aerothemeplasma/KWin/kwin_reflect/src/blurshader.h

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2023-08-24 22:32:11 +00:00
/*
SPDX-FileCopyrightText: 2010 Fredrik Höglund <fredrik@kde.org>
SPDX-FileCopyrightText: 2018 Alex Nemeth <alex.nemeth329@gmail.com>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include <kwinglutils.h>
#include <QMatrix4x4>
#include <QObject>
#include <QVector2D>
#include <QVector4D>
namespace KWin
{
class BlurShader : public QObject
{
Q_OBJECT
public:
BlurShader(QObject *parent = nullptr);
~BlurShader() override;
bool isValid() const;
void bind(bool color = false);
void unbind();
void setModelViewProjectionMatrix(const QMatrix4x4 &matrix, bool color = false);
void setOpacity(float opacity, bool color = false);
void setScreenResolution(const QSize &screenResolution);
void setWindowSize(const QSize &windowSize);
void setWindowPosition(const QPoint &pos);
void setTranslateTexture(bool translate);
void setColor(QColor color);
private:
std::unique_ptr<GLShader> m_shaderReflectsample;
std::unique_ptr<GLShader> m_shaderColorsample;
int m_screenResolutionLocationReflectsample;
int m_windowPosLocationReflectsample;
int m_opacityLocationReflectsample;
int m_mvpMatrixLocationReflectsample;
int m_windowSizeLocationReflectsample;
int m_translateTextureLocationReflectsample;
int m_colorLocationColorsample;
int m_mvpMatrixLocationColorsample;
int m_opacityLocationColorsample;
QMatrix4x4 m_matrixReflectsample;
QMatrix4x4 m_matrixColorsample;
QVector4D m_colorColorsample;
bool m_valid = false;
Q_DISABLE_COPY(BlurShader);
};
inline bool BlurShader::isValid() const
{
return m_valid;
}
} // namespace KWin