aerothemeplasma/KWin/smod_kwin_theme/breeze/kstyle/breezeshadowhelper.cpp

462 lines
14 KiB
C++

/*
* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
* SPDX-FileCopyrightText: 2018, 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "breezeshadowhelper.h"
#include "breezeboxshadowrenderer.h"
#include "breezehelper.h"
#include "breezemetrics.h"
#include "breezepropertynames.h"
#include "breezestyleconfigdata.h"
#include <KWindowSystem>
#include <QApplication>
#include <QDockWidget>
#include <QEvent>
#include <QMenu>
#include <QPainter>
#include <QPixmap>
#include <QPlatformSurfaceEvent>
#include <QTextStream>
#include <QToolBar>
namespace
{
using Breeze::CompositeShadowParams;
using Breeze::ShadowParams;
const CompositeShadowParams s_shadowParams[] = {
// None
CompositeShadowParams(),
// Small
CompositeShadowParams(QPoint(0, 3), ShadowParams(QPoint(0, 0), 12, 0.26), ShadowParams(QPoint(0, -2), 6, 0.16)),
// Medium
CompositeShadowParams(QPoint(0, 4), ShadowParams(QPoint(0, 0), 16, 0.24), ShadowParams(QPoint(0, -2), 8, 0.14)),
// Large
CompositeShadowParams(QPoint(0, 5), ShadowParams(QPoint(0, 0), 20, 0.22), ShadowParams(QPoint(0, -3), 10, 0.12)),
// Very Large
CompositeShadowParams(QPoint(0, 6), ShadowParams(QPoint(0, 0), 24, 0.2), ShadowParams(QPoint(0, -3), 12, 0.1))};
}
namespace Breeze
{
//_____________________________________________________
CompositeShadowParams ShadowHelper::lookupShadowParams(int shadowSizeEnum)
{
switch (shadowSizeEnum) {
case StyleConfigData::ShadowNone:
return s_shadowParams[0];
case StyleConfigData::ShadowSmall:
return s_shadowParams[1];
case StyleConfigData::ShadowMedium:
return s_shadowParams[2];
case StyleConfigData::ShadowLarge:
return s_shadowParams[3];
case StyleConfigData::ShadowVeryLarge:
return s_shadowParams[4];
default:
// Fallback to the Large size.
return s_shadowParams[3];
}
}
//_____________________________________________________
ShadowHelper::ShadowHelper(QObject *parent, Helper &helper)
: QObject(parent)
, _helper(helper)
{
}
//_______________________________________________________
ShadowHelper::~ShadowHelper()
{
qDeleteAll(_shadows);
}
//______________________________________________
void ShadowHelper::reset()
{
_tiles.clear();
_shadowTiles = TileSet();
}
//_______________________________________________________
bool ShadowHelper::registerWidget(QWidget *widget, bool force)
{
// make sure widget is not already registered
if (_widgets.contains(widget)) {
return false;
}
// check if widget qualifies
if (!(force || acceptWidget(widget))) {
return false;
}
// try create shadow directly
installShadows(widget);
_widgets.insert(widget);
// install event filter
widget->removeEventFilter(this);
widget->installEventFilter(this);
// connect destroy signal
connect(widget, &QObject::destroyed, this, &ShadowHelper::widgetDeleted);
return true;
}
//_______________________________________________________
void ShadowHelper::unregisterWidget(QWidget *widget)
{
if (_widgets.remove(widget)) {
// uninstall the event filter
widget->removeEventFilter(this);
// disconnect all signals
disconnect(widget, nullptr, this, nullptr);
// uninstall the shadow
uninstallShadows(widget);
}
}
//_______________________________________________________
void ShadowHelper::loadConfig()
{
// reset
reset();
// update property for registered widgets
for (QWidget *widget : _widgets) {
installShadows(widget);
}
}
//_______________________________________________________
bool ShadowHelper::eventFilter(QObject *object, QEvent *event)
{
if (Helper::isX11()) {
// check event type
if (event->type() != QEvent::WinIdChange) {
return false;
}
// cast widget
QWidget *widget(static_cast<QWidget *>(object));
// install shadows and update winId
installShadows(widget);
} else {
if (event->type() != QEvent::PlatformSurface) {
return false;
}
QWidget *widget(static_cast<QWidget *>(object));
QPlatformSurfaceEvent *surfaceEvent(static_cast<QPlatformSurfaceEvent *>(event));
switch (surfaceEvent->surfaceEventType()) {
case QPlatformSurfaceEvent::SurfaceCreated:
installShadows(widget);
break;
case QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed:
// Don't care.
