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25 lines
656 B
C++
25 lines
656 B
C++
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/*
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* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "breezeanimationdata.h"
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namespace Breeze
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{
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const qreal AnimationData::OpacityInvalid = -1;
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int AnimationData::_steps = 0;
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//_________________________________________________________________________________
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void AnimationData::setupAnimation(const Animation::Pointer &animation, const QByteArray &property)
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{
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// setup animation
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animation.data()->setStartValue(0.0);
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animation.data()->setEndValue(1.0);
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animation.data()->setTargetObject(this);
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animation.data()->setPropertyName(property);
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}
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}
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