aerothemeplasma/KWin/smod_kwin_theme/breeze/kstyle/breezehelper.h

393 lines
14 KiB
C++

/*
* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef breeze_helper_h
#define breeze_helper_h
#include "breeze.h"
#include "breezeanimationdata.h"
#include "breezemetrics.h"
#include "breezesettings.h"
#include "config-breeze.h"
#include <KConfigWatcher>
#include <KSharedConfig>
#include <KStatefulBrush>
#include <QIcon>
#include <QPainterPath>
#include <QToolBar>
#include <QWidget>
namespace Breeze
{
//* breeze style helper class.
/** contains utility functions used at multiple places in both breeze style and breeze window decoration */
class Helper : public QObject
{
Q_OBJECT
public:
//* constructor
explicit Helper(KSharedConfig::Ptr, QObject *parent = nullptr);
//* destructor
virtual ~Helper()
{
}
//* load configuration
virtual void loadConfig();
//* pointer to shared config
KSharedConfig::Ptr config() const;
//* pointer to kdecoration config
QSharedPointer<InternalSettings> decorationConfig() const;
//*@name color utilities
//@{
//* add alpha channel multiplier to color
QColor alphaColor(QColor color, qreal alpha) const;
//* mouse over color
QColor hoverColor(const QPalette &palette) const
{
return _viewHoverBrush.brush(palette).color();
}
//* focus color
QColor focusColor(const QPalette &palette) const
{
return _viewFocusBrush.brush(palette).color();
}
//* mouse over color for buttons
QColor buttonHoverColor(const QPalette &palette) const
{
return _buttonHoverBrush.brush(palette).color();
}
//* focus color for buttons
QColor buttonFocusColor(const QPalette &palette) const
{
return _buttonFocusBrush.brush(palette).color();
}
//* negative text color (used for close button)
QColor negativeText(const QPalette &palette) const
{
return _viewNegativeTextBrush.brush(palette).color();
}
//* neutral text color
QColor neutralText(const QPalette &palette) const
{
return _viewNeutralTextBrush.brush(palette).color();
}
//* shadow
QColor shadowColor(const QPalette &palette, qreal opacity = 0.125) const
{
return QColor::fromRgbF(0, 0, 0, opacity);
}
//* titlebar color
const QColor &titleBarColor(bool active) const
{
return active ? _activeTitleBarColor : _inactiveTitleBarColor;
}
//* titlebar text color
const QColor &titleBarTextColor(bool active) const
{
return active ? _activeTitleBarTextColor : _inactiveTitleBarTextColor;
}
//* frame outline color, using animations
QColor frameOutlineColor(const QPalette &,
bool mouseOver = false,
bool hasFocus = false,
qreal opacity = AnimationData::OpacityInvalid,
AnimationMode = AnimationNone) const;
//* focus outline color, using animations
QColor focusOutlineColor(const QPalette &) const;
//* hover outline color, using animations
QColor hoverOutlineColor(const QPalette &) const;
//* focus outline color, using animations
QColor buttonFocusOutlineColor(const QPalette &) const;
//* hover outline color, using animations
QColor buttonHoverOutlineColor(const QPalette &) const;
//* side panel outline color, using animations
QColor sidePanelOutlineColor(const QPalette &, bool hasFocus = false, qreal opacity = AnimationData::OpacityInvalid, AnimationMode = AnimationNone) const;
//* frame background color
QColor frameBackgroundColor(const QPalette &palette) const
{
return frameBackgroundColor(palette, palette.currentColorGroup());
}
//* frame background color
QColor frameBackgroundColor(const QPalette &, QPalette::ColorGroup) const;
//* arrow outline color
QColor arrowColor(const QPalette &, QPalette::ColorGroup, QPalette::ColorRole) const;
//* arrow outline color
QColor arrowColor(const QPalette &palette, QPalette::ColorRole role) const
{
return arrowColor(palette, palette.currentColorGroup(), role);
}
//* arrow outline color, using animations
QColor arrowColor(const QPalette &, bool mouseOver, bool hasFocus, qreal opacity = AnimationData::OpacityInvalid, AnimationMode = AnimationNone) const;
