/* * SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "breezewidgetstateengine.h" #include "breezeenabledata.h" namespace Breeze { //____________________________________________________________ bool WidgetStateEngine::registerWidget(QWidget *widget, AnimationModes mode) { if (!widget) { return false; } if (mode & AnimationHover && !_hoverData.contains(widget)) { _hoverData.insert(widget, new WidgetStateData(this, widget, duration()), enabled()); } if (mode & AnimationFocus && !_focusData.contains(widget)) { _focusData.insert(widget, new WidgetStateData(this, widget, duration()), enabled()); } if (mode & AnimationEnable && !_enableData.contains(widget)) { _enableData.insert(widget, new EnableData(this, widget, duration()), enabled()); } if (mode & AnimationPressed && !_pressedData.contains(widget)) { _pressedData.insert(widget, new WidgetStateData(this, widget, duration()), enabled()); } // connect destruction signal connect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(unregisterWidget(QObject *)), Qt::UniqueConnection); return true; } //____________________________________________________________ BaseEngine::WidgetList WidgetStateEngine::registeredWidgets(AnimationModes mode) const { WidgetList out; using Value = DataMap::Value; if (mode & AnimationHover) { foreach (const Value &value, _hoverData) { if (value) { out.insert(value.data()->target().data()); } } } if (mode & AnimationFocus) { foreach (const Value &value, _focusData) { if (value) { out.insert(value.data()->target().data()); } } } if (mode & AnimationEnable) { foreach (const Value &value, _enableData) { if (value) { out.insert(value.data()->target().data()); } } } if (mode & AnimationPressed) { foreach (const Value &value, _pressedData) { if (value) { out.insert(value.data()->target().data()); } } } return out; } //____________________________________________________________ bool WidgetStateEngine::updateState(const QObject *object, AnimationMode mode, bool value) { DataMap::Value data(WidgetStateEngine::data(object, mode)); return (data && data.data()->updateState(value)); } //____________________________________________________________ bool WidgetStateEngine::isAnimated(const QObject *object, AnimationMode mode) { DataMap::Value data(WidgetStateEngine::data(object, mode)); return (data && data.data()->animation() && data.data()->animation().data()->isRunning()); } //____________________________________________________________ DataMap::Value WidgetStateEngine::data(const QObject *object, AnimationMode mode) { switch (mode) { case AnimationHover: return _hoverData.find(object).data(); case AnimationFocus: return _focusData.find(object).data(); case AnimationEnable: return _enableData.find(object).data(); case AnimationPressed: return _pressedData.find(object).data(); default: return DataMap::Value(); } } //____________________________________________________________ DataMap &WidgetStateEngine::dataMap(AnimationMode mode) { switch (mode) { default: case AnimationHover: return _hoverData; case AnimationFocus: return _focusData; case AnimationEnable: return _enableData; case AnimationPressed: return _pressedData; } } }