{
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qDeleteAll(_shadows);
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}
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//______________________________________________
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void ShadowHelper::reset()
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{
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_tiles.clear();
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_shadowTiles = TileSet();
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}
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//_______________________________________________________
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bool ShadowHelper::registerWidget(QWidget *widget, bool force)
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{
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// make sure widget is not already registered
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if (_widgets.contains(widget)) {
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return false;
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}
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// check if widget qualifies
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if (!(force || acceptWidget(widget))) {
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return false;
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}
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// try create shadow directly
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installShadows(widget);
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_widgets.insert(widget);
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// install event filter
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widget->removeEventFilter(this);
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widget->installEventFilter(this);
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// connect destroy signal
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connect(widget, &QObject::destroyed, this, &ShadowHelper::widgetDeleted);
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return true;
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}
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//_______________________________________________________
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void ShadowHelper::unregisterWidget(QWidget *widget)
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{
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if (_widgets.remove(widget)) {
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// uninstall the event filter
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widget->removeEventFilter(this);
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// disconnect all signals
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disconnect(widget, nullptr, this, nullptr);
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// uninstall the shadow
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uninstallShadows(widget);
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}
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}
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//_______________________________________________________
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void ShadowHelper::loadConfig()
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{
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// reset
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reset();
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// update property for registered widgets
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for (QWidget *widget : _widgets) {
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installShadows(widget);
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}
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}
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//_______________________________________________________
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bool ShadowHelper::eventFilter(QObject *object, QEvent *event)
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{
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if (Helper::isX11()) {
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// check event type
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if (event->type() != QEvent::WinIdChange) {
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return false;
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}
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// cast widget
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QWidget *widget(static_cast<QWidget *>(object));
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// install shadows and update winId
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installShadows(widget);
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} else {
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if (event->type() != QEvent::PlatformSurface) {
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return false;
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}
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QWidget *widget(static_cast<QWidget *>(object));
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QPlatformSurfaceEvent *surfaceEvent(static_cast<QPlatformSurfaceEvent *>(event));
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switch (surfaceEvent->surfaceEventType()) {
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case QPlatformSurfaceEvent::SurfaceCreated:
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installShadows(widget);
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break;
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case QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed:
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// Don't care.
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break;
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}
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}
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return false;
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}
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//_______________________________________________________
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TileSet ShadowHelper::shadowTiles(QWidget *widget)
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{
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CompositeShadowParams params = lookupShadowParams(StyleConfigData::shadowSize());
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if (params.isNone()) {
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return TileSet();
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} else if (_shadowTiles.isValid()) {
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return _shadowTiles;
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}
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const qreal dpr = devicePixelRatio(widget);
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params *= dpr;
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auto withOpacity = [](const QColor &color, qreal opacity) -> QColor {
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QColor c(color);
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c.setAlphaF(opacity);
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return c;
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};
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const QColor color = StyleConfigData::shadowColor();
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const qreal strength = static_cast<qreal>(StyleConfigData::shadowStrength()) / 255.0;
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const QSize boxSize =
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BoxShadowRenderer::calculateMinimumBoxSize(params.shadow1.radius).expandedTo(BoxShadowRenderer::calculateMinimumBoxSize(params.shadow2.radius));
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const qreal frameRadius = _helper.frameRadius();
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BoxShadowRenderer shadowRenderer;
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shadowRenderer.setBorderRadius(frameRadius);
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shadowRenderer.setBoxSize(boxSize);
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shadowRenderer.addShadow(params.shadow1.offset, params.shadow1.radius, withOpacity(color, params.shadow1.opacity * strength));
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shadowRenderer.addShadow(params.shadow2.offset, params.shadow2.radius, withOpacity(color, params.shadow2.opacity * strength));
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QImage shadowTexture = shadowRenderer.render();
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const QRect outerRect(QPoint(0, 0), shadowTexture.size());
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QRect boxRect(QPoint(0, 0), boxSize);
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boxRect.moveCenter(outerRect.center());
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// Mask out inner rect.