//* slider outline color, using animations
QColor
sliderOutlineColor(const QPalette &, bool mouseOver, bool hasFocus, qreal opacity = AnimationData::OpacityInvalid, AnimationMode = AnimationNone) const;
//* scrollbar handle color, using animations
QColor
scrollBarHandleColor(const QPalette &, bool mouseOver, bool hasFocus, qreal opacity = AnimationData::OpacityInvalid, AnimationMode = AnimationNone) const;
//* checkbox indicator, using animations
QColor
checkBoxIndicatorColor(const QPalette &, bool mouseOver, bool active, qreal opacity = AnimationData::OpacityInvalid, AnimationMode = AnimationNone) const;
//* separator color
QColor separatorColor(const QPalette &) const;
//* merge active and inactive palettes based on ratio, for smooth enable state change transition
QPalette disabledPalette(const QPalette &, qreal ratio) const;
//@}
//*@name rendering utilities
//@{
//* debug frame
void renderDebugFrame(QPainter *, const QRect &) const;
//* focus rect
void renderFocusRect(QPainter *, const QRect &, const QColor &, const QColor &outline = QColor(), Sides = {}) const;
//* focus line
void renderFocusLine(QPainter *, const QRect &, const QColor &) const;
//* generic frame
void renderFrame(QPainter *, const QRect &, const QColor &color, const QColor &outline = QColor()) const;
//* generic frame, with separators only on the side
void renderFrameWithSides(QPainter *, const QRect &, const QColor &color, Qt::Edges edges, const QColor &outline = QColor()) const;
//* side panel frame
void renderSidePanelFrame(QPainter *, const QRect &, const QColor &outline, Side) const;
//* menu frame
void renderMenuFrame(QPainter *, const QRect &, const QColor &color, const QColor &outline, bool roundCorners = true, bool isTopMenu = false) const;
//* button frame
void renderButtonFrame(QPainter *painter,
const QRect &rect,
const QPalette &palette,
const QHash<QByteArray, bool> &stateProperties,
qreal bgAnimation = AnimationData::OpacityInvalid,
qreal penAnimation = AnimationData::OpacityInvalid) const;
//* toolbutton frame
void renderToolBoxFrame(QPainter *, const QRect &, int tabWidth, const QColor &color) const;
//* tab widget frame
void renderTabWidgetFrame(QPainter *, const QRect &, const QColor &color, const QColor &outline, Corners) const;
//* selection frame
void renderSelection(QPainter *, const QRect &, const QColor &) const;
//* separator
void renderSeparator(QPainter *, const QRect &, const QColor &, bool vertical = false) const;
//* checkbox
void renderCheckBoxBackground(QPainter *,
const QRect &,
const QPalette &palette,
CheckBoxState state,
bool neutalHighlight,
bool sunken,
qreal animation = AnimationData::OpacityInvalid) const;
//* checkbox
void renderCheckBox(QPainter *,
const QRect &,
const QPalette &palette,
bool mouseOver,
CheckBoxState state,
CheckBoxState target,
bool neutalHighlight,
bool sunken,
qreal animation = AnimationData::OpacityInvalid,
qreal hoverAnimation = AnimationData::OpacityInvalid) const;
//* radio button
void renderRadioButtonBackground(QPainter *,
const QRect &,
const QPalette &palette,
RadioButtonState state,
bool neutalHighlight,
bool sunken,
qreal animation = AnimationData::OpacityInvalid) const;
//* radio button
void renderRadioButton(QPainter *,
const QRect &,
const QPalette &palette,
bool mouseOver,
RadioButtonState state,
bool neutalHighlight,
bool sunken,
qreal animation = AnimationData::OpacityInvalid,
qreal hoverAnimation = AnimationData::OpacityInvalid) const;
//* slider groove
void renderSliderGroove(QPainter *, const QRect &, const QColor &) const;
//* slider handle
void renderSliderHandle(QPainter *, const QRect &, const QColor &, const QColor &outline, const QColor &shadow, bool sunken) const;
//* dial groove
void renderDialGroove(QPainter *, const QRect &, const QColor &fg, const QColor &bg, qreal first, qreal last) const;
//* progress bar groove
