mirror of
https://gitgud.io/wackyideas/aerothemeplasma.git
synced 2024-08-15 00:43:43 +00:00
128 lines
3.8 KiB
C++
128 lines
3.8 KiB
C++
|
/*
|
||
|
* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
|
||
|
*
|
||
|
* SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
*/
|
||
|
|
||
|
#include "breezewidgetstateengine.h"
|
||
|
|
||
|
#include "breezeenabledata.h"
|
||
|
|
||
|
namespace Breeze
|
||
|
{
|
||
|
//____________________________________________________________
|
||
|
bool WidgetStateEngine::registerWidget(QWidget *widget, AnimationModes mode)
|
||
|
{
|
||
|
if (!widget) {
|
||
|
return false;
|
||
|
}
|
||
|
if (mode & AnimationHover && !_hoverData.contains(widget)) {
|
||
|
_hoverData.insert(widget, new WidgetStateData(this, widget, duration()), enabled());
|
||
|
}
|
||
|
if (mode & AnimationFocus && !_focusData.contains(widget)) {
|
||
|
_focusData.insert(widget, new WidgetStateData(this, widget, duration()), enabled());
|
||
|
}
|
||
|
if (mode & AnimationEnable && !_enableData.contains(widget)) {
|
||
|
_enableData.insert(widget, new EnableData(this, widget, duration()), enabled());
|
||
|
}
|
||
|
if (mode & AnimationPressed && !_pressedData.contains(widget)) {
|
||
|
_pressedData.insert(widget, new WidgetStateData(this, widget, duration()), enabled());
|
||
|
}
|
||
|
|
||
|
// connect destruction signal
|
||
|
connect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(unregisterWidget(QObject *)), Qt::UniqueConnection);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//____________________________________________________________
|
||
|
BaseEngine::WidgetList WidgetStateEngine::registeredWidgets(AnimationModes mode) const
|
||
|
{
|
||
|
WidgetList out;
|
||
|
|
||
|
using Value = DataMap<WidgetStateData>::Value;
|
||
|
|
||
|
if (mode & AnimationHover) {
|
||
|
foreach (const Value &value, _hoverData) {
|
||
|
if (value) {
|
||
|
out.insert(value.data()->target().data());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (mode & AnimationFocus) {
|
||
|
foreach (const Value &value, _focusData) {
|
||
|
if (value) {
|
||
|
out.insert(value.data()->target().data());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (mode & AnimationEnable) {
|
||
|
foreach (const Value &value, _enableData) {
|
||
|
if (value) {
|
||
|
out.insert(value.data()->target().data());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (mode & AnimationPressed) {
|
||
|
foreach (const Value &value, _pressedData) {
|
||
|
if (value) {
|
||
|
out.insert(value.data()->target().data());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return out;
|
||
|
}
|
||
|
|
||
|
//____________________________________________________________
|
||
|
bool WidgetStateEngine::updateState(const QObject *object, AnimationMode mode, bool value)
|
||
|
{
|
||
|
DataMap<WidgetStateData>::Value data(WidgetStateEngine::data(object, mode));
|
||
|
return (data && data.data()->updateState(value));
|
||
|
}
|
||
|
|
||
|
//____________________________________________________________
|
||
|
bool WidgetStateEngine::isAnimated(const QObject *object, AnimationMode mode)
|
||
|
{
|
||
|
DataMap<WidgetStateData>::Value data(WidgetStateEngine::data(object, mode));
|
||
|
return (data && data.data()->animation() && data.data()->animation().data()->isRunning());
|
||
|
}
|
||
|
|
||
|
//____________________________________________________________
|
||
|
DataMap<WidgetStateData>::Value WidgetStateEngine::data(const QObject *object, AnimationMode mode)
|
||
|
{
|
||
|
switch (mode) {
|
||
|
case AnimationHover:
|
||
|
return _hoverData.find(object).data();
|
||
|
case AnimationFocus:
|
||
|
return _focusData.find(object).data();
|
||
|
case AnimationEnable:
|
||
|
return _enableData.find(object).data();
|
||
|
case AnimationPressed:
|
||
|
return _pressedData.find(object).data();
|
||
|
default:
|
||
|
return DataMap<WidgetStateData>::Value();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//____________________________________________________________
|
||
|
DataMap<WidgetStateData> &WidgetStateEngine::dataMap(AnimationMode mode)
|
||
|
{
|
||
|
switch (mode) {
|
||
|
default:
|
||
|
case AnimationHover:
|
||
|
return _hoverData;
|
||
|
case AnimationFocus:
|
||
|
return _focusData;
|
||
|
case AnimationEnable:
|
||
|
return _enableData;
|
||
|
case AnimationPressed:
|
||
|
return _pressedData;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|