break;
}
}
return false;
}
//_______________________________________________________
TileSet ShadowHelper::shadowTiles(QWidget *widget)
{
CompositeShadowParams params = lookupShadowParams(StyleConfigData::shadowSize());
if (params.isNone()) {
return TileSet();
} else if (_shadowTiles.isValid()) {
return _shadowTiles;
}
const qreal dpr = devicePixelRatio(widget);
params *= dpr;
auto withOpacity = [](const QColor &color, qreal opacity) -> QColor {
QColor c(color);
c.setAlphaF(opacity);
return c;
};
const QColor color = StyleConfigData::shadowColor();
const qreal strength = static_cast<qreal>(StyleConfigData::shadowStrength()) / 255.0;
const QSize boxSize =
BoxShadowRenderer::calculateMinimumBoxSize(params.shadow1.radius).expandedTo(BoxShadowRenderer::calculateMinimumBoxSize(params.shadow2.radius));
const qreal frameRadius = _helper.frameRadius();
BoxShadowRenderer shadowRenderer;
shadowRenderer.setBorderRadius(frameRadius);
shadowRenderer.setBoxSize(boxSize);
shadowRenderer.addShadow(params.shadow1.offset, params.shadow1.radius, withOpacity(color, params.shadow1.opacity * strength));
shadowRenderer.addShadow(params.shadow2.offset, params.shadow2.radius, withOpacity(color, params.shadow2.opacity * strength));
QImage shadowTexture = shadowRenderer.render();
const QRect outerRect(QPoint(0, 0), shadowTexture.size());
QRect boxRect(QPoint(0, 0), boxSize);
boxRect.moveCenter(outerRect.center());
// Mask out inner rect.
QPainter painter(&shadowTexture);
painter.setRenderHint(QPainter::Antialiasing);
const QMargins margins = QMargins(boxRect.left() - outerRect.left() - Metrics::Shadow_Overlap - params.offset.x(),
boxRect.top() - outerRect.top() - Metrics::Shadow_Overlap - params.offset.y(),
outerRect.right() - boxRect.right() - Metrics::Shadow_Overlap + params.offset.x(),
outerRect.bottom() - boxRect.bottom() - Metrics::Shadow_Overlap + params.offset.y());
painter.setPen(Qt::NoPen);
painter.setBrush(Qt::black);
painter.setCompositionMode(QPainter::CompositionMode_DestinationOut);
painter.drawRoundedRect(outerRect - margins, frameRadius, frameRadius);
// We're done.
painter.end();
const QPoint innerRectTopLeft = outerRect.center();
_shadowTiles = TileSet(QPixmap::fromImage(shadowTexture), innerRectTopLeft.x(), innerRectTopLeft.y(), 1, 1);
return _shadowTiles;
}
//_______________________________________________________
void ShadowHelper::widgetDeleted(QObject *object)
{
QWidget *widget(static_cast<QWidget *>(object));
_widgets.remove(widget);
}
//_______________________________________________________
void ShadowHelper::windowDeleted(QObject *object)
{
QWindow *window(static_cast<QWindow *>(object));
_shadows.remove(window);
}
//_______________________________________________________
bool ShadowHelper::isMenu(QWidget *widget) const
{
return qobject_cast<QMenu *>(widget);
}
//_______________________________________________________
bool ShadowHelper::isToolTip(QWidget *widget) const
{
return widget->inherits("QTipLabel") || (widget->windowFlags() & Qt::WindowType_Mask) == Qt::ToolTip;
}
//_______________________________________________________
bool ShadowHelper::isDockWidget(QWidget *widget) const
{
return qobject_cast<QDockWidget *>(widget);
}
//_______________________________________________________
bool ShadowHelper::isToolBar(QWidget *widget) const
{
return qobject_cast<QToolBar *>(widget);
}
//_______________________________________________________
bool ShadowHelper::acceptWidget(QWidget *widget) const
{
// flags
if (widget->property(PropertyNames::netWMSkipShadow).toBool()) {
return false;
}
if (widget->property(PropertyNames::netWMForceShadow).toBool()) {
return true;
}
// menus
if (isMenu(widget)) {
return true;
}
// combobox dropdown lists
if (widget->inherits("QComboBoxPrivateContainer")) {
return true;
}
// tooltips
if (isToolTip(widget) && !widget->inherits("Plasma::ToolTip")) {
return true;
}
// detached widgets
if (isDockWidget(widget) || isToolBar(widget)) {
return true;
}
// reject
return false;
}
//______________________________________________
const QVector<KWindowShadowTile::Ptr> &ShadowHelper::createShadowTiles()
{
// make sure size is valid