void renderProgressBarGroove(QPainter *, const QRect &, const QColor &fg, const QColor &bg) const;
//* progress bar contents (animated)
void renderProgressBarBusyContents(QPainter *painter,
const QRect &rect,
const QColor &first,
const QColor &second,
bool horizontal,
bool reverse,
int progress) const;
//* scrollbar groove
void renderScrollBarGroove(QPainter *painter, const QRect &rect, const QColor &color) const;
//* scrollbar handle
void renderScrollBarHandle(QPainter *, const QRect &, const QColor &fg, const QColor &bg) const;
//* separator between scrollbar and contents
void renderScrollBarBorder(QPainter *, const QRect &, const QColor &) const;
//* tabbar tab
void
renderTabBarTab(QPainter *, const QRect &, const QPalette &palette, const QHash<QByteArray, bool> &stateProperties, Corners corners, qreal animation) const;
// TODO(janet): document should be set based on whether or not we consider the
// tab user-editable, but Qt apps often misuse or don't use documentMode property
// so we're currently just always setting it to true for now
//* generic arrow
void renderArrow(QPainter *, const QRect &, const QColor &, ArrowOrientation) const;
//* generic button (for mdi decorations, tabs and dock widgets)
void renderDecorationButton(QPainter *, const QRect &, const QColor &, ButtonType, bool inverted) const;
//* generic shadow for rounded rectangles
void renderRoundedRectShadow(QPainter *, const QRectF &, const QColor &, qreal radius = Metrics::Frame_FrameRadius - PenWidth::Shadow / 2) const;
//* generic shadow for ellipses
void renderEllipseShadow(QPainter *, const QRectF &, const QColor &) const;
//@}
//*@name compositing utilities
//@{
//* true if style was compiled for and is running on X11
static bool isX11();
//* true if running on platform Wayland
static bool isWayland();
//* returns true if compositing is active
bool compositingActive() const;
//* returns true if a given widget supports alpha channel
bool hasAlphaChannel(const QWidget *) const;
//* returns true if the tools area should be drawn
bool shouldDrawToolsArea(const QWidget *) const;
//@}
//* frame radius
constexpr qreal frameRadius(const int penWidth = PenWidth::NoPen, const qreal bias = 0) const
{
return qMax(Metrics::Frame_FrameRadius - (0.5 * penWidth) + bias, 0.0);
}
//* frame radius with new pen width
constexpr qreal frameRadiusForNewPenWidth(const qreal oldRadius, const int penWidth) const
{
return qMax(oldRadius - (0.5 * penWidth), 0.0);
}
//* return a QRectF with the appropriate size for a rectangle with a pen stroke
QRectF strokedRect(const QRectF &rect, const qreal penWidth = PenWidth::Frame) const;
//* return a QRectF with the appropriate size for a rectangle with a shadow around it
QRectF shadowedRect(const QRectF &rect, const qreal shadowSize = PenWidth::Shadow) const
{
return rect.adjusted(shadowSize, shadowSize, -shadowSize, -shadowSize);
}
QPixmap coloredIcon(const QIcon &icon, const QPalette &palette, const QSize &size, QIcon::Mode mode = QIcon::Normal, QIcon::State state = QIcon::Off);
protected:
//* return rounded path in a given rect, with only selected corners rounded, and for a given radius
QPainterPath roundedPath(const QRectF &, Corners, qreal) const;
private:
//* configuration
KSharedConfig::Ptr _config;
//* KWin configuration
KSharedConfig::Ptr _kwinConfig;
//* decoration configuration
QSharedPointer<InternalSettings> _decorationConfig;
//*@name brushes
//@{
KStatefulBrush _viewFocusBrush;
KStatefulBrush _viewHoverBrush;
KStatefulBrush _buttonFocusBrush;
KStatefulBrush _buttonHoverBrush;
KStatefulBrush _viewNegativeTextBrush;
KStatefulBrush _viewNeutralTextBrush;
//@}
//*@name windeco colors
//@{
QColor _activeTitleBarColor;
QColor _activeTitleBarTextColor;
QColor _inactiveTitleBarColor;
QColor _inactiveTitleBarTextColor;
//@}
mutable bool _cachedAutoValid = false;
friend class ToolsAreaManager;
};
}
#endif