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https://gitgud.io/wackyideas/aerothemeplasma.git
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75 lines
2.5 KiB
QML
75 lines
2.5 KiB
QML
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import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts 1.1
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import QtQuick.Dialogs
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import QtQuick.Window 2.1
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import org.kde.plasma.plasmoid 2.0
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import org.kde.plasma.core 2.0 as PlasmaCore
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import org.kde.plasma.components 3.0 as PlasmaComponents
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import org.kde.plasma.extras 2.0 as PlasmaExtras
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import org.kde.plasma.private.kicker 0.1 as Kicker
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import org.kde.coreaddons as KCoreAddons // kuser
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import org.kde.plasma.private.shell 2.0
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import org.kde.kwindowsystem 1.0
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import org.kde.kquickcontrolsaddons 2.0
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import org.kde.plasma.private.quicklaunch 1.0
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import org.kde.kirigami 2.13 as Kirigami
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import org.kde.kquickcontrolsaddons 2.0 as KQuickAddons
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import org.kde.kwindowsystem 1.0
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import org.kde.kquickcontrolsaddons 2.0 as KQuickControlsAddons
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/*
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* This is the Dialog that displays the Start menu orb when it sticks out
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* of the panel. In principle, it works in almost the same way as the
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* Start menu user icon, in fact most of the code is directly copied from
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* there.
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*
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* Compared to the popup avatar, this dialog window should NOT have any
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* visualParent set, as it causes inexplicable behavior where the orb
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* moves away during certain interactions. I have no idea why it does that.
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*
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* This has been developed only for the bottom/south oriented panel, and
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* other orientations should receive support when I begin giving pretty
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* much *everything* else support for other orientations.
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*
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*/
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PlasmaCore.Dialog {
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id: iconUser
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flags: Qt.WindowStaysOnTopHint | Qt.Popup | Qt.WindowTransparentForInput
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location: "Floating"
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//outputOnly: true // Simplifies things, prevents accidental misclicks when clicking close to the orb.
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// Positions are defined later when the plasmoid has been fully loaded, to prevent undefined behavior.
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x: 0
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y: 0
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// Input masks won't be applied correctly when compositing is disabled unless I do this. WHY?
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onYChanged: {
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Plasmoid.setTransparentWindow();
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}
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onXChanged: {
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Plasmoid.setTransparentWindow();
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}
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onVisibleChanged: {
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if(visible) {
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orbTimer.start(); // Delayed initialization, again, for what reason?
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}
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}
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backgroundHints: PlasmaCore.Types.NoBackground // Prevents a dialog SVG background from being drawn.
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visible: root.visible && stickOutOrb
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opacity: iconUser.visible // To prevent even more NP-hard unpredictable behavior and visual glitches.
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// The actual orb button, this dialog window is just a container for it.
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mainItem: FloatingOrb {
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id: floatingOrbIcon
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}
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}
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