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QPainter painter(&shadowTexture);
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painter.setRenderHint(QPainter::Antialiasing);
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const QMargins margins = QMargins(boxRect.left() - outerRect.left() - Metrics::Shadow_Overlap - params.offset.x(),
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boxRect.top() - outerRect.top() - Metrics::Shadow_Overlap - params.offset.y(),
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outerRect.right() - boxRect.right() - Metrics::Shadow_Overlap + params.offset.x(),
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outerRect.bottom() - boxRect.bottom() - Metrics::Shadow_Overlap + params.offset.y());
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painter.setPen(Qt::NoPen);
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painter.setBrush(Qt::black);
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painter.setCompositionMode(QPainter::CompositionMode_DestinationOut);
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painter.drawRoundedRect(outerRect - margins, frameRadius, frameRadius);
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// We're done.
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painter.end();
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const QPoint innerRectTopLeft = outerRect.center();
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_shadowTiles = TileSet(QPixmap::fromImage(shadowTexture), innerRectTopLeft.x(), innerRectTopLeft.y(), 1, 1);
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return _shadowTiles;
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}
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//_______________________________________________________
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void ShadowHelper::widgetDeleted(QObject *object)
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{
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QWidget *widget(static_cast<QWidget *>(object));
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_widgets.remove(widget);
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}
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//_______________________________________________________
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void ShadowHelper::windowDeleted(QObject *object)
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{
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QWindow *window(static_cast<QWindow *>(object));
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_shadows.remove(window);
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}
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//_______________________________________________________
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bool ShadowHelper::isMenu(QWidget *widget) const
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{
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return qobject_cast<QMenu *>(widget);
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}
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//_______________________________________________________
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bool ShadowHelper::isToolTip(QWidget *widget) const
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{
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return widget->inherits("QTipLabel") || (widget->windowFlags() & Qt::WindowType_Mask) == Qt::ToolTip;
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}
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//_______________________________________________________
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bool ShadowHelper::isDockWidget(QWidget *widget) const
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{
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return qobject_cast<QDockWidget *>(widget);
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}
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//_______________________________________________________
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bool ShadowHelper::isToolBar(QWidget *widget) const
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{
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return qobject_cast<QToolBar *>(widget);
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}
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//_______________________________________________________
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bool ShadowHelper::acceptWidget(QWidget *widget) const
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{
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// flags
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if (widget->property(PropertyNames::netWMSkipShadow).toBool()) {
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return false;
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}
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if (widget->property(PropertyNames::netWMForceShadow).toBool()) {
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return true;
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}
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// menus
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if (isMenu(widget)) {
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return true;
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}
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// combobox dropdown lists
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if (widget->inherits("QComboBoxPrivateContainer")) {
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return true;
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}
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// tooltips
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if (isToolTip(widget) && !widget->inherits("Plasma::ToolTip")) {
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return true;
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}
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// detached widgets
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if (isDockWidget(widget) || isToolBar(widget)) {
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return true;
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}
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// reject
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return false;
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}
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//______________________________________________
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const QVector<KWindowShadowTile::Ptr> &ShadowHelper::createShadowTiles()
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{
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// make sure size is valid
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if (_tiles.isEmpty()) {
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_tiles = {createTile(_shadowTiles.pixmap(1)),
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createTile(_shadowTiles.pixmap(2)),
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createTile(_shadowTiles.pixmap(5)),
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createTile(_shadowTiles.pixmap(8)),
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createTile(_shadowTiles.pixmap(7)),
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createTile(_shadowTiles.pixmap(6)),
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createTile(_shadowTiles.pixmap(3)),
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createTile(_shadowTiles.pixmap(0))};
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}
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// return relevant list of shadow tiles
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return _tiles;
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}
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//______________________________________________
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KWindowShadowTile::Ptr ShadowHelper::createTile(const QPixmap &source)
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{
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KWindowShadowTile::Ptr tile = KWindowShadowTile::Ptr::create();
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tile->setImage(source.toImage());
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return tile;
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}
