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67 lines
1.2 KiB
C++
67 lines
1.2 KiB
C++
/*
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* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#pragma once
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#include "breezeanimation.h"
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#include "breezeanimationdata.h"
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#include <QObject>
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#include <QTextStream>
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namespace Breeze
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{
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//* generic data
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class GenericData : public AnimationData
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{
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Q_OBJECT
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//* declare opacity property
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Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
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public:
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//* constructor
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GenericData(QObject *parent, QObject *target, int duration);
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//* return animation object
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const Animation::Pointer &animation() const
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{
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return _animation;
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}
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//* duration
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void setDuration(int duration) override
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{
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_animation.data()->setDuration(duration);
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}
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//* opacity
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qreal opacity() const
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{
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return _opacity;
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}
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//* opacity
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void setOpacity(qreal value)
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{
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value = digitize(value);
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if (_opacity == value) {
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return;
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}
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_opacity = value;
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setDirty();
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}
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private:
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//* animation handling
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Animation::Pointer _animation;
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//* opacity variable
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qreal _opacity = 0;
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};
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}
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