if (_tiles.isEmpty()) {
_tiles = {createTile(_shadowTiles.pixmap(1)),
createTile(_shadowTiles.pixmap(2)),
createTile(_shadowTiles.pixmap(5)),
createTile(_shadowTiles.pixmap(8)),
createTile(_shadowTiles.pixmap(7)),
createTile(_shadowTiles.pixmap(6)),
createTile(_shadowTiles.pixmap(3)),
createTile(_shadowTiles.pixmap(0))};
}
// return relevant list of shadow tiles
return _tiles;
}
//______________________________________________
KWindowShadowTile::Ptr ShadowHelper::createTile(const QPixmap &source)
{
KWindowShadowTile::Ptr tile = KWindowShadowTile::Ptr::create();
tile->setImage(source.toImage());
return tile;
}
//_______________________________________________________
void ShadowHelper::installShadows(QWidget *widget)
{
if (!widget) {
return;
}
// only toplevel widgets can cast drop-shadows
if (!widget->isWindow()) {
return;
}
// widget must have valid native window
if (!widget->testAttribute(Qt::WA_WState_Created)) {
return;
}
// create shadow tiles if needed
shadowTiles(widget);
if (!_shadowTiles.isValid()) {
return;
}
// create platform shadow tiles if needed
const QVector<KWindowShadowTile::Ptr> &tiles = createShadowTiles();
if (tiles.count() != numTiles) {
return;
}
// get the underlying window for the widget
QWindow *window = widget->windowHandle();
// find a shadow associated with the widget
KWindowShadow *&shadow = _shadows[window];
if (!shadow) {
// if there is no shadow yet, create one
shadow = new KWindowShadow(window);
// connect destroy signal
connect(window, &QWindow::destroyed, this, &ShadowHelper::windowDeleted);
}
if (shadow->isCreated()) {
shadow->destroy();
}
shadow->setTopTile(tiles[0]);
shadow->setTopRightTile(tiles[1]);
shadow->setRightTile(tiles[2]);
shadow->setBottomRightTile(tiles[3]);
shadow->setBottomTile(tiles[4]);
shadow->setBottomLeftTile(tiles[5]);
shadow->setLeftTile(tiles[6]);
shadow->setTopLeftTile(tiles[7]);
shadow->setPadding(shadowMargins(widget));
shadow->setWindow(window);
shadow->create();
}
//_______________________________________________________
QMargins ShadowHelper::shadowMargins(QWidget *widget) const
{
CompositeShadowParams params = lookupShadowParams(StyleConfigData::shadowSize());
if (params.isNone()) {
return QMargins();
}
qreal dpr = devicePixelRatio(widget);
params *= dpr;
const QSize boxSize =
BoxShadowRenderer::calculateMinimumBoxSize(params.shadow1.radius).expandedTo(BoxShadowRenderer::calculateMinimumBoxSize(params.shadow2.radius));
const QSize shadowSize = BoxShadowRenderer::calculateMinimumShadowTextureSize(boxSize, params.shadow1.radius, params.shadow1.offset)
.expandedTo(BoxShadowRenderer::calculateMinimumShadowTextureSize(boxSize, params.shadow2.radius, params.shadow2.offset));
const QRect shadowRect(QPoint(0, 0), shadowSize);
QRect boxRect(QPoint(0, 0), boxSize);
boxRect.moveCenter(shadowRect.center());
QMargins margins(boxRect.left() - shadowRect.left() - Metrics::Shadow_Overlap - params.offset.x(),
boxRect.top() - shadowRect.top() - Metrics::Shadow_Overlap - params.offset.y(),
shadowRect.right() - boxRect.right() - Metrics::Shadow_Overlap + params.offset.x(),
shadowRect.bottom() - boxRect.bottom() - Metrics::Shadow_Overlap + params.offset.y());
if (widget->inherits("QBalloonTip")) {
// Balloon tip needs special margins to deal with the arrow.
int top = widget->contentsMargins().top();
int bottom = widget->contentsMargins().bottom();
// Need to decrement default size further due to extra hard coded round corner.
margins -= 1;
// Arrow can be either to the top or the bottom. Adjust margins accordingly.
const int diff = qAbs(top - bottom);
if (top > bottom) {
margins.setTop(margins.top() - diff);
} else {
margins.setBottom(margins.bottom() - diff);
}
}
return margins;
}
//_______________________________________________________
void ShadowHelper::uninstallShadows(QWidget *widget)
{
delete _shadows.take(widget->windowHandle());
}
//_______________________________________________________
qreal ShadowHelper::devicePixelRatio(QWidget *widget)
{
// On Wayland, the compositor will upscale the shadow tiles if necessary.
return Helper::isWayland() ? 1 : widget->devicePixelRatioF();
}
}