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//_______________________________________________________
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void ShadowHelper::installShadows(QWidget *widget)
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{
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if (!widget) {
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return;
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}
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// only toplevel widgets can cast drop-shadows
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if (!widget->isWindow()) {
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return;
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}
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// widget must have valid native window
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if (!widget->testAttribute(Qt::WA_WState_Created)) {
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return;
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}
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// create shadow tiles if needed
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shadowTiles(widget);
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if (!_shadowTiles.isValid()) {
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return;
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}
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// create platform shadow tiles if needed
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const QVector<KWindowShadowTile::Ptr> &tiles = createShadowTiles();
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if (tiles.count() != numTiles) {
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return;
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}
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// get the underlying window for the widget
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QWindow *window = widget->windowHandle();
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// find a shadow associated with the widget
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KWindowShadow *&shadow = _shadows[window];
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if (!shadow) {
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// if there is no shadow yet, create one
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shadow = new KWindowShadow(window);
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// connect destroy signal
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connect(window, &QWindow::destroyed, this, &ShadowHelper::windowDeleted);
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}
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if (shadow->isCreated()) {
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shadow->destroy();
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}
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shadow->setTopTile(tiles[0]);
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shadow->setTopRightTile(tiles[1]);
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shadow->setRightTile(tiles[2]);
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shadow->setBottomRightTile(tiles[3]);
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shadow->setBottomTile(tiles[4]);
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shadow->setBottomLeftTile(tiles[5]);
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shadow->setLeftTile(tiles[6]);
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shadow->setTopLeftTile(tiles[7]);
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shadow->setPadding(shadowMargins(widget));
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shadow->setWindow(window);
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shadow->create();
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}
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//_______________________________________________________
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QMargins ShadowHelper::shadowMargins(QWidget *widget) const
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{
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CompositeShadowParams params = lookupShadowParams(StyleConfigData::shadowSize());
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if (params.isNone()) {
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return QMargins();
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}
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qreal dpr = devicePixelRatio(widget);
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params *= dpr;
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const QSize boxSize =
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BoxShadowRenderer::calculateMinimumBoxSize(params.shadow1.radius).expandedTo(BoxShadowRenderer::calculateMinimumBoxSize(params.shadow2.radius));
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const QSize shadowSize = BoxShadowRenderer::calculateMinimumShadowTextureSize(boxSize, params.shadow1.radius, params.shadow1.offset)
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.expandedTo(BoxShadowRenderer::calculateMinimumShadowTextureSize(boxSize, params.shadow2.radius, params.shadow2.offset));
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const QRect shadowRect(QPoint(0, 0), shadowSize);
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QRect boxRect(QPoint(0, 0), boxSize);
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boxRect.moveCenter(shadowRect.center());
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QMargins margins(boxRect.left() - shadowRect.left() - Metrics::Shadow_Overlap - params.offset.x(),
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boxRect.top() - shadowRect.top() - Metrics::Shadow_Overlap - params.offset.y(),
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shadowRect.right() - boxRect.right() - Metrics::Shadow_Overlap + params.offset.x(),
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shadowRect.bottom() - boxRect.bottom() - Metrics::Shadow_Overlap + params.offset.y());
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if (widget->inherits("QBalloonTip")) {
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// Balloon tip needs special margins to deal with the arrow.
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int top = widget->contentsMargins().top();
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int bottom = widget->contentsMargins().bottom();
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// Need to decrement default size further due to extra hard coded round corner.
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margins -= 1;
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// Arrow can be either to the top or the bottom. Adjust margins accordingly.
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const int diff = qAbs(top - bottom);
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if (top > bottom) {
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margins.setTop(margins.top() - diff);
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} else {
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margins.setBottom(margins.bottom() - diff);
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}
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}
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return margins;
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}
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//_______________________________________________________
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void ShadowHelper::uninstallShadows(QWidget *widget)
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{
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delete _shadows.take(widget->windowHandle());
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}
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//_______________________________________________________
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qreal ShadowHelper::devicePixelRatio(QWidget *widget)
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{
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// On Wayland, the compositor will upscale the shadow tiles if necessary.
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return Helper::isWayland() ? 1 : widget->devicePixelRatioF();
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}
